.. |
Config.cpp
|
Linux build fixes and some warning cleanup for GCC
|
2009-02-24 05:20:52 +00:00 |
Config.h
|
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
|
2009-02-24 02:40:17 +00:00 |
ConfigDlg.cpp
|
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
|
2009-02-24 02:40:17 +00:00 |
ConfigDlg.h
|
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
|
2009-02-24 02:40:17 +00:00 |
ConfigGamepad.cpp
|
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
|
2009-02-24 02:40:17 +00:00 |
ConfigRecording.cpp
|
Update svn:eol-style=native ( r1442 ) for Source/*.cpp
|
2009-02-23 06:15:48 +00:00 |
DataReports.cpp
|
finish to fix nowx, is it work on linux ?
|
2009-02-17 22:15:27 +00:00 |
EmuDefinitions.cpp
|
Emulated Wiimote: Collected all system specific keyboard input functions to one multi system function
|
2009-02-15 22:23:59 +00:00 |
EmuDefinitions.h
|
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
|
2009-02-24 02:40:17 +00:00 |
EmuDynamics.cpp
|
Update svn:eol-style=native ( r1442 ) for Source/*.cpp
|
2009-02-23 06:15:48 +00:00 |
EmuMain.cpp
|
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
|
2009-02-24 02:40:17 +00:00 |
EmuMain.h
|
Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values
|
2009-02-20 09:57:17 +00:00 |
EmuPad.cpp
|
Linux build fixes and some warning cleanup for GCC
|
2009-02-24 05:20:52 +00:00 |
EmuSubroutines.cpp
|
Wiimote: Fixed the speaker status bar status, the status is [Green] [Blue] [Green] that means [On/Off] [Muted/Unmuted] [Activity]
|
2009-02-08 12:27:04 +00:00 |
EmuSubroutines.h
|
Wiimote:
|
2009-02-07 03:16:41 +00:00 |
Encryption.cpp
|
Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3.
|
2009-02-04 06:40:05 +00:00 |
Encryption.h
|
Linux build fixes and some warning cleanup for GCC
|
2009-02-24 05:20:52 +00:00 |
FillReport.cpp
|
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
|
2009-02-24 02:40:17 +00:00 |
Logging.cpp
|
Update svn:eol-style=native ( r1442 ) for Source/*.cpp
|
2009-02-23 06:15:48 +00:00 |
Logging.h
|
Linux build fixes and some warning cleanup for GCC
|
2009-02-24 05:20:52 +00:00 |
ReadWiimote.cpp
|
Update svn:eol-style=native ( r1442 ) for Source/*.cpp
|
2009-02-23 06:15:48 +00:00 |
SConscript
|
try to fix nowx wiimote
|
2009-02-17 22:06:40 +00:00 |
main.cpp
|
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
|
2009-02-24 02:40:17 +00:00 |
main.h
|
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
|
2009-02-24 02:40:17 +00:00 |
wiimote_hid.h
|
Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
|
2009-02-24 02:40:17 +00:00 |
wiimote_real.cpp
|
The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
|
2009-02-20 22:04:52 +00:00 |
wiimote_real.h
|
Wiimote:
|
2009-02-07 03:16:41 +00:00 |