dolphin/Source/Core/VideoBackends/Software
degasus 081137bd4f VideoBackends: set GLInterface to zero after deleting it
This fixes a crash on opening the gfx settings after closing a game.
2015-02-01 13:51:34 +01:00
..
BPMemLoader.cpp Remove GetPointers in VideoSoftware. 2014-11-01 16:29:19 +13:00
BPMemLoader.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
CMakeLists.txt VideoCommon/VideoBackends: Remove unnecessary wxWidgets references. 2014-11-01 19:19:00 -04:00
CPMemLoader.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
CPMemLoader.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
Clipper.cpp Change a bunch of reference function arguments to pointers. 2014-10-02 03:00:33 -04:00
Clipper.h Convert some more header inclusions into forward declarations 2014-07-29 20:55:07 -04:00
DebugUtil.cpp Move bDumpFrames to SConfig (and it's references) 2014-10-12 23:56:16 -04:00
DebugUtil.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
EfbCopy.cpp Software: Fix function casing in SWRenderer 2014-08-10 22:28:18 -04:00
EfbCopy.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
EfbInterface.cpp More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
EfbInterface.h Software: Fix various brace styling errors 2014-08-10 21:18:38 -04:00
HwRasterizer.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
HwRasterizer.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
NativeVertexFormat.h VideoCommon: split VertexLoaderBase from VertexLoader 2014-12-21 14:12:43 +01:00
OpcodeDecoder.cpp Minor consistency changes 2015-01-12 15:18:18 -05:00
OpcodeDecoder.h Convert some more header inclusions into forward declarations 2014-07-29 20:55:07 -04:00
RasterFont.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
RasterFont.h Get rid of C-style empty function parameter indicators 2014-08-30 15:23:48 -04:00
Rasterizer.cpp Fixed a small bug. 2014-10-10 12:28:17 +01:00
Rasterizer.h Convert some more header inclusions into forward declarations 2014-07-29 20:55:07 -04:00
SWCommandProcessor.cpp VertexLoader: Move the old Datareader function into VertexLoader 2014-12-09 18:56:27 +01:00
SWCommandProcessor.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
SWRenderer.cpp OGL: Get rid of error macros 2014-10-26 04:54:58 -04:00
SWRenderer.h Software: Fix function casing in SWRenderer 2014-08-10 22:28:18 -04:00
SWStatistics.cpp Fix build failing when disabling precompiled headers. 2014-09-19 18:17:51 -04:00
SWStatistics.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SWVertexLoader.cpp VideoSW: Fix vertex skipping 2015-01-18 04:52:56 +01:00
SWVertexLoader.h Fix building with PCH disabled. 2015-01-04 10:45:35 -06:00
SWVideoConfig.cpp Move bDumpFrames to SConfig (and it's references) 2014-10-12 23:56:16 -04:00
SWVideoConfig.h Move bDumpFrames to SConfig (and it's references) 2014-10-12 23:56:16 -04:00
SWmain.cpp VideoBackends: set GLInterface to zero after deleting it 2015-02-01 13:51:34 +01:00
SetupUnit.cpp Minor consistency changes 2015-01-12 15:18:18 -05:00
SetupUnit.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
Software.vcxproj VideoCommon/VideoBackends: Remove unnecessary wxWidgets references. 2014-11-01 19:19:00 -04:00
Tev.cpp Silence some -Wswitch-default warnings. 2014-12-11 22:23:05 -06:00
Tev.h Software: Fix various brace styling errors 2014-08-10 21:18:38 -04:00
TextureEncoder.cpp Change a bunch of reference function arguments to pointers. 2014-10-02 03:00:33 -04:00
TextureEncoder.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
TextureSampler.cpp Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
TextureSampler.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
TransformUnit.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
TransformUnit.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
Vec3.h Software: Fix the formatting and function casing in Vec3.h 2014-08-10 22:28:04 -04:00
VideoBackend.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
XFMemLoader.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
XFMemLoader.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00