dolphin/Source/Plugins/Plugin_VideoDX9/Src
comex f57ff0a569 Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini.
The local ini is not revision-specific because it would require renaming
everything.  Meh.
2013-09-28 23:38:25 -04:00
..
D3DBase.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DBase.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DShader.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DTexture.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DTexture.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DUtil.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DUtil.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
FramebufferManager.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
FramebufferManager.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Globals.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
NativeVertexFormat.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PerfQuery.cpp Replace ARRAYSIZE macro with another ugly macro. At least this will throw an error for a non-array and won't conflict with Windows macro names. 2013-09-11 19:19:36 -05:00
PerfQuery.h Fix for the hang after close caused by my previews perf queries commit. 2013-04-04 12:53:06 -03:00
PixelShaderCache.cpp Revert wrong indentation of some files. sorry for that one i was really convinced that i read that spaces must be used instead of tabs :) 2013-08-15 15:40:57 -03:00
PixelShaderCache.h Polish shader uid checking. 2013-04-29 21:00:39 +02:00
Render.cpp Remove all refrences of field ordering from video backends. 2013-09-23 18:29:31 +12:00
Render.h Remove all refrences of field ordering from video backends. 2013-09-23 18:29:31 +12:00
TextureCache.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureCache.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureConverter.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureConverter.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
VertexManager.cpp Revert wrong indentation of some files. sorry for that one i was really convinced that i read that spaces must be used instead of tabs :) 2013-08-15 15:40:57 -03:00
VertexManager.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
VertexShaderCache.cpp Revert wrong indentation of some files. sorry for that one i was really convinced that i read that spaces must be used instead of tabs :) 2013-08-15 15:40:57 -03:00
VertexShaderCache.h Polish shader uid checking. 2013-04-29 21:00:39 +02:00
VideoBackend.h Mark the Direct3D9 backend deprecated. 2013-03-23 23:53:19 +01:00
main.cpp Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini. 2013-09-28 23:38:25 -04:00
main.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
stdafx.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
stdafx.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00