dolphin/Source/Plugins
memberTwo.mb2 1e7655b5db 1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky.
2) DC/GPfifo work: GP quicker to react. PeekMessages at a more steady rate.
3) Fix XFB address to avoid crash like with Animal Crossing gc. TODO: VI regs need proper typedef and logic.
4) Few misc. changes on the fly.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2001 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 14:43:17 +00:00
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Plugin_DSP_HLE Some warning and code cleanup. 2009-01-24 00:45:46 +00:00
Plugin_DSP_LLE some more warning cleanup. 2009-01-24 01:50:23 +00:00
Plugin_DSP_NULL nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments 2009-01-15 06:48:15 +00:00
Plugin_PadSimple fix njoy build for non win32 os, and small osx64 build fix 2009-01-20 20:21:05 +00:00
Plugin_PadSimpleEvnt fixed padsimple event some glwindow cleanup 2009-01-19 21:39:53 +00:00
Plugin_VideoDX9 1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky. 2009-01-24 14:43:17 +00:00
Plugin_VideoOGL 1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky. 2009-01-24 14:43:17 +00:00
Plugin_Wiimote some more warning cleanup. 2009-01-24 01:50:23 +00:00
Plugin_nJoy_SDL nJoy: Readded some fixes to nJoy (Notice: these changes have nothing to do with the argument earlier. These are only for fixing nJoy (point one and three in the 1991 revision)). Now opening the Wiimote plugin doesn't crash either (it was just a typo in GetWiimote()). 2009-01-24 12:09:30 +00:00
Plugin_nJoy_Testing Some warning and code cleanup. 2009-01-24 00:45:46 +00:00