dolphin/Source/Core/DolphinWX
JosJuice 7ebd324fe7 Don't enable Boot to Pause by default in the debugger
This behavior is useful sometimes, but it's not always useful,
and it can be rather confusing if you're not aware of it.
2017-06-23 16:05:27 +02:00
..
Cheats StringUtil: Make SplitString return by value 2017-06-11 16:48:20 +02:00
Config PathConfigPane: Prevent an invalid index assert 2017-06-14 12:07:25 +01:00
Debugger Don't enable Boot to Pause by default in the debugger 2017-06-23 16:05:27 +02:00
ISOProperties WX: Use std::future for checking disc integrity 2017-06-21 11:08:07 +02:00
Input Implement slider bar present on GHWT and GH5 controllers 2017-06-06 04:38:20 -07:00
NetPlay Move IOFile to a separate file 2017-06-15 21:33:50 +02:00
resources DolphinWX: Stop using XPM images 2016-01-05 19:11:58 +01:00
AboutDolphin.cpp WX: HiDPI: AboutDolphin 2016-10-04 13:47:21 +11:00
AboutDolphin.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
AuiToolBar.h Drop Dolphin-specific patch to wxWindows 2016-09-07 15:15:09 +02:00
CMakeLists.txt CodeView: Assemble menu item added 2017-06-03 20:21:25 +01:00
ControllerConfigDiag.cpp Qt: Add controller (overview) window 2017-05-09 18:49:10 +02:00
ControllerConfigDiag.h Qt: Add controller (overview) window 2017-05-09 18:49:10 +02:00
DolphinSlider.cpp WX: HiDPI Support Framework 2016-10-04 13:47:21 +11:00
DolphinSlider.h WX: HiDPI Support Framework 2016-10-04 13:47:21 +11:00
DolphinWX.manifest Use .manifest file for apps on Windows 2017-02-10 14:18:45 -08:00
DolphinWX.rc Define the icon for "dolphin". The IDI_ICON1 seems to be preempted by the wx resource. This one does not. 2012-12-17 08:33:42 -06:00
DolphinWX.vcxproj msbuild: only set /NODEFAULTLIB in one place 2017-06-07 17:30:05 -07:00
DolphinWX.vcxproj.filters Merge pull request #5408 from sepalani/assemble 2017-06-05 18:26:33 -07:00
DolphinWX.vcxproj.user msbuild: increment other version numbers to vs2017 equivalents 2017-06-03 18:20:39 -07:00
FifoPlayerDlg.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
FifoPlayerDlg.h WX: HiDPI: FifoPlayerDlg 2016-10-04 13:47:22 +11:00
Frame.cpp DolphinWX: Fix encoding errors in UpdateTitle 2017-06-16 17:20:13 +02:00
Frame.h DolphinWX: Fix encoding errors in UpdateTitle 2017-06-16 17:20:13 +02:00
FrameAui.cpp StringUtil: Make SplitString return by value 2017-06-11 16:48:20 +02:00
FrameTools.cpp Boot: Clean up the boot code 2017-06-06 16:27:52 +02:00
GameListCtrl.cpp Wx: Implement new, themed stars 2017-06-02 22:38:56 +02:00
GameListCtrl.h Refactor GameListCtrl 2017-04-28 17:35:23 +02:00
Globals.h WX: Replace 'BIOS' with 'IPL' 2017-06-04 10:20:16 +02:00
ISOFile.cpp DiscIO: Remove C/I/S prefixes from class names 2017-06-06 12:31:59 +02:00
ISOFile.h WX: Use TitleDatabase for getting title names 2017-05-21 18:57:55 +02:00
Info.plist.in CMake: use CMAKE_OSX_DEPLOYMENT_TARGET 2017-01-24 01:27:41 -08:00
LogConfigWindow.cpp Restore saving logger settings to .ini 2016-10-04 02:02:07 -07:00
LogConfigWindow.h Restore saving logger settings to .ini 2016-10-04 02:02:07 -07:00
LogWindow.cpp Frame: Normalize member names 2017-05-01 05:13:19 -04:00
LogWindow.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
Main.cpp Silent GameList PNG warnings 2017-06-12 22:19:58 +01:00
Main.h DolphinWX: provide empty OnCmdLineParsed 2017-02-26 17:38:18 -08:00
MainMenuBar.cpp DiscIO: Remove C/I/S prefixes from class names 2017-06-06 12:31:59 +02:00
MainMenuBar.h WX: Disable a few menu items when a Wii title is running 2017-04-05 20:54:48 +02:00
MainToolBar.cpp Core: Convert State enum into an enum class 2017-02-05 08:32:23 -05:00
MainToolBar.h DolphinWX: Move common wxUpdateUIEvent functions to WxEventUtils 2016-11-06 09:02:59 -05:00
MemcardManager.cpp GCMemcard: Move memcard source files to their own directory 2017-03-14 21:55:25 -04:00
MemcardManager.h MemcardManager: Get rid of prefixed double-underscores from an identifier 2017-02-03 11:30:39 -05:00
PatchAddEdit.cpp WX: HiDPI: ISOProperties 2016-10-04 13:47:21 +11:00
PatchAddEdit.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PostProcessingConfigDiag.cpp WX: HiDPI: VideoConfigDiag 2016-10-04 13:47:22 +11:00
PostProcessingConfigDiag.h WX: HiDPI: VideoConfigDiag 2016-10-04 13:47:22 +11:00
SoftwareVideoConfigDialog.cpp GameConfigLoader: Add GFX Game INI translations 2017-06-03 18:13:02 +01:00
SoftwareVideoConfigDialog.h VideoCommon: Drop GetConfigName. 2016-06-26 12:34:59 +02:00
TASInputDlg.cpp Don't translate button names 2017-05-06 16:29:10 +02:00
TASInputDlg.h TASInputDlg: Use an enum for ID constants 2017-04-03 04:29:15 -04:00
VideoConfigDiag.cpp VideoConfigDiag: Refresh VideoConfig before opening configuration dialog 2017-06-10 16:40:10 +01:00
VideoConfigDiag.h GameConfigLoader: Add GFX Game INI translations 2017-06-03 18:13:02 +01:00
WxEventUtils.cpp Core: Convert State enum into an enum class 2017-02-05 08:32:23 -05:00
WxEventUtils.h DolphinWX: Move common wxUpdateUIEvent functions to WxEventUtils 2016-11-06 09:02:59 -05:00
WxUtils.cpp WX: Replace SetIcon with SetIcons(wxIconBundle) 2016-10-04 13:47:22 +11:00
WxUtils.h WX: Replace SetIcon with SetIcons(wxIconBundle) 2016-10-04 13:47:22 +11:00
resource.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00