dolphin/Source/Core/DolphinQt/NetPlay
Techjar 3ce5caf887 NetPlay: Split save and SD card write settings
This actually eliminates any setting pertaining to SD cards from the
NetPlay dialog, as it would effectively just be a duplicate of the
setting in the Wii pane, potentially causing confusion.

This also enables save data writing by default, as this is probably
what most players want, and should avoid them losing hours of progress
because they forgot to tick a checkbox.
2021-07-22 01:16:20 -04:00
..
ChunkedProgressDialog.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ChunkedProgressDialog.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
GameListDialog.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
GameListDialog.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
MD5Dialog.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
MD5Dialog.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NetPlayBrowser.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NetPlayBrowser.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NetPlayDialog.cpp NetPlay: Split save and SD card write settings 2021-07-22 01:16:20 -04:00
NetPlayDialog.h NetPlay: Split save and SD card write settings 2021-07-22 01:16:20 -04:00
NetPlaySetupDialog.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NetPlaySetupDialog.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
PadMappingDialog.cpp NetPlay: GBA Support 2021-07-13 16:43:59 +02:00
PadMappingDialog.h NetPlay: GBA Support 2021-07-13 16:43:59 +02:00