dolphin/Source/Core/DolphinWX/Debugger
JosJuice 7ebd324fe7 Don't enable Boot to Pause by default in the debugger
This behavior is useful sometimes, but it's not always useful,
and it can be rather confusing if you're not aware of it.
2017-06-23 16:05:27 +02:00
..
AssemblerEntryDialog.cpp CodeView: Assemble menu item added 2017-06-03 20:21:25 +01:00
AssemblerEntryDialog.h CodeView: Assemble menu item added 2017-06-03 20:21:25 +01:00
BreakpointDlg.cpp Common: Move BreakPoints into Core 2017-01-10 05:24:44 -05:00
BreakpointDlg.h Update the breakpoint list after an add from the parent 2017-01-02 15:39:21 -05:00
BreakpointView.cpp BreakPoints: Rename variables 2017-01-11 10:08:11 -05:00
BreakpointView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
BreakpointWindow.cpp Common: Move BreakPoints into Core 2017-01-10 05:24:44 -05:00
BreakpointWindow.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
CodeView.cpp StringUtil: Make SplitString return by value 2017-06-11 16:48:20 +02:00
CodeView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
CodeWindow.cpp Host: Get rid of Host_SetStartupDebuggingParameters() 2017-05-14 19:12:59 -04:00
CodeWindow.h Host: Get rid of Host_SetStartupDebuggingParameters() 2017-05-14 19:12:59 -04:00
CodeWindowFunctions.cpp Don't enable Boot to Pause by default in the debugger 2017-06-23 16:05:27 +02:00
DSPDebugWindow.cpp fix various instances of -1 being assigned to unsigned types 2017-06-07 19:52:07 -07:00
DSPDebugWindow.h DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
DSPRegisterView.cpp DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
DSPRegisterView.h DSPRegisterView: Make DSPRegisterView's constructor explicit 2016-10-06 12:36:32 -04:00
DebuggerPanel.cpp Remove more seemingly unused debug UI strings 2017-04-23 12:39:00 +02:00
DebuggerPanel.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
DebuggerUIUtil.cpp Update wxWidgets to 3.1.0 2016-06-26 15:25:29 +10:00
DebuggerUIUtil.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
JitWindow.cpp UICommon: Make GetNewDisassembler() return a unique_ptr 2017-03-02 21:26:17 -05:00
JitWindow.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
MemoryCheckDlg.cpp quiet warnings about possibly-uninitialized variable usage 2017-06-07 19:52:07 -07:00
MemoryCheckDlg.h Update the breakpoint list after an add from the parent 2017-01-02 15:39:21 -05:00
MemoryView.cpp Merge pull request #5294 from sepalani/mem-view-ascii 2017-06-05 20:21:02 -07:00
MemoryView.h MemoryView: Separate memory string composition from OnPaint 2017-01-15 12:13:08 -05:00
MemoryWindow.cpp Move IOFile to a separate file 2017-06-15 21:33:50 +02:00
MemoryWindow.h MemoryWindow: Remove unused member variable 2017-04-30 06:35:59 -04:00
RegisterView.cpp Frame: Normalize member names 2017-05-01 05:13:19 -04:00
RegisterView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
RegisterWindow.cpp WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
RegisterWindow.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
WatchView.cpp Frame: Normalize member names 2017-05-01 05:13:19 -04:00
WatchView.h WX: HiDPI: FrameAUI / Debugger 2016-10-04 13:47:22 +11:00
WatchWindow.cpp DiscIO/SConfig: Rename GetUniqueID to GetGameID 2016-10-29 15:24:02 +02:00
WatchWindow.h More debug text fixes 2016-11-02 17:46:52 +01:00