dolphin/Source/Core/VideoBackends/Vulkan
Tillmann Karras 97cc9894e4 Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
..
BoundingBox.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
BoundingBox.h Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
CMakeLists.txt Vulkan/CMakeLists: Migrate off add_dolphin_library 2018-04-02 08:29:37 -04:00
CommandBufferManager.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
CommandBufferManager.h Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR 2017-10-10 23:21:40 +10:00
Constants.h Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
FramebufferManager.cpp FramebufferManager: Dynamic selection of EFB depth format 2018-07-19 21:47:42 +10:00
FramebufferManager.h Vulkan: Fix possible mismatch between EFB framebuffer and render pass 2018-01-11 16:02:31 +10:00
ObjectCache.cpp Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
ObjectCache.h Vulkan: Move render pass management to ObjectCache 2018-01-11 15:21:34 +10:00
PerfQuery.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
PerfQuery.h Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
PostProcessing.cpp Vulkan/PostProcessing: Make file-scope std::string instances const char arrays 2018-05-21 12:29:05 -04:00
PostProcessing.h Vulkan: Implement post-processing backend 2017-04-25 14:27:02 +10:00
RasterFont.cpp VideoCommon: Add helpers for generating common render states 2017-09-11 20:01:52 +10:00
RasterFont.h Vulkan: Implement post-processing backend 2017-04-25 14:27:02 +10:00
Renderer.cpp Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
Renderer.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
ShaderCache.cpp Remove old GCC version checks 2018-05-30 10:59:15 +02:00
ShaderCache.h Reformat all the things! 2018-04-12 21:28:39 +02:00
ShaderCompiler.cpp Vulkan: Drop usage of VK_NV_glsl extension 2018-08-29 13:12:19 +10:00
ShaderCompiler.h Vulkan: Use VK_NV_glsl extension where available, and skip glslang 2017-10-11 23:15:41 +10:00
StagingBuffer.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
StagingBuffer.h VideoBackends: Add AbstractStagingTexture class 2017-11-22 18:47:04 +10:00
StateTracker.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
StateTracker.h Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
StreamBuffer.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
StreamBuffer.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
SwapChain.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
SwapChain.h Vulkan: Move render pass management to ObjectCache 2018-01-11 15:21:34 +10:00
Texture2D.cpp VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
Texture2D.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
TextureCache.cpp EFB2RAM: Apply copy filter as a float coefficient after sampling 2018-05-22 12:24:08 +10:00
TextureCache.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
TextureConverter.cpp EFB2RAM: Apply copy filter as a float coefficient after sampling 2018-05-22 12:24:08 +10:00
TextureConverter.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
Util.cpp VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
Util.h VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
VKPipeline.cpp Assert: Remove unused parameter from DEBUG_ASSERT 2018-03-16 13:01:11 -04:00
VKPipeline.h VKPipeline: Fix render pass and add pipeline layout fields 2018-03-10 15:56:13 +10:00
VKShader.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VKShader.h VideoBackends: Add AbstractShader and AbstractPipeline classes 2018-02-22 22:02:34 +10:00
VKTexture.cpp VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
VKTexture.h VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
VertexFormat.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexFormat.h NativeVertexFormat: Drop unused virtual method SetupVertexPointers 2017-07-30 17:43:59 +10:00
VertexManager.cpp Implement "Skip" ubershader mode 2018-03-26 01:57:41 +10:00
VertexManager.h VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
VideoBackend.h Mark all video backend names for translation 2018-06-30 06:30:19 -04:00
Vulkan.vcxproj Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
VulkanContext.cpp Vulkan: Drop usage of VK_NV_glsl extension 2018-08-29 13:12:19 +10:00
VulkanContext.h Vulkan: Drop usage of VK_NV_glsl extension 2018-08-29 13:12:19 +10:00
VulkanEntryPoints.inl Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
VulkanLoader.cpp Vulkan: Fix headless framedumping without USE_X11 set 2017-11-23 17:00:32 +10:00
VulkanLoader.h Use __func__ instead of __FUNCTION__ where applicable 2018-03-16 13:41:53 -04:00
main.cpp Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00