Vulkan: Fix headless framedumping without USE_X11 set

This commit is contained in:
Stenzek 2017-11-23 17:00:25 +10:00
parent 32125cf181
commit cf1f975148
1 changed files with 2 additions and 2 deletions

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@ -14,7 +14,7 @@
#if defined(VK_USE_PLATFORM_WIN32_KHR)
#include <Windows.h>
#elif defined(VK_USE_PLATFORM_XLIB_KHR) || defined(VK_USE_PLATFORM_XCB_KHR) || \
defined(VK_USE_PLATFORM_ANDROID_KHR)
defined(VK_USE_PLATFORM_ANDROID_KHR) || defined(USE_HEADLESS)
#include <dlfcn.h>
#endif
@ -98,7 +98,7 @@ void UnloadVulkanLibrary()
}
#elif defined(VK_USE_PLATFORM_XLIB_KHR) || defined(VK_USE_PLATFORM_XCB_KHR) || \
defined(VK_USE_PLATFORM_ANDROID_KHR)
defined(VK_USE_PLATFORM_ANDROID_KHR) || defined(USE_HEADLESS)
static void* vulkan_module;
static std::atomic_int vulkan_module_ref_count = {0};