dolphin/Source
magumagu 063ab30e3d IPCHLE: improve HLE timing.
This change attempts to make calls to WII_IPC_HLE_Interface::Update()
more consistent.  We should be calling it whenever there is something we
can pop from a queue, and this patch does that.

DeviceUpdate() now works independently of Update(): it's now just a periodic
timer for devices which need to regularly update state.

With this change, we need a non-zero default delay for IPC replies because
replies are popped off the queue much more aggressively.

This fixes launching channels from the the System Menu.
2014-06-14 10:02:46 -07:00
..
Android Fix the capitalization of "GameCube" throughout the project. 2014-06-08 11:24:49 +09:00
Core IPCHLE: improve HLE timing. 2014-06-14 10:02:46 -07:00
DSPSpy Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
DSPTool Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
UnitTests Remove the min/max functions in CommonFuncs. 2014-05-29 21:44:41 -04:00
VSProps Redo commit 932945d480 2014-05-27 13:41:19 -07:00
CMakeLists.txt Fixes build if the build path has spaces in it. 2014-05-23 18:24:08 -05:00
dolphin-emu.sln [GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit. 2014-01-17 15:50:51 +01:00
pch.h Fix Linux build 2014-02-18 12:09:38 +01:00