dolphin/Source/Core/DolphinNoGUI
sowens99 2aa400e72f Add option for Never Hide Mouse Cursor
Instead of having a single GUI checkbox for "Always Hide Mouse Cursor",
I have instead opted to use radio buttons so the user can swap between
different states of mouse visibility. "Movement" is the default
behavior, "Never" will hide the mouse cursor the entire time the game is
running, and "Always" will keep the mouse cursor always visible.
2021-10-12 21:04:27 -04:00
..
CMakeLists.txt Add a Win32 NoGUI platform and project 2019-12-28 08:56:27 +10:00
DolphinNoGUI.exe.manifest Add a Win32 NoGUI platform and project 2019-12-28 08:56:27 +10:00
DolphinNoGUI.rc Add a Win32 NoGUI platform and project 2019-12-28 08:56:27 +10:00
DolphinNoGUI.vcxproj msbuild: bundle all dolphin "core" code into single library 2021-01-27 14:29:49 -08:00
DolphinNoGUI.vcxproj.filters Add a Win32 NoGUI platform and project 2019-12-28 08:56:27 +10:00
MainNoGUI.cpp Core: Add GBA host interface 2021-07-13 16:42:49 +02:00
Platform.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Platform.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
PlatformFBDev.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
PlatformHeadless.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
PlatformWin32.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
PlatformX11.cpp Add option for Never Hide Mouse Cursor 2021-10-12 21:04:27 -04:00
resource.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00