dolphin/Source/Plugins/Plugin_DSP_HLE/Src
ayuanx 24d8839793 Sound System Rework: Phase 1
. Fixed Sample Rate for DSP
  (Now if your CPU is capable to run game at 100%, you will get pure sound without buzz or static noise)

. Fixed Sample Rate for AI
  (Now if your CPU is capable to run game at 100%, you will get sync'ed video and audio)

. Fixed Backend list for DSPLLE

. Improved Aduio DMA a bit
  (There might be a completely redesign in following phases)

WARNING: The whole rework will take time to complete.
This commit is compilable, but could be unstable.
So you can try it and test it but don't take it as a release rev!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4717 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-22 07:26:30 +00:00
..
Debugger GUI: Fixed some GUI related start/stop crashes 2009-09-07 12:40:43 +00:00
UCodes DSPHLE: Fixed the unbearable noise in "Dead Space Extraction". Theoretically this commit should not break any game whose sound already worked in previous revisions, please test this on every game you have got. 2009-12-10 17:41:47 +00:00
Config.cpp 1. Fixed the unbearable noise in "Resident Evil: Umbrella Chronicles", "Resident Evil: Dark Chronicles", and many other games. 2009-12-01 15:39:37 +00:00
Config.h 1. Fixed the unbearable noise in "Resident Evil: Umbrella Chronicles", "Resident Evil: Dark Chronicles", and many other games. 2009-12-01 15:39:37 +00:00
ConfigDlg.cpp 1. Fixed the unbearable noise in "Resident Evil: Umbrella Chronicles", "Resident Evil: Dark Chronicles", and many other games. 2009-12-01 15:39:37 +00:00
ConfigDlg.h 1. Fixed the unbearable noise in "Resident Evil: Umbrella Chronicles", "Resident Evil: Dark Chronicles", and many other games. 2009-12-01 15:39:37 +00:00
DSPHandler.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPHandler.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Globals.cpp Sound System Rework: Phase 1 2009-12-22 07:26:30 +00:00
Globals.h Sound System Rework: Phase 1 2009-12-22 07:26:30 +00:00
HLEMixer.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
HLEMixer.h Attempt to move mixer to audio common, it's a bit more complicated than I expected 2009-03-26 09:29:14 +00:00
MailHandler.cpp Very small but very COOL fix. 2009-11-27 15:07:52 +00:00
MailHandler.h Very small but very COOL fix. 2009-11-27 15:07:52 +00:00
SConscript Fix Compiling in OSX 2009-11-08 23:36:14 +00:00
main.cpp Sound System Rework: Phase 1 2009-12-22 07:26:30 +00:00
main.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
stdafx.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
stdafx.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00