dolphin/Source/Plugins
ayuanx 24d8839793 Sound System Rework: Phase 1
. Fixed Sample Rate for DSP
  (Now if your CPU is capable to run game at 100%, you will get pure sound without buzz or static noise)

. Fixed Sample Rate for AI
  (Now if your CPU is capable to run game at 100%, you will get sync'ed video and audio)

. Fixed Backend list for DSPLLE

. Improved Aduio DMA a bit
  (There might be a completely redesign in following phases)

WARNING: The whole rework will take time to complete.
This commit is compilable, but could be unstable.
So you can try it and test it but don't take it as a release rev!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4717 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-22 07:26:30 +00:00
..
Plugin_DSP_HLE Sound System Rework: Phase 1 2009-12-22 07:26:30 +00:00
Plugin_DSP_LLE Sound System Rework: Phase 1 2009-12-22 07:26:30 +00:00
Plugin_PadSimple small warning fix in PadSimple.cpp 2009-11-16 00:47:52 +00:00
Plugin_VideoDX9 DX9: - Add hires texture loading. 2009-12-22 06:47:42 +00:00
Plugin_VideoOGL Small fix for the last commit, and a little fix for disable fog to really disable it :) 2009-12-09 13:51:28 +00:00
Plugin_VideoSoftware Fixed 24 bit depth copies to RAM. 24 and 16 bit depth copies are now more accurate. Added an offset to DX copies to RAM and made half sized copies to a texture linearly filtered. 2009-12-02 04:17:18 +00:00
Plugin_Wiimote Fixed a potential crash when mapping keys to Wiimote 2009-12-17 16:14:48 +00:00
Plugin_nJoy_SDL Rearranged EmuWiimote & nJoy. Wow they can share one pad at the same time, and they also can be enabled/disabled separately. 2009-12-14 02:23:14 +00:00