dolphin/Source/Core/VideoCommon
Glenn Rice 76d9209ad4 When the gfx debugger is saving shaders make sure the directory exists.
Make sure the gfx debugger unpauses when the emulator is stopped.
When a wad is installed make sure directories exist.
For the cmake build if a header is not provided in the check_lib macro don't check for it, and assume pkg-config was supposed to work.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6581 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-14 23:19:34 +00:00
..
Src When the gfx debugger is saving shaders make sure the directory exists. 2010-12-14 23:19:34 +00:00
CMakeLists.txt Make the cmake check_lib macro more versatile. It first tries pkg-config, and if that fails it then check for libraries and required headers. Also cleaned up the output a little bit. 2010-12-10 02:00:05 +00:00
OpenCL.rules Meta: 2010-06-02 18:00:22 +00:00
VideoCommon.vcproj Merged the D3D9 debugger into VideoCommon/VideoUICommon: 2010-12-05 14:15:36 +00:00