Commit Graph

39594 Commits

Author SHA1 Message Date
Scott Mansell 2cfc02a116 Move m_prev_efb_format into FramebufferManager 2023-02-09 18:36:20 +13:00
Scott Mansell 9b5397abdb Move WidescreenHeuristic to it's own class
It's about the only thing left in renderer
2023-02-09 18:36:20 +13:00
Scott Mansell 31cfe8250d Lint fixes 2023-02-09 18:36:20 +13:00
Scott Mansell 11de923dcb Move xfb tracking and IR scaling out of RenderBase 2023-02-09 18:36:20 +13:00
Scott Mansell e009002411 Refactor ClearRegion
And fix bug where opengl was getting the wrong coordinates
2023-02-09 18:36:20 +13:00
Charles Lombardo e6583f8bec Android: Convert image loading code to Kotlin 2023-02-08 19:34:27 -05:00
linckandrea a05654b571 GraphicMods: The Last Story: update HUD mod & add DOF definitions 2023-02-06 22:01:54 +01:00
linckandrea f024fa7ee0 GraphicMods: add Pandora's Tower 2023-02-06 22:01:47 +01:00
linckandrea c175b67407 GraphicMods: add built in mods for DOF 2023-02-06 22:01:46 +01:00
Jordi Mallach 4d164fcb77 Allow building against system libspng 2023-02-06 13:30:46 +01:00
Scott Mansell 72b22ef0a5
Merge pull request #11543 from deReeperJosh/skylanderslistfixes
Skylanders Portal: Remove Imaginators Skylanders from list
2023-02-06 15:32:41 +13:00
Joshua de Reeper e0b3dd0dcf Remove Imaginators Skylanders from list
Add Vicarious Visions variant
2023-02-06 15:16:06 +13:00
Admiral H. Curtiss ca0b61be91
Merge pull request #11459 from OatmealDome/steam-user-dir
CommonPaths: Add Steam-specific user directory and clean up
2023-02-05 23:52:41 +01:00
Scott Mansell 2ff155f742 Optimise cond_var predicate order
m_items.empty() is by far the most likely reason for a notification.
2023-02-05 17:20:00 +13:00
Scott Mansell 271ffde71d Prevent WaitForCompletion shutdown deadlock.
Adjust shutdown order to prevent potential deadlocks
when one thread calls Shutdown, and another calls WaitForCompletion.
2023-02-05 17:17:16 +13:00
Scott Mansell 9c012b09b3 Address review feedback 2023-02-05 16:52:53 +13:00
Pokechu22 a244cb868b DSPTool: Fix missing error when redefining labels
The logging was broken in 958cbf38a4 (DSPTool doesn't use dolphin's logging system, so it just produced nothing; the same thing affected comparing before 693a29f8ce).

AssemblerError::LabelAlreadyExists (previously ERR_LABEL_EXISTS) simply was never used.
2023-02-04 17:31:06 -08:00
Admiral H. Curtiss 23b504a952
Merge pull request #10722 from TryTwo/PR_Integer_Shader
Post-processing: Add integer scaling shader
2023-02-05 00:48:47 +01:00
Admiral H. Curtiss c10758e9e9
Merge pull request #9860 from AdmiralCurtiss/sharp-bilinear
Add sharp bilinear postprocessing shader.
2023-02-05 00:48:28 +01:00
Admiral H. Curtiss 1e7efb2354
Add sharp bilinear postprocessing shader. 2023-02-04 20:48:01 +01:00
Scott Mansell 7c4fcc30a3 WorkQueueThread: provide name and function at same time 2023-02-04 15:56:27 +13:00
Scott Mansell 6594532f10 WorkQueueThread: rework Cancel/Shutdown workflow
- Cancel doesn't shut down anymore.
   Allowing it to be used multiple times thoughout the life of
   the WorkQueue
 - Remove Clear, so we only have Cancel semantics
 - Add IsCancelling so work items can abort early if cancelling
 - Replace m_cancelled and m_thread.joinable() guars with m_shutdown.
 - Rename Flush to WaitForCompletion (As it's ambiguous if a function
   called flush should be blocking or not)
 - Add documentation
2023-02-04 14:58:12 +13:00
Scott Mansell acdb0c5be1 WorkQueueThread: Implement thread name
Otherwise we will end up with a dozen threads named "WorkQueueThread"
2023-02-04 14:58:12 +13:00
Robin Kertels 94a0c50bf8 WorkQueueThread: Rework without Flags/Events 2023-02-04 14:31:16 +13:00
Robin Kertels 9affbfe683 WorkQueueThread: Implement proper Flush
and rename the existing Flush to FlushOne.
2023-02-04 14:31:16 +13:00
Robin Kertels 9badcc6eb8 WorkQueueThread: Add Push 2023-02-04 14:31:16 +13:00
Scott Mansell 512273a507 WorkQueueThread: Add flush capability 2023-02-04 14:31:16 +13:00
JMC47 aece99fe41
Merge pull request #11533 from Sam-Belliveau/smoother-vi-skip
Set VI Skip Activation to Half The Audio Buffer
2023-02-03 15:09:50 -05:00
JosJuice 17bdee4366 Update Transifex config for new client
Transifex's old CLI client was deprecated in November 2022. This updates
our config so it can be used with the new client.
2023-02-03 10:13:37 +01:00
JosJuice 46b99671d9 Translation resources sync with Transifex 2023-02-03 10:03:22 +01:00
Sam Belliveau 4a97dc7c81 Let VI Skip work if variance > fallback 2023-02-02 20:59:17 -05:00
Sam Belliveau 87d5d39dfe Set VI Skip Activation to Half The Audio Buffer 2023-02-02 20:55:13 -05:00
Charles Lombardo 643726110b
Merge pull request #11490 from deReeperJosh/skylandersportalandroid
Android: Skylanders Portal UI
2023-02-02 03:27:06 -05:00
Joshua de Reeper 680db55239 Android: Add Skylanders Portal
Co-Authored-By: Charles Lombardo <clombardo169@gmail.com>
2023-02-02 21:16:14 +13:00
Pierre Bourdon 6cb8df7658
Merge pull request #11529 from phire/egrep
lint: replace egrep with grep -E
2023-02-02 05:33:35 +01:00
Scott Mansell e38c0a1bbd lint: replace egrep with grep -E
Starting with grep 3.8, egrep throws the following warning
   egrep: warning: egrep is obsolescent; using grep -E

Whch is annoying... so we will use grep -E
2023-02-02 17:23:40 +13:00
Scott Mansell 6669d160b1
Merge pull request #11528 from delroth/clang-format-13
lint: update to clang-format-13
2023-02-02 17:13:48 +13:00
Pierre Bourdon c92de420ef
lint: update to clang-format-13 2023-02-02 04:56:08 +01:00
Admiral H. Curtiss 69b178e95f
Merge pull request #11157 from h3xx/use-gnuinstalldirs
Use GNUInstallDirs for installation paths
2023-02-01 19:35:46 +01:00
Admiral H. Curtiss e55a0f4fff
Merge pull request #11495 from OatmealDome/android-cmake
Android: Don't enforce a particular CMake version
2023-02-01 19:35:09 +01:00
JosJuice 9eb56551af
Merge pull request #11525 from t895/runtime-switch-fix
Android: Fix settings being editable when marked otherwise
2023-02-01 18:03:41 +01:00
Charles Lombardo 2ec7577788 Android: Fix settings being editable when marked otherwise 2023-02-01 00:51:48 -05:00
OatmealDome 234de8af09 UICommon: Don't check the registry key or use the old user directory path on Windows builds for Steam 2023-01-31 17:57:09 -05:00
OatmealDome 7240290382 CommonPaths: Add Steam-specific user directory 2023-01-31 17:57:09 -05:00
OatmealDome 59a44bea50 CommonPaths: Split platform-specific definitions for user directories into two blocks 2023-01-31 17:57:09 -05:00
OatmealDome af33d4f13f CommonPaths: Split PORTABLE_USER_DIR into "portable" and "embedded" to accomodate macOS 2023-01-31 17:57:09 -05:00
OatmealDome 7f962a4146 UICommon: Use NORMAL_USER_DIR for Windows 2023-01-31 17:57:09 -05:00
OatmealDome 5e3d77adae CommonPaths: Rename DOLPHIN_DATA_DIR to NORMAL_USER_DIR 2023-01-31 17:57:08 -05:00
OatmealDome 846eef2a05 CommonPaths: Rename USERDATA_DIR to PORTABLE_USER_DIR 2023-01-31 17:57:08 -05:00
Pierre Bourdon 2a2ee5d543
Merge pull request #11434 from momocaoo/graphics-mod-folder-button
DolphinQt: Add button to open graphics mod folder on settings
2023-01-31 14:35:21 +01:00