Commit Graph

19358 Commits

Author SHA1 Message Date
degasus d4a529614a Jit64: Use PPCSTATE reg if possible. 2017-01-12 20:55:17 +01:00
degasus a8b26937f3 JitCache: Clean up GetBlockFromStartAddress. 2017-01-12 20:24:43 +01:00
degasus 214f37ecef JitCache: Rename variables. 2017-01-12 20:23:14 +01:00
degasus 3ee178abe7 JitCache: Drop unused functions. 2017-01-12 20:23:14 +01:00
degasus 7e850361fb JitCache: Add a helper function to iterate over all blocks. 2017-01-12 20:23:14 +01:00
degasus ca026b58ab JitCache: Use a pointer in links_to. 2017-01-12 20:23:14 +01:00
degasus 928ccbef53 JitCache: Use a pointer in block_map. 2017-01-12 20:23:14 +01:00
degasus 74a27d9742 JitCache: Use a pointer in start_block_map. 2017-01-12 20:23:14 +01:00
degasus 2d5288dc10 JitCache: Return a pointer in AllocateBlock. 2017-01-12 20:23:14 +01:00
degasus f14cebf079 JitCache: Use a pointer in FinalizeBlock. 2017-01-12 20:23:14 +01:00
degasus d3aa8c8080 JitCache: Return a pointer in GetBlockFromStartAddress. 2017-01-12 20:23:14 +01:00
degasus f6ec96efbd JitCache: Use a pointer in DestroyBlock. 2017-01-12 20:23:14 +01:00
degasus 68c85d32f7 JitCache: Use a pointer in UnlinkBlock. 2017-01-12 20:23:14 +01:00
degasus eb390f3020 JitCache: Use a pointer in LinkBlock. 2017-01-12 20:23:14 +01:00
degasus ccb8c44a5a JitCache: Use a pointer in LinkBlockExits. 2017-01-12 20:23:14 +01:00
Matthew Parlane 119dfbb436 Merge pull request #4648 from lioncash/iofile
IOFile: Get rid of IOFile's ReleaseHandle function
2017-01-13 08:15:23 +13:00
Lioncash 6f08ef9a25 IOFile: Get rid of IOFile's ReleaseHandle function
Transfer of handles should be done via std::move.
2017-01-12 12:34:06 -05:00
Matthew Parlane 0b6e5765dd Merge pull request #4610 from ligfx/fixgamelist
DolphinWX: Fix position of GameListCtrl tooltips on macOS
2017-01-12 14:18:05 +13:00
Michael Maltese fdcf5aeb75 DolphinWX: Fix position of GameListCtrl tooltips on macOS 2017-01-11 16:59:15 -08:00
Matthew Parlane 04a86e1cee Merge pull request #4646 from leoetlino/minor-simplifications
IOS HLE: Minor simplifications
2017-01-12 12:32:05 +13:00
Matthew Parlane ed6e346664 Merge pull request #4617 from lioncash/hotkey
HotkeyInputConfigDialog: Move UI creation into named functions
2017-01-12 11:02:10 +13:00
Matthew Parlane c765087548 Merge pull request #4645 from lioncash/breakpoints
BreakPoints: Minor changes
2017-01-12 11:01:11 +13:00
Lioncash b760479f77 BreakPoints: Use std::any_of where applicable 2017-01-11 16:37:31 -05:00
Léo Lam 13c374b118 IOS HLE: Replace some loops with range-based loops 2017-01-11 21:20:15 +01:00
Léo Lam 36c4dda4ed IOS HLE: Simplify Reset() and SetDefaultContentFile()
Reset():
We only need to close IOS devices which were opened, and we can do that
simply by iterating over s_fdmap and closing any opened device.
With this change, s_device_map can be cleared at once.

SetDefaultContentFile():
We can just use s_es_handles which is guaranteed to contain three valid
ES devices. Gets rid of a downcast.
2017-01-11 17:52:28 +01:00
Lioncash e97953130d BreakPoints: Use character literals for finding single characters
The single character find overload is better suited over the one for
finding character sequences.
2017-01-11 10:08:14 -05:00
Lioncash 4e649c60c0 BreakPoints: Make getters const member functions
Just const-correctness stuff. The returned collection can't be modified,
so this makes sense.
2017-01-11 10:08:14 -05:00
Lioncash 0f8bcf412d BreakPoints: Rename variables
Drops Hungarian notation where applicable.Drops Hungarian notation where
applicable.
2017-01-11 10:08:11 -05:00
Lioncash 274ab8a262 BreakPoints: Make the memchecks class member private
There's no need to make this public.
2017-01-11 10:07:34 -05:00
Markus Wick f82d6c6fe1 Merge pull request #4644 from leoetlino/no-return-value
IOS HLE: Make Device::Update() return void
2017-01-11 15:09:41 +01:00
Mat M 55b82e323c Merge pull request #4537 from JosJuice/blob-open-less-files
Open less files when detecting/opening blobs
2017-01-11 08:30:16 -05:00
Léo Lam 15567ef2bf IOS HLE: Remove useless overrides in bt_stub
Since the Open command won't ever return with the stub, there's no way
we will get a Close/IOCtl/IOCtlV for it, so we don't have to
implement it at all.
2017-01-11 14:06:01 +01:00
Léo Lam f66aab6381 IOS HLE: Make Device::Update() return void
The return value is not used at all, so it's useless to keep it.
And the semantics of the return value were not even well defined.
2017-01-11 14:06:01 +01:00
Lioncash 93c5c0213f BreakPoints: Convert typedefs into using aliases 2017-01-11 07:59:43 -05:00
Lioncash 50ee01754e BreakPoints: Add initializers for TBreakPoint and TWatch
Ensures all members are consistently initialized.
2017-01-11 07:55:43 -05:00
Lioncash 588374349f BreakPoints: In-class initialize TMemCheck members
Same thing, less code.
2017-01-11 07:53:49 -05:00
JosJuice b1873264d7 WbfsBlob: Don't wrap file_entry in std::unique_ptr
There doesn't seem to be any reason for doing it.
2017-01-11 13:39:46 +01:00
JosJuice 0363be4320 WbfsBlob: Remove m_total_files
std::vector already keeps track of this for us.
2017-01-11 13:39:38 +01:00
JosJuice 5c02795af0 WbfsBlob: Only open each file once
The first file used to be opened once by
CreateBlobReader and once inside WbfsFileReader.
2017-01-11 13:33:27 +01:00
JosJuice 8d54bbc528 Don't create new IOFiles when creating a blob
...except for WBFS, which is special because
it has the ability to open multiple files.
2017-01-11 13:23:23 +01:00
JosJuice d1ea00ed88 Only open file once when detecting blob type 2017-01-11 13:23:19 +01:00
Matthew Parlane a3bef102b7 Merge pull request #4643 from SeannyM/settings-saving
Android: Change Exit Without Saving to Save and Exit
2017-01-11 22:59:42 +13:00
Sean Maas cc29691875 Android: Change Exit Without Saving to Save and Exit 2017-01-10 17:12:42 -05:00
Markus Wick d9a37d38b4 Merge pull request #4571 from degasus/DSPHLE
Attempt re-adding the missing AXWii DSP_SYNC
2017-01-10 22:23:35 +01:00
Jack Andersen 3869eec53a DSP: Clean up GBA crypto HLE implementation 2017-01-10 10:34:34 -10:00
Markus Wick 52ec186f0a Merge pull request #4642 from stenzek/split-x64-texture-decoders
TextureDecoder: Seperate each format into its own function
2017-01-10 12:06:47 +01:00
Stenzek 2f223e24dc TextureDecoder: Seperate each format into its own function 2017-01-10 20:41:00 +10:00
Lioncash ea8fc594a5 Common: Move BreakPoints into Core
BreakPoints utilizes the jit global variable, so this was making Core and
Common cyclical dependencies on one another.
2017-01-10 05:24:44 -05:00
Markus Wick 45a875e2f2 Merge pull request #4639 from Tilka/android
Android: fix software renderer 2nd edition
2017-01-10 10:30:16 +01:00
Matthew Parlane ab2542ea41 Merge pull request #4630 from PEmu1/refresh-game-list
Change "Refresh List" to "Refresh Game List" in Menu
2017-01-10 14:06:23 +13:00
Markus Wick 440a2f832c Merge pull request #4637 from lioncash/jitcache
JitCache: Get rid of reliance on the JIT global variable
2017-01-10 00:07:17 +01:00
Tillmann Karras 7284c7a954 Android: fix software renderer 2nd edition 2017-01-09 11:58:19 +00:00
Léo Lam a68aea1ace IOS HLE: Replace is_hardware with a proper device type
is_hardware is an obscure name (what does hardware mean?) and it forces
us to assume that anything that !is_hardware is a FileIO device. This
assumption prevents properly restoring OH0 child devices (which will be
implemented in the USB PR), so this commit replaces the is_hardware
bool with a device type.
2017-01-09 12:27:45 +01:00
Lioncash 37d10064b8 JitCache: Get rid of reliance on the JIT global variable 2017-01-09 04:43:06 -05:00
Lioncash f75aab1a85 CachedInterpreter: Separate the block cache from CachedInterpreter
An interpreter is not a block cache. It may utilize a block cache, it may
contain a block cache but it *is not* A block cache.
2017-01-09 04:43:05 -05:00
Lioncash eddccb3891 CachedInterpreter: Move to its own directory 2017-01-09 04:43:05 -05:00
Lioncash 2b8ede8dc6 JitCache: Move implementation details into the cpp file 2017-01-09 04:43:04 -05:00
Lioncash cf18aeb1eb JitCache: Move private class details below public details
Also organizes cpp file organization to match the function layout.
2017-01-09 04:42:59 -05:00
Lioncash 1dab2c8816 IOFile: Correct explicit operator bool semantics
The operator void* variant was m_good ? m_file : nullptr;
so this was leaving out the file handle check.
2017-01-08 22:52:44 -05:00
Matthew Parlane 0869c63048 Merge pull request #4634 from leoetlino/probably-pointless-ios-fixes
IOS HLE: Minor changes to match IOS behaviour
2017-01-09 13:49:32 +13:00
Lioncash 00baf193ac CodeBlock: Const correctness for IsInSpace 2017-01-08 18:40:09 -05:00
Léo Lam c761ac4f08 IOS HLE: Set return value to EINVAL for unknown commands
This matches IOS behaviour and allows getting rid of command handlers
which merely set the return value to EINVAL.
2017-01-08 21:18:08 +01:00
Léo Lam 45b59f01b8 IOS HLE: Allow up to 3 ES handles
Confirmed by a hardware test and a quick diassembly of /dev/es.

I'm not aware of anything that opens several ES handles, but
technically, this fixes a small inaccuracy in IOS HLE.
2017-01-08 21:16:10 +01:00
Léo Lam 23162ac722 IOS HLE: STM: Check if there is already an event hook
For IOCTL_STM_EVENTHOOK, IOS checks if there is already an event hook
to prevent overriding an existing event hook message with a new one,
without first releasing it.
2017-01-08 21:16:10 +01:00
Matthew Parlane 5135445298 Merge pull request #4627 from leoetlino/naming-cleanup
IOS HLE: Naming cleanup
2017-01-09 09:08:50 +13:00
Chris Burgener 47b3a9c68e Add Silent Audio Dumping INI Option 2017-01-08 13:53:44 -05:00
Tillmann Karras 7e21732b53 Android: fix software renderer settings string 2017-01-08 17:28:14 +00:00
PEmu1 b25ed121d1 Change "Refresh List" to "Refresh Game List" in Menu
Make refresh list option more clear as to what it does and more consistent with other usage in the UI.
2017-01-08 09:24:17 -08:00
flacs c30216003e Merge pull request #4622 from degasus/videosw
VideoSW: Fix GL ES shader.
2017-01-08 17:03:57 +00:00
Lioncash 27350dbf1c Jit64Base: Use size_t to represent size in LogGeneratedX86 2017-01-07 21:57:19 -05:00
Lioncash 77756b44d5 Jit64Base: Const correctness for LogGeneratedX86 2017-01-07 21:53:06 -05:00
Matthew Parlane 7a4464c3e0 Merge pull request #4599 from stenzek/point-uvs
GeometryShaderGen: Use lower-left origin for point texture coordinates
2017-01-08 13:40:55 +13:00
Léo Lam 1f9269d0ea ConfigManager: Don't overwrite the SYSCONF country
Currently, the country is always overridden depending on the Wii
language setting. This makes it impossible to change the country
independently from the language, unlike on a Wii, since a language
will always be associated to an unique country (which is hardcoded
in Dolphin's codebase).

This behaviour was added in c881262 and changed in PR 4319 to happen
every time emulation is started. It doesn't seem to be needed anymore,
as a quick testing shows that a Japanese system menu is able to load
in Japanese even with the region set to France, or anything other than
Japan in fact. So what this commit changes is drop this code.

Fixes issue 9884.
2017-01-08 01:28:43 +01:00
Léo Lam c28b148783 IOS HLE: Clean up naming and remove unused defines
Removes #defines which have been unused for years and cleans up
naming.

This also changes IPC_REP_ASYNC to simply IPC_REPLY because it turns
out it's actually not specific to async replies, but used for all
command replies.
2017-01-08 01:20:40 +01:00
Léo Lam 7dcb3c5d55 IOS HLE: Clean up return codes
- Use an enum instead of defines.

- Only use the FS_ prefix for return codes which are actually related
  to FS stuff, not for everything.

- Remove duplicated error codes and clean up the names.
2017-01-08 01:20:35 +01:00
Matthew Parlane 7a5fe4b7ed Merge pull request #4624 from leoetlino/jit-warning-fixes
Add the g_ prefix to the jit global
2017-01-08 13:19:16 +13:00
Matthew Parlane c89aa79380 Merge pull request #4626 from lioncash/size
CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace
2017-01-08 13:14:02 +13:00
Lioncash 9d8e8652fb CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace
Size is internally stored as a size_t, so having an int parameter
would cause implicit sign-conversion from a signed value to an
unsigned value to occur.
2017-01-07 19:05:06 -05:00
Léo Lam 22fcb735ed IOS HLE: HID: Remove left-over align function
Also remove unneeded AlignUp usages.
2017-01-08 00:36:04 +01:00
Léo Lam 3c50c61606 IOS HLE: Remove copy and pasted Open()/Close()
This removes Open() and Close() functions from devices whenever they
did nothing more than the base class (setting m_Active, returning a
default reply).

Also, since IOS close commands practically always return FS_SUCCESS,
writing the return code is moved to HandleCommand() in WII_IPC_HLE,
which has two benefits: it's not duplicated all over the place
(so people will not forget it) and it gets rid of having to check
the force parameter, since HandleCommand() is always called for
real IOS commands, so command_address is guaranteed to be valid.
2017-01-07 23:31:04 +01:00
Léo Lam 27e6363214 IOS HLE: Remove unneeded GetDeviceID() writes
It looks like at some point Dolphin device IDs coincided with IOS file
descriptors, but this is not the case anymore, so keeping those
WriteReturnCode(GetDeviceID()) in every single IOS HLE device,
as if the device ID was used as IOS fd, is both unnecessary
and confusing.
2017-01-07 23:30:59 +01:00
Matthew Parlane 7847ca41e2 Merge pull request #4607 from leoetlino/execute
IOS HLE: Refactor ExecuteCommand
2017-01-08 11:20:49 +13:00
Léo Lam 8bef7259e3 Add the g_ prefix to the jit global
Jan 04 22:55:01 <leoetlino>   fwiw, it looks like there are new warnings in the RegCache code
Jan 04 22:55:04 <leoetlino>   Source/Core/Core/PowerPC/Jit64/FPURegCache.cpp:13:33: warning: declaration shadows a variable in the global namespace [-Wshadow]
Jan 04 22:56:19 <@Lioncash>   yeah, the jit global should have a g_ prefix.

This fixes shadowing warnings and adds the g_ prefix to a global.
2017-01-07 23:19:49 +01:00
degasus f12460d1f4 VideoSW: Fix GL ES shader. 2017-01-07 12:32:15 +01:00
Matthew Parlane 82e003ebb6 Merge pull request #4620 from JosJuice/android-byteswap
Don't use generic byteswapping on Android
2017-01-07 14:01:33 +13:00
degasus f6c7a258ed BlendState: Use masking as a fastpath for the logic op NO_OP. 2017-01-06 14:01:39 +01:00
degasus 23b0faeba5 OGL: Use VideoCommon blend state for framebuffer configuration. 2017-01-06 14:01:39 +01:00
degasus 3df828463d VideoCommon: Assembly blending state in a shared state object. 2017-01-06 14:01:36 +01:00
JosJuice 5e2b2f059f Don't use generic byteswapping on Android
This seems to work fine nowadays.
2017-01-06 13:56:53 +01:00
Markus Wick c33c9532a7 Merge pull request #4594 from lioncash/regcache
DSPJitRegCache: Make single argument constructor explicit
2017-01-06 13:01:40 +01:00
Markus Wick 878058ce68 Merge pull request #4613 from lioncash/scrubber
DiscScrubber: Minor changes
2017-01-06 13:00:51 +01:00
Markus Wick 82d45435fd Merge pull request #4616 from lioncash/hle
HLE: Align table formatting
2017-01-06 12:57:16 +01:00
Markus Wick c633eeb383 Merge pull request #4619 from PEmu1/configuration
Change "Configure" to "Configuration" in Menu
2017-01-06 12:54:17 +01:00
PEmu1 398d544ebf Change "Configure" to "Configuration" in Menu
Other settings options are nouns rather than verbs so this change makes the configuration option consistent with others. Also makes the menu option label the same as the windows title.
2017-01-05 14:33:24 -08:00
Lioncash 89da37b1c6 HotkeyInputConfigDialog: Move UI creation into named functions
The constructor shouldn't be used as a dumping ground for all UI-related
initialization. Doing so makes it somewhat more difficult to reason about
how certain UI elements get created. It also puts unrelated identifiers in
the same scope.

This separates the UI creation out so code relevant to each component
is self-contained.
2017-01-05 16:26:42 -05:00
Mat M e7359f247b Merge pull request #4595 from aldelaro5/add-debugger-hotkeys
Add debugger hotkeys
2017-01-05 14:33:10 -05:00
Mat M 6fe621f203 Merge pull request #4589 from ligfx/cleaninputconfigdiag
InputConfigDiag: move function bodies out of header
2017-01-05 14:29:35 -05:00
Mat M 0de4ad334f Merge pull request #4605 from PEmu1/tas-gamecube-contro
Clarify GameCube Controller in TAS Input
2017-01-05 14:28:54 -05:00
Mat M 495580637f Merge pull request #4606 from BhaaLseN/clang-format-union
specify custom brace style to fix unions
2017-01-05 14:27:27 -05:00
Mat M 9da6982ac3 Merge pull request #4608 from RisingFog/input_display_newlines
Add missing new lines for OSD
2017-01-05 14:25:24 -05:00
Mat M 189e5f87fb Merge pull request #4612 from PEmu1/memcard-menu
Don't Use Abbreviation for "Memory Card"
2017-01-05 14:22:54 -05:00
Lioncash a10bb15f17 HLE: Add explicit initializers for OSBreakPoints' stub entry
No behavior change, this just makes implicit values explicit.
2017-01-05 14:15:45 -05:00
Lioncash 2941468857 HLE: Align table formatting 2017-01-05 14:13:30 -05:00
PEmu1 6d195f3d65 Don't Use Abbreviation for "Memory Card" 2017-01-05 10:06:46 -08:00
BhaaL 23d99f2f2c specify custom brace style to fix unions
BreakBeforeBraces: Allman apparently includes all styles,
except for AfterUnion (which is false) when using clang-format -dump-config
2017-01-05 12:55:13 +01:00
JosJuice 41101be545 Merge pull request #4611 from lioncash/fileutil
IOFile: Minor changes
2017-01-05 09:17:03 +01:00
Lioncash a93861ab49 DiscScrubber: Don't take SFileInfo instances by value
Avoids unnecessary copies.
2017-01-04 20:12:49 -05:00
Lioncash c52d1e735a DiscScrubber: Use an unsigned loop index in ParseDisc
Prevents an implicit signed to unsigned conversion when assigning a
partition's group number.
2017-01-04 20:03:12 -05:00
Lioncash 6ff21c48cb DiscScrubber: Correct printf specifiers 2017-01-04 19:56:39 -05:00
Lioncash b1a2dec78a DiscScrubber: Convert a #define into a typed constant 2017-01-04 19:53:31 -05:00
Léo Lam a15be890e1 WII_IPC_HLE: Update the "IOS basics" comment
The codebase has changed since it was written, so it needed
a small update.
2017-01-05 01:11:52 +01:00
Léo Lam 00268443ca WII_IPC_HLE: Replace #defines with constexpr 2017-01-05 01:04:20 +01:00
Léo Lam 9abfa54c9d IOS HLE: Remove s_es_inuse
We don't really have to keep track of device opens/closes manually,
since we can already check that by calling IsOpened() on the device.

This also replaces some loops with for range loops.
2017-01-05 01:04:19 +01:00
Lioncash 045a8400e6 IOFile: Make the move constructor and move assignment operator noexcept
Certain parts of the standard library try to determine whether or not a
transfer operation should either be a copy or a move. The prevalent notion
of move constructors/assignment operators is that they should not throw,
they simply move an already existing resource somewhere else.

This is typically done with 'std::move_if_noexcept'. Like the name says,
if a type's move constructor is noexcept, then the functions retrieves an
r-value reference (for move semantics), or an l-value (for copy semantics)
if it is not noexcept.

As IOFile deletes the copy constructor and copy assignment operators,
using IOFile with certain parts of the standard library can fail in
unexcepted ways (especially when used with various container
implementations). This prevents that.
2017-01-04 18:37:48 -05:00
Lioncash 9b8f5bce22 IOFile: Change 'operator void*' into 'explicit operator bool'
'operator void*' is basically a pre-C++11-ism that was used, as C++03
only had the notion of implicit type-conversion operators, but not explicit type
conversion operators (allowing implicit conversion of a file handle to
bool can go downhill pretty quickly).
2017-01-04 18:10:21 -05:00
Lioncash c541e1099e IOFile: Make class variables private
Internals shouldn't be directly exposed.
2017-01-04 17:48:46 -05:00
Lioncash c21dad9e83 IOFile: Get rid of unnecessary unimplemented copy constructor/assignment operator.
IOFile already inherits NonCopyable.
2017-01-04 17:47:40 -05:00
Michael Maltese 443815df16 DolphinWX: pass wxMsgAlert to main thread on non-GTK too
Fixes an issue on macOS where wxMessageBox always returns wxCANCEL when
not called from main thread.
2017-01-04 14:06:31 -08:00
Lioncash 5b1aae0cbf DiscScrubber: Make struct and variable names conformant to the coding style 2017-01-04 17:04:41 -05:00
Lioncash 4a9bc2340b DiscScrubber: Convert into a class
Allows potential multiple scrubbers to run at once. Also gets rid of the
need to explicitly clean up resources.
2017-01-04 16:06:21 -05:00
degasus 41b0c74e30 VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
degasus b7d8bd13a6 OGL/Vulkan: Drop dual pass alpha. 2017-01-04 19:59:41 +01:00
Léo Lam b65ad538ba IOS HLE: Refactor ExecuteCommand
ExecuteCommand was becoming pretty confusing with unused variables
for some commands, confusing names (device ID != IOS file descriptor),
duplicated checks, not keeping the indentation level low, and having
tons of things into a single function.

This commit gives more correct names to variables, deduplicates the
device checking code, and splits ExecuteCommand so that it's
easier to read.

It's worth noting that some device checks have been forgotten in the
past, which has caused a bug (which was recently fixed in 288e75f6).
2017-01-04 19:33:50 +01:00
JosJuice c5e731644c Don't use GetEmulatedTime in GCMemcard
GCMemcard is only used outside of the core and has
no real reason to use the core's RTC. GetEmulatedTime
isn't designed to be called when the core isn't running.
Should fix https://bugs.dolphin-emu.org/issues/9871
2017-01-04 19:17:51 +01:00
Lioncash 2cfc0dc8b6 DSPDisassembler: directly initialize AssemblerSettings struct members
Same thing, less code.
2017-01-04 12:53:22 -05:00
Chris Burgener afdcddc0c5 Add missing new lines for OSD 2017-01-04 10:49:52 -05:00
Markus Wick 9f164d7c33 Merge pull request #4593 from lioncash/enum
JitRegCache: Move FlushMode enum into RegCache
2017-01-04 16:21:21 +01:00
Stenzek 176177af49 GeometryShaderGen: Use lower-left origin for point texture coordinates
From what I can tell, the emulated GPU places (0,0) at the lower left of
the image, and we were generating texture coordinates so that (0,0) was
at the upper-left in the expansion geometry shader, causing textures
used by point sprites to be flipped vertically.

Fixes the upside-down A button in Mario Golf.
2017-01-04 20:23:07 +10:00
PEmu1 2dae72f817 Clarify GameCube Controller in TAS Input 2017-01-03 18:03:17 -08:00
Lioncash 5518c6625b PatchEngine: Get rid of a global variable 2017-01-03 18:59:33 -05:00
Stenzek 18792b2328 FifoPlayer: Don't set BPMEM_PRELOAD_MODE on load
Since in this case we're setting it based on the state at record start
time, not when a register is loaded, UseMemory would not be called, so
this could potentially wipe out texture memory that was valid.
2017-01-03 21:16:05 +10:00
Stenzek 5f3c878ba2 FifoPlayer: Save/restore texture memory state for fifo logs 2017-01-03 21:16:05 +10:00
Stenzek 438989668e FifoDataFile: Add support for storing texture memory state
This bumps the file version to 4.
2017-01-03 21:16:04 +10:00
Stenzek 5b315b7bb4 FifoPlayer: Reload initial state when looping back to first frame
This should ensure that when playing with loop enabled, the first frame is
in the same state each time. There is potentially still issues when the
start frame is set to something other than zero, but I'm not sure how we
could work around this without capturing the entire state on each frame.
2017-01-03 17:32:45 +10:00
aldelaro5 cc7c410cf1 Add debugging hotkeys
They are separated into 3 groups and will only be shown in the input config dialog if the emulator was in debug mode.
2017-01-02 18:16:52 -05:00
aldelaro5 00e03f1436 Update the breakpoint list after an add from the parent
Doing it from the add dialogs instead would prevent the call to these dialogs outside of a breakpointWindow which would be necessary for hotkeys binding.
2017-01-02 15:39:21 -05:00
JosJuice ec969da6bd EXI_DeviceIPL: Remove m_bNTSC
It's only used in the constructor.
2017-01-02 21:08:24 +01:00
Lioncash 342b76a594 DSPJitRegCache: Make single argument constructor explicit
Prevents implicit conversions.
2017-01-02 15:03:31 -05:00
JosJuice f85266df20 SConfig: Replace bNTSC with m_region
This lets us get rid of VideoInterface::SetRegionReg,
a huge hack in CEXIMemoryCard, and some minor things.
2017-01-02 20:57:48 +01:00
JosJuice 66ea9f5cc1 DiscIO: Add GetRegion function and Region enum
Instead of needing different switch cases for
converting countries to regions in multiple places,
we now only need a single country-to-region switch case
(in DiscIO/Enums.cpp), and we get a nice Region type.
2017-01-02 20:57:11 +01:00
Lioncash f8c6b3b5f1 JitRegCache: Move FlushMode enum into RegCache
This also makes it a strongly-typed enum.

Considering that the flushing mode is a trait/behavior for the register
cache, it doesn't really make sense to have the enum separate from it.

This also has the benefit of removing constants from global scope.
2017-01-02 13:43:37 -05:00
Lioncash 3b4290b5b7 DSPJitRegCache: Make class variables conform to the coding style 2017-01-02 12:16:29 -05:00
Markus Wick 6aef0630f7 Merge pull request #4588 from JosJuice/isoproperties-title-encoding
ISOProperties: Fix encoding errors in window title
2017-01-02 12:33:58 +01:00
Markus Wick 96314a0ec1 Merge pull request #4574 from stenzek/vulkan-alpha-clear
Vulkan: Clear alpha channel to 0 when pixel format has no alpha channel
2017-01-02 12:29:36 +01:00
Anthony b46dcc7768 Merge pull request #4495 from slashiee/dump-textures-hotkey
Add a hotkey for toggling texture dumps
2017-01-01 17:28:56 -08:00
Mat M 3f5f7fc564 Merge pull request #4590 from hthh/macos-no-pch-fix
macOS: Add missing includes to fix no-PCH build
2017-01-01 20:27:30 -05:00
Anthony a7f7ccc9d2 Merge pull request #4523 from RisingFog/overwrite_audio_warning
Display warning when dumping audio if file exists
2017-01-01 17:20:39 -08:00
hthh 387164a999 macOS: Add missing includes to fix no-PCH build 2017-01-02 11:45:24 +11:00
Mat M b10a0de769 Merge pull request #4535 from lioncash/regcache
Jit64: Make register caches not rely on the global jit variable
2017-01-01 18:01:29 -05:00
Mat M 6c5063c76b Merge pull request #4585 from lioncash/dspnamespace
DSP: Namespace remaining un-namespaced DSP code
2017-01-01 17:54:39 -05:00