Clarify GameCube Controller in TAS Input

This commit is contained in:
PEmu1 2017-01-03 18:03:17 -08:00
parent a2e191649d
commit 2dae72f817
1 changed files with 1 additions and 1 deletions

View File

@ -375,7 +375,7 @@ void CFrame::OnTASInput(wxCommandEvent& event)
{
g_TASInputDlg[i]->CreateGCLayout();
g_TASInputDlg[i]->Show();
g_TASInputDlg[i]->SetTitle(wxString::Format(_("TAS Input - Controller %d"), i + 1));
g_TASInputDlg[i]->SetTitle(wxString::Format(_("TAS Input - GameCube Controller %d"), i + 1));
}
if (g_wiimote_sources[i] == WIIMOTE_SRC_EMU &&