daco65
3124aa803c
NETPLAY: just some minor clean up. also, apparently netplay already works to public(since 4003) ip's (internet) but not private or loopback (lan or 2 clients on 1 pc) .
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4006 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 14:13:25 +00:00
death2droid
806c04a575
OPENGL: Small clean up.
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NETPLAY: Fix the chat clearing when you press send.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4004 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 12:11:36 +00:00
daco65
193a36b918
NETPLAY : yet some fixing. now connections work and chatting *should* work. still crashes when game starts (probably some wxString::format bug AGAIN >_> ) some bugs still remain but the bugs i know should now be noted with TODO or NOTE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4003 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-16 11:36:31 +00:00
daco65
2060cae79b
oops, a leftover
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:37:56 +00:00
daco65
3311434d41
NETPLAY : display game name correctly in gui , added netplay to logmanager (netplay is horribly in seeing what its doing). hoping to get netplay to work again cause its borked
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LLE: warning fix (would linux hate {} ? )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-15 14:34:52 +00:00
LPFaint99
8302ac84de
dolphinwx and debuggerwx can now be compiled with unicode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3906 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 07:09:26 +00:00
XTra.KrazzY
c86d2e5129
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 21:32:10 +00:00
hrydgard
afe25626b1
Use precompiled headers for faster build of the DebuggerWX and Dolphin projects. Fix a silly memory leak in debug text in the GL plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3846 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 09:15:00 +00:00
LPFaint99
a41c1b2d0a
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 02:10:26 +00:00
nakeee
4e98655aa3
fix compile on linux
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fixed some warnings.
(gcc seems not to like char variables as array subscript)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3330 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-05 07:36:55 +00:00
Shawn Hoffman
16a9e33b85
fix a NetPlay crash in OnJoin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3313 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 19:49:07 +00:00
sl1nk3.s
0259cc388e
Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync.
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+cookie update : Updated Dolphin's icon to be Win7 ready by making it 32x32, so it now shows fine when alt-tabbing :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3290 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-27 21:24:29 +00:00
sl1nk3.s
034e3c72a2
Fixed some crashes in netplay, so it actually works :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3233 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 18:53:59 +00:00
nakeee
6f9a49b930
Netplay compiles on linux, please test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3229 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 08:46:18 +00:00
Shawn Hoffman
613aa198df
build DSPSpy for gc (make -f MakefileGC) - needs web server or something for easy result viewing :p
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Remove the sort on the netplay gamelist... tatsunoko vs. capcom appears as ???? vs. capcom, so it was being sorted to the top and screwing up the index. To do it "correctly" you'd need to assign the index to the item's arbitrary data.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3226 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 05:28:05 +00:00
sl1nk3.s
158fcaf889
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3223 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 22:49:53 +00:00
sl1nk3.s
560c4111ae
x64 build fix here we go
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3222 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 22:27:42 +00:00
sl1nk3.s
176d528719
Introducing Netplay, currently not extremely polished, and not yet fully tested..
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Thanks to shuffle2 for fixing the linux build on an earlier version, still pending other linux fixes :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3220 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 21:50:24 +00:00