Adam D. Moss
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f47cce2210
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SDL: Refactor the SDL haptic effects a little.
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2015-01-08 15:17:29 +00:00 |
Karol Herbst
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17ad68ff86
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SDL: more global memset
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2015-01-08 13:37:06 +01:00 |
Adam Moss
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306c8d14db
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SDL Input: Support more types of force feedback for controllers through SDL.
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2015-01-06 19:17:43 +00:00 |
comex
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fba3abe4cf
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Manually revert d34418100b
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2014-12-20 00:33:15 -05:00 |
Jasper St. Pierre
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1b3d0173f5
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SDL: Apply updates immediately rather than going through UpdateOutput
We're going to remove UpdateOutput as it's redundant, and horribly
complicates the code.
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2014-11-28 10:54:03 -08:00 |
Jasper St. Pierre
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f2787f620e
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ControllerInterface: Make UpdateInput / UpdateOutput return void
The return values here have never been checked, so it doesn't make sense
to return a value to begin with.
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2014-11-28 10:50:45 -08:00 |
Rachel Bryk
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5adbc83453
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Change ControlState typedef to double, and change all related floats/doubles to use it.
Fixes an off by 1 issue related to double->float->double conversion, and eliminates numerous warnings.
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2014-09-03 03:08:09 -04:00 |
degasus
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22e1aa5bb4
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mark all local functions as static
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2014-07-11 16:07:23 +02:00 |
Ryan Houdek
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c88b83699e
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Don't use SDL devices that report invalid ranges.
If Buttons, Axes, Hats, or Balls > 255 then reject it.
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2014-04-16 16:28:57 -05:00 |
Matthew Parlane
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31cfc73a09
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Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
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2014-03-11 00:35:07 +13:00 |
Lioncash
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2afe215271
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
Lioncash
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3fd87a7636
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Second and final pass of clearing out tabs.
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2014-02-17 02:19:41 -05:00 |
Lioncash
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6c4ee1753a
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Fix some vertical alignments
ie. uses spaces for alignment.
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2014-02-16 20:12:05 -05:00 |
lioncash
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d2038049f5
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Replace all include guard ifdefs with "#pragma once"
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2014-02-10 18:07:16 -05:00 |
Jasper St. Pierre
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34692ab826
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |