Commit Graph

15 Commits

Author SHA1 Message Date
Adam D. Moss f47cce2210 SDL: Refactor the SDL haptic effects a little. 2015-01-08 15:17:29 +00:00
Karol Herbst 17ad68ff86 SDL: more global memset 2015-01-08 13:37:06 +01:00
Adam Moss 306c8d14db SDL Input: Support more types of force feedback for controllers through SDL. 2015-01-06 19:17:43 +00:00
comex fba3abe4cf Manually revert d34418100b 2014-12-20 00:33:15 -05:00
Jasper St. Pierre 1b3d0173f5 SDL: Apply updates immediately rather than going through UpdateOutput
We're going to remove UpdateOutput as it's redundant, and horribly
complicates the code.
2014-11-28 10:54:03 -08:00
Jasper St. Pierre f2787f620e ControllerInterface: Make UpdateInput / UpdateOutput return void
The return values here have never been checked, so it doesn't make sense
to return a value to begin with.
2014-11-28 10:50:45 -08:00
Rachel Bryk 5adbc83453 Change ControlState typedef to double, and change all related floats/doubles to use it.
Fixes an off by 1 issue related to double->float->double conversion, and eliminates numerous warnings.
2014-09-03 03:08:09 -04:00
degasus 22e1aa5bb4 mark all local functions as static 2014-07-11 16:07:23 +02:00
Ryan Houdek c88b83699e Don't use SDL devices that report invalid ranges.
If Buttons, Axes, Hats, or Balls > 255 then reject it.
2014-04-16 16:28:57 -05:00
Matthew Parlane 31cfc73a09 Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
2014-03-11 00:35:07 +13:00
Lioncash 2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Lioncash 3fd87a7636 Second and final pass of clearing out tabs. 2014-02-17 02:19:41 -05:00
Lioncash 6c4ee1753a Fix some vertical alignments
ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
lioncash d2038049f5 Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
Jasper St. Pierre 34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00