Sonicadvance1
|
6638ed20a6
|
Woops, my fault
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@420 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-01 08:50:16 +00:00 |
Sonicadvance1
|
454cee4d1e
|
Your Holy savior has come to save the day. Also fixed compiling in Linux, a memory leak, and checks if a glxcontext was created
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@419 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-01 08:32:33 +00:00 |
Maarten ter Huurne
|
73a5e1cb91
|
ao_play() uses "uint_32" as the type for the byte count, so use that in the calling code as well.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@416 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-31 23:20:36 +00:00 |
Maarten ter Huurne
|
f9d04ae1ad
|
Put dsp_thread_debug() entirely inside the "#ifdef _WIN32" block, since it is only used on Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@415 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-31 23:06:21 +00:00 |
Maarten ter Huurne
|
9a7b828eba
|
Removed function FilterDown(), which was neither used nor implemented.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@412 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-31 21:52:28 +00:00 |
Maarten ter Huurne
|
d4db1a6657
|
Changed BYTE* to u8* after all, since these pointers are not directly related to Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@411 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-31 21:49:57 +00:00 |
Maarten ter Huurne
|
0bebbcb5f4
|
Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@408 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-31 14:32:35 +00:00 |
hrydgard
|
09406d76c4
|
Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-31 13:36:52 +00:00 |
hrydgard
|
55c18d1d10
|
some cleanup, don't update the log window too often
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@399 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-31 08:29:43 +00:00 |
hrydgard
|
e5deb10714
|
bugfix the texcache bugfixes :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@395 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 23:15:11 +00:00 |
hrydgard
|
20d0c53781
|
Fix same texcache bug on DX side
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@394 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 23:06:40 +00:00 |
hrydgard
|
db303de0db
|
Fix texture cache bug in OpenGL plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@393 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 22:55:09 +00:00 |
hrydgard
|
005cbbb379
|
Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@390 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 22:06:53 +00:00 |
hrydgard
|
85565688d7
|
New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 19:19:40 +00:00 |
hrydgard
|
e4825be7a8
|
more statesave bugfixes...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@387 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 16:24:45 +00:00 |
hrydgard
|
4608333a56
|
State saving progress. Most core state seems to be saved/loaded correctly, not so for video yet unfortunately.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@386 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 16:05:32 +00:00 |
hrydgard
|
ff0a613427
|
Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@381 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 12:11:25 +00:00 |
Maarten ter Huurne
|
838f37112e
|
Fixed compilation on Mac OS X by testing for Linux explicitly instead of assuming that non-Windows equals Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@380 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 08:49:34 +00:00 |
Sonicadvance1
|
3e029639df
|
Removed jpeg dependency in GL plugin, added Rumble to Linux nJoy. and reverted my accidental Dolphin ini file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@379 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-29 09:55:17 +00:00 |
XTra.KrazzY
|
2e760d69fe
|
Added save/load state support in the UI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@375 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-28 21:30:13 +00:00 |
XTra.KrazzY
|
051c2e0784
|
A lot of save state groundwork. Please notify if compilation breaks because
I haven't compiled
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@368 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-28 07:58:04 +00:00 |
XTra.KrazzY
|
cb43ed49cd
|
Small warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@360 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 12:44:22 +00:00 |
Maarten ter Huurne
|
57c5cb12e9
|
Fixed warnings about missing braces in array initialisation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@356 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 12:17:47 +00:00 |
daco65
|
794f656188
|
fixed Video_SaveState & Video_LoadState in OGL/DX that made dolphin unable to load the plugins
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@352 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 11:45:51 +00:00 |
Maarten ter Huurne
|
6c5f0fc0f3
|
Do not force-enable logging.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@351 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 11:38:15 +00:00 |
Maarten ter Huurne
|
bbeca155de
|
Added "const" to the data type. This fixes loads of compile warnings and the resulting file seems to still be a valid XPM (in fact, some of the files already had "const").
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@349 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 11:24:16 +00:00 |
Maarten ter Huurne
|
b9feea5412
|
Removed unnecessary extra terminating zero: sprintf() already zero-terminates its output.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@347 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 10:41:21 +00:00 |
Maarten ter Huurne
|
ef61bd8995
|
Removed superfluous arguments passed to WRITE() for string formatting.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@346 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 10:30:19 +00:00 |
XTra.KrazzY
|
a0ae17c5ff
|
Fixed message box calls (they aren't even necessary, just checking whether the saving made it into the VideoCommon library
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@345 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 10:01:46 +00:00 |
Maarten ter Huurne
|
8876637c9f
|
Fixed invalid use of sprintf.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@344 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 09:54:11 +00:00 |
Maarten ter Huurne
|
a8982b1d18
|
Corrected case of "MultiDI.cpp|h".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@333 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 00:07:57 +00:00 |
XTra.KrazzY
|
7a2cdef912
|
Preliminary video save state support. More work is necessary, this is just some infrastructure for inter-project communication.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@332 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 23:40:18 +00:00 |
Maarten ter Huurne
|
734586a0ab
|
Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@331 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 23:32:54 +00:00 |
XTra.KrazzY
|
60a5a592f9
|
A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@330 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 23:11:15 +00:00 |
Maarten ter Huurne
|
59974dfb5b
|
Only use "-fPIC" for compiling objects that will be part of dynamic libs. Make SConscripts inherit the compile flags from the top level instead of overriding them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@329 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 22:28:42 +00:00 |
daco65
|
1365abfbff
|
OGL resolution fixing in Windows. report if anything went wrong (worked great here for me)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@326 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 13:15:25 +00:00 |
Maarten ter Huurne
|
afced1fa98
|
Implemented OpenGL_Update() for SDL.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@319 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 01:21:25 +00:00 |
Maarten ter Huurne
|
2d6d3ddad8
|
Restructured OpenGL_Update() to reduce duplicated code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@318 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 01:15:19 +00:00 |
Maarten ter Huurne
|
8013f92863
|
Support SDL video on any platform. It is only enabled by default on Mac OS X though. So in practice nothing changes, but we have more flexibility in debugging.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@317 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 00:57:16 +00:00 |
Maarten ter Huurne
|
6a426c1654
|
Cleanup and refactoring. Only the platform specific parts are in a platform specific block now, the rest is shared instead of duplicated.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@316 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 00:18:00 +00:00 |
tmator
|
35fdbdc360
|
Remove MACOSX define, now use __APPLE__
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@311 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-25 19:44:11 +00:00 |
Maarten ter Huurne
|
4871626af8
|
Fixed "no newline at end of file" warnings issued by GCC 4.2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@303 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 21:50:41 +00:00 |
hrydgard
|
f44a06465a
|
Change some project settings. Reorganize the symbol database code, step 1/2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@292 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 15:46:08 +00:00 |
Maarten ter Huurne
|
e3d7c44a8e
|
For the SDL version of this driver, set the video mode in the CPU thread, otherwise GL calls will crash. There is a big comment block with all the details.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@291 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 14:47:19 +00:00 |
Sonicadvance1
|
18270f0904
|
Linux: When you resize Window, it now resizes video, if you go above start dimension, it goes weird. Gotta look in to it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@289 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 10:50:24 +00:00 |
Sonicadvance1
|
5f925882d9
|
Windows Build Fix for GL plugin from my last rev
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@288 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 10:24:17 +00:00 |
Sonicadvance1
|
05cbb94cbb
|
GL plugin now centers video output, you can set it to render to the full window and FPS can be shown. FPS and stretch to Window res is set in INI. Maybe also the window res actually changes correctly when resizing window in Windows?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@287 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 10:10:48 +00:00 |
XTra.KrazzY
|
98b9cfb2de
|
TEV shader compilation bugfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@286 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 08:54:23 +00:00 |
masken
|
ae5b59747a
|
Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-23 15:28:24 +00:00 |
Sonicadvance1
|
d697eb6a85
|
Fix Compiling for people, Silly ector breaking things ;p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@280 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-23 11:18:39 +00:00 |