Dr. Dystopia
23af1e025b
DolphinNoGUI: Make function static
2025-06-04 21:30:59 +02:00
Dr. Dystopia
135b6840e5
DolphinNoGUI: Remove unused include directives
2025-06-04 21:30:59 +02:00
Dr. Dystopia
e3df00b7f4
DolphinNoGUI: Make variables constexpr
2025-06-04 21:30:59 +02:00
Dr. Dystopia
71da0f2d24
DolphinNoGUI: Replace deprecated `signal.h` header
2025-06-04 21:30:59 +02:00
JMC47
3f090dd474
Merge pull request #13681 from iwubcode/material_overhaul_custom_vertex
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VideoCommon: move vertex shader gen logic to a 'process_vertex()' for use in future custom shaders
2025-06-04 15:27:47 -04:00
JMC47
8def02072b
Merge pull request #13379 from JoshuaVandaele/system-ng
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Use minizip-ng in non-compatibility mode
2025-06-04 15:21:05 -04:00
Jordan Woyak
19a3f25a71
Merge pull request #13723 from Dentomologist/wavefile_add_prefix_to_member_variables
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WaveFile: Add m_ prefix to member variables
2025-06-04 13:11:14 -05:00
Joshua Vandaële
4b65cc9a4c
fmt: Replace deprecated `fmt::localtime` usage with `Common::LocalTime`
2025-06-04 13:32:12 +02:00
Dentomologist
61ccdb0a3c
WaveFile: Add m_ prefix to member variables
2025-06-01 11:41:09 -07:00
Dr. Dystopia
8192d9d2a9
Make parameters, arguments etc. constant
2025-05-31 20:57:54 +02:00
Jordan Woyak
31d0756808
Config: Make s_callbacks_lock recursive to fix hardcore mode deadlock.
2025-05-30 17:33:01 -05:00
Dr. Dystopia
a6b04f53e0
AudioCommon: Remove unused qualifiers and make variables constant
2025-05-30 21:48:38 +02:00
Jordan Woyak
a8eafa4ccd
DolphinQt: Move the "Point (Passthrough)" "Enabled" checkbox below the mapping indicator.
2025-05-29 19:46:53 -05:00
CostPerUnit
a5b4a0b9e4
InputCommon/DolphinQt: Add advanced settings button for "Point" and "Point (Passthrough)" "Enabled" checkboxes.
2025-05-29 19:39:10 -05:00
LillyJadeKatrin
fd285f6348
AchievementManager - Minor cleanup
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Deleting the unused m_game_data and m_is_game_loaded fields.
2025-05-29 18:35:30 -04:00
Dentomologist
3dc1605569
FilesystemWidget: Center header text
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Center header text to match all the other headers.
2025-05-27 12:34:20 -07:00
TryTwo
a6a5e201b6
Qt Advanced Panel: Convert QSliders into ConfigSliders.
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Part of the refactor into the config system.
2025-05-26 19:52:30 -07:00
Jordan Woyak
aafe961177
DolphinQt: Make GeckoCodeWidget default size not taller than it needs to be.
2025-05-26 20:58:48 -05:00
Jordan Woyak
eed7843d4a
DolphinQt: Add stretch to the end of the game config Info tab.
2025-05-26 20:58:48 -05:00
Jordan Woyak
1e4dfc0956
DolphinQt: Fix the WiiPane hinting a larger than required size.
2025-05-26 20:58:48 -05:00
Jordan Woyak
5bc661aeca
DolphinQt/AudioPane: Fix Volume QGroupBox title uglyness on Windows and inconsistent percent-sign spacing.
2025-05-26 20:58:48 -05:00
Jordan Woyak
fcff7a3a49
DolphinQt: Fix FilesystemWidget QTreeView visual style.
2025-05-26 20:58:48 -05:00
Jordan Woyak
543b85a451
DolphinQt: Make WrapInScrollArea and GetWrappedWidget less hacky.
2025-05-26 20:58:48 -05:00
Jordan Woyak
e796e82e8c
DolphinQt: Change game properties QTabWidget to QListWidget.
2025-05-26 20:58:48 -05:00
Jordan Woyak
2b9935e6f4
DolphinQt: Change main settings window QTabWidget into a QListWidget and QStackedWidget.
2025-05-26 20:58:48 -05:00
Admiral H. Curtiss
4e8a863d8b
Merge pull request #13709 from JosJuice/hide-header-bin
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Hide DirectoryBlob header.bin files from game list
2025-05-26 19:41:07 +02:00
JosJuice
66f181a621
Hide DirectoryBlob header.bin files from game list
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This is a continuation of 552b6da
. That commit hid sys/boot.bin, but not
disc/header.bin, which is only present for Wii games.
Fixes https://bugs.dolphin-emu.org/issues/13810 .
2025-05-25 20:37:52 +02:00
JosJuice
18a78a9bab
Merge pull request #13647 from jordan-woyak/sha1-avoid-memcpy
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Crypto/SHA1: Re-add memcpy avoiding optimization to BlockContext::Update.
2025-05-25 12:40:43 +02:00
JosJuice
f99d3dbd5c
Android: Ask system for optimal audio buffer size and sample rate
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This can reduce audio latency according to
https://developer.android.com/ndk/guides/audio/opensl/opensl-prog-notes#perform .
Previously we were using the hardcoded values of 48000 Hz and 256 frames
per buffer. The sample rate we use with this change is 48000 Hz on all
devices I'm aware of, but the buffer size does vary across devices.
Terminology note: The old code used the term "sample" to refer to what
Android refers to as a "frame". "Frame" is a clearer term to use for
this, so I've changed OpenSLESStream's terminology. One frame consists
of one sample per channel.
2025-05-25 11:59:33 +02:00
JosJuice
34e8fb068f
Android: Get rid of OpenSLESStream's global state
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Not sure if we're ever going to want to have more than one of these at
the same time, but these global variables are a code smell nonetheless.
I'm also deleting the existing member variables because they were
unused.
2025-05-25 11:55:22 +02:00
Dr. Dystopia
7c237bbd7c
AudioCommon: Remove unused includes
2025-05-25 10:30:41 +02:00
JosJuice
776086fa1c
Merge pull request #13692 from jordan-woyak/work-queue-thread-command-queue
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WorkQueueThread: Fix Cancel() race with internal command queue.
2025-05-24 16:26:10 +02:00
iwubcode
b23dddea4e
VideoCommon: move vertex shader gen logic to a 'process_vertex()' function, to eventually allow for custom shaders to override vertex logic
2025-05-24 01:27:58 -05:00
Sketch
35d70fd531
IOS/KD: Set Checksum when flushing NWC24Config
2025-05-23 18:01:06 -04:00
JosJuice
7c8d53a51d
Merge pull request #13699 from JosJuice/force-typo
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DolphinQt: Fix verb agreement in Immediate XFB description
2025-05-22 23:22:53 +02:00
JosJuice
260f0225a4
DolphinQt: Don't translate Wii Speak OSD string
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We have a general policy of not translating OSD strings due to the OSD
font not having good enough support for languages other than English.
2025-05-22 16:51:28 +02:00
JosJuice
98b0d1db05
DolphinQt: Fix verb agreement in Immediate XFB description
2025-05-22 16:48:10 +02:00
Joshua Vandaële
2ed5f16600
minizip-ng: Stop using compatibility mode
2025-05-22 12:51:55 +02:00
LillyJadeKatrin
c23b4e1020
RetroAchievements: Updated PatchAllowlistTest to generate new allowlist
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Refactors the PatchAllowlistTest to streamline the experience for developers. Instead of a textual description of what needs to change in ApprovedInis.json for RetroAchievements compatibility, the test will now generate a replacement file and instruct the coder where to copy it in their local branch, and what to update APPROVED_LIST_HASH to. The result should be easier and more instructive for developers to make changes, while still maintaining that allowed codes cannot be added or modified without recompiling Dolphin.
As ApprovedInis.json no longer needs to be user-readable for this process, it no longer contains titles or pretty formatting and as such is updated in this commit, hash included.
2025-05-21 21:38:34 -04:00
Admiral H. Curtiss
f90508ff99
Merge pull request #13661 from jordan-woyak/info-first
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DolphinQt: Make the Info tab first in the game properties dialog.
2025-05-21 20:43:51 +02:00
Admiral H. Curtiss
a6bc251677
Merge pull request #13693 from jordan-woyak/focus-render-window-on-click
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DolphinQt/RenderWidget: Grab focus on mouse button press.
2025-05-21 20:28:58 +02:00
JMC47
a62449711f
Merge pull request #12769 from sepalani/wii-speak
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IOS/USB: Emulate Wii Speak using cubeb
2025-05-21 13:54:56 -04:00
Jordan Woyak
9ba71448cc
WorkQueueThread: Fix Cancel() race with internal command queue.
2025-05-20 21:51:25 -05:00
Jordan Woyak
f1b7f8a72e
DolphinQt/RenderWidget: Grab focus on mouse button press.
2025-05-20 21:06:32 -05:00
JMC47
1dc4dc6b6d
Merge pull request #13675 from LillyJadeKatrin/retroachievements-close-deadlock
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AchievementManager - LoadGameCallback
2025-05-20 11:54:31 -04:00
Jordan Woyak
faaf13eaad
Merge pull request #13562 from sanjay900/santroller-support
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LibusbDevice: Send wakeup command to Santroller devices
2025-05-20 01:13:39 -05:00
LillyJadeKatrin
dac023af15
Resolve clang-tidy violation
2025-05-18 05:16:17 -04:00
Jordan Woyak
94888d250e
Merge pull request #13527 from tygyh/Replace-msg-with-structured-binding-VideoCommon/NetPlayChatUI
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VideoCommon/NetPlayChatUI: Replace msg with structured binding
2025-05-17 17:09:13 -05:00
Jordan Woyak
dacb004516
Merge pull request #13190 from tygyh/Move-to-inner-scope-DolphinQT
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DolphinQT: Move variables to inner scope
2025-05-17 16:52:25 -05:00
LillyJadeKatrin
b6803d00fe
Revert "RetroAchievements: Fix potential deadlock on shutdown."
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This reverts commit 826f04d06c
.
2025-05-17 08:29:50 -04:00
LillyJadeKatrin
137e50dc25
AchievementManager: Remove CloseGame from LoadGameCallback
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This was causing deadlocks when a game didn't load (including if RetroAchievements does not yet support it) because it was attempting to close the queue the the callback was currently running on, forcing LoadGameCallback to wait for LoadGameCallback to finish. However, it appears that recent changes to the queue have independently resolved the reason CloseGame was being called here in the first place.
2025-05-17 08:29:34 -04:00
Jordan Woyak
88389146d3
Merge pull request #13662 from Dentomologist/wiimotecontrollerswidget_scan_for_bluetooth_adapters_on_separate_thread
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WiimoteControllersWidget: Fix UI hang when opening Controllers window
2025-05-16 19:43:35 -05:00
Jordan Woyak
7804c16dbb
Merge pull request #13531 from tygyh/DiscIO-Make-functions-constant
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DiscIO: Make functions constant
2025-05-16 14:49:05 -05:00
Jordan Woyak
3b3bf6a04c
Merge pull request #13459 from tygyh/Make-parameters-constants-DolphinQt-Netplay
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DolphinQt/NetPlay: Make variables constant
2025-05-16 14:29:44 -05:00
Dr. Dystopia
9dfcbcecff
DiscIO: Make functions constant
2025-05-16 19:11:39 +02:00
Dentomologist
ffd46cd10c
WiimoteControllersWidget: Fix UI hang on opening
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Fix the UI hanging for several seconds when opening the Controllers
window.
Move the scan for Bluetooth adapters onto a separate thread so the Host
thread doesn't have to wait for it.
Only automatically scan for adapters once, when opening the Controllers
window for the first time. Add a Refresh button to let the user refresh
the adapter list afterward.
2025-05-15 20:36:21 -07:00
Jordan Woyak
fc833f845c
Merge pull request #13660 from jordan-woyak/consistent-icon-text
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DolphinQt: Add utility function for creating label text with a standard icon.
2025-05-15 13:24:18 -05:00
Jordan Woyak
17eb1b1a34
DolphinQt/Mapping: Replace Motion Input "WARNING: " text with a warning icon.
2025-05-15 10:58:43 -05:00
Jordan Woyak
afb27952ee
DolphinQt: Make the Info tab first in the game properties dialog.
2025-05-15 02:13:48 -05:00
Jordan Woyak
a45d00d84d
DolphinQt: Add utility function for creating label text with a standard icon.
2025-05-15 01:49:38 -05:00
Jordan Woyak
c211efd84a
Merge pull request #13603 from tygyh/FifoPlayer-Make-functions-static
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FifoPlayer: Make functions static
2025-05-14 23:01:34 -05:00
Jordan Woyak
826f04d06c
RetroAchievements: Fix potential deadlock on shutdown.
2025-05-14 01:10:53 -05:00
Jordan Woyak
1554e4ab6c
Vulkan: Eliminate m_last_present_done flag.
2025-05-13 20:13:18 -05:00
JMC47
57dce8bd7c
Merge pull request #13650 from JosJuice/stswx-uncached
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PowerPC: Correctly handle stswi/stswx to uncached memory
2025-05-12 19:19:52 -04:00
JMC47
cf3702cbc8
Merge pull request #13046 from SuperSamus/vi-overclock
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Add VBI Frequency Override
2025-05-12 13:36:55 -04:00
Martino Fontana
c720211542
VideoCommon: Limit maximum denominator for MPEG4
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It happened to be under the limit normally, but now that the VBI rate can be changed, that's no longer the case.
2025-05-12 18:54:42 +02:00
Martino Fontana
832570c658
Core: Add VBI Frequency Override
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This feature allows overriding the frequency of the Vertical Blank Interrupt. For many games, this means that their gameplay speed will change without affecting audio, which would be useful by itself (e.g. grinding in RPGs).
However, there are games that use delta time for their game logic, which allows them to be played at >60 FPS at the same gameplay speed!
Some games aren't dynamic though, and require a patch to adjust their game speed variable.
2025-05-12 18:54:36 +02:00
JMC47
f19a33340a
Merge pull request #13631 from LillyJadeKatrin/retroachievements-mem2
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AchievementManager: MEM2 Support
2025-05-10 14:56:14 -04:00
JosJuice
2b376a92ae
PowerPC: Correctly handle stswi/stswx to uncached memory
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On real hardware, stswi and stswx don't trigger any of the special
behavior for uncached unaligned writes that was implemented in 543ed8a
.
This is confirmed by a hwtest (a new commit in
https://github.com/dolphin-emu/hwtests/pull/42 ).
This change fixes Dolphin's stswi and stswx implementations so they stop
triggering the special behavior, bringing them back to the behavior they
had before 543ed8a
. No games are known to be affected, but Extrems has
reported that it affects homebrew they've made.
2025-05-10 19:47:15 +02:00
Dr. Dystopia
cb30862cfb
DolphinQT/Netplay: Make variables constant
2025-05-10 13:05:54 +02:00
JMC47
b2e5d6df25
Merge pull request #13350 from iwubcode/custom_shader_overhaul_vertex_pos
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VideoCommon: move transform matrices to accessible functions in VertexShaderGen
2025-05-10 01:20:28 -04:00
Jordan Woyak
bb77d61967
Crypto/SHA1: Re-add memcpy avoiding optimization to BlockContext::Update.
2025-05-09 20:59:17 -05:00
JMC47
0351fd56b1
Merge pull request #10766 from xperia64/dsp_format_fun
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DSP accelerator improvements
2025-05-09 19:04:23 -04:00
JMC47
463bd86145
Merge pull request #13641 from jordan-woyak/sha1-fix
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Crypto/SHA1: Fix past-the-last-element std::array access and modernize code.
2025-05-09 18:56:20 -04:00
JMC47
7113bafd94
Merge pull request #13586 from Tilka/spr_disasm
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GekkoDisassembler: standardize SPR names and add missing ones
2025-05-09 18:55:53 -04:00
JMC47
b18bca11e8
Merge pull request #13440 from jordan-woyak/si-dev-change-tweak
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HW/SI: Don't require waiting a second before disconnecting an SIDevice.
2025-05-09 18:55:18 -04:00
Admiral H. Curtiss
37f97cabb4
Merge pull request #13639 from Tilka/move
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AchievementManager: fix -Wpessimizing-move warning
2025-05-08 21:40:06 +02:00
Admiral H. Curtiss
083ffd5fdb
Merge pull request #13643 from parona-source/no-retroachievments-buildfix
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Remove filename option from stubbed AchievementManager::LoadGame
2025-05-08 21:37:11 +02:00
JMC47
721175b0d2
Merge pull request #13642 from sepalani/hid-log
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IOS/USB: Change HIDv4.cpp LogLevel to avoid INTRMSG killing performance
2025-05-08 15:19:51 -04:00
Alfred Wingate
85bbaf6563
Remove filename option from stubbed AchievementManager::LoadGame
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Fixes: c796691d00
Signed-off-by: Alfred Wingate <parona@protonmail.com>
2025-05-08 22:05:42 +03:00
Sepalani
17e57f550c
IOS/USB: Change HIDv4.cpp LogLevel to avoid INTRMSG killing performance
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This message can be sent a lot when polling inputs from a keyboard. HIDv5.cpp doesn't log INTRMSG in such a way. If needed, log messages can be added into specific devices instead.
2025-05-08 22:14:01 +04:00
Jordan Woyak
a9ab0e979e
Crypto/SHA1: Fix past-the-last-element std::array access and modernize code.
2025-05-08 03:03:59 -05:00
Jordan Woyak
d922ba31f7
DolphinQt: Fix unnecessarily created Triforce widget in game properties Info tab.
2025-05-08 01:58:20 -05:00
Tillmann Karras
a8fb4153d7
AchievementManager: fix -Wpessimizing-move warning
2025-05-08 00:15:17 +01:00
Jordan Woyak
01bb9d1f8c
Merge pull request #13584 from tygyh/Core/HW/SI-Make-variables-constant
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Core/HW/SI: Make variables constant
2025-05-07 16:06:00 -05:00
Jordan Woyak
a52e8ff9bd
Merge pull request #13585 from tygyh/Core/HW/GCMemcard-Make-variables-constant
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Core/HW/GCMemcard: Make variables constant
2025-05-07 16:04:44 -05:00
Jordan Woyak
d74d1d42d6
Merge pull request #13511 from tygyh/Use-range-based-loops-Core-VideoBackends
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Core/VideoBackends: Use range-based loops
2025-05-07 15:53:18 -05:00
Jordan Woyak
921ffe153d
Merge pull request #13542 from tygyh/DiscIO-Pass-parameters-by-constant-reference
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DiscIO: Pass parameters by constant reference
2025-05-07 15:50:11 -05:00
Jordan Woyak
b8ca3c8d15
Merge pull request #13575 from tygyh/DolphinTool-Make-variables-constant
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DolphinTool: Make variables constant
2025-05-07 15:47:14 -05:00
Jordan Woyak
c4616226ab
Merge pull request #13589 from tygyh/Core/HW/EXI-Remove-redundant-inline-specifiers
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Core/HW/EXI: Remove redundant `inline` specifiers
2025-05-07 15:44:53 -05:00
Sepalani
eff334524a
HotkeyManager: Add HK_TOGGLE_WII_SPEAK_MUTE
2025-05-07 21:27:50 +04:00
Sepalani
4efbd35a5e
IOS/USB: Implement Wii Speak SAMPLER_FREQ register properly
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Fix the default sampling rate which should be 16KHz
2025-05-07 20:33:22 +04:00
Sepalani
74a875e9d6
IOS/USB: Implement a bare-bones Wii Speak loudness level
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Add a volume modifier to the UI which relies on gain.
2025-05-07 20:33:22 +04:00
Sepalani
1f0ff42aa0
IOS/USB: Implement Wii Speak REQUEST_SET_INTERFACE command
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Based on LibusbDevice::SubmitTransfer code
2025-05-07 20:33:22 +04:00
Sepalani
61ab0faab8
Config: Rename MAIN_WII_SPEAK_CONNECTED to MAIN_WII_SPEAK_MUTED
2025-05-07 20:33:22 +04:00
Sepalani
aea5054509
CubebUtils: Add COM helper class
2025-05-07 20:33:22 +04:00
Sepalani
407218a8b4
IOS/USB: Report Wii Speak packet size properly
2025-05-07 20:33:22 +04:00
Sepalani
dbc09bfb0d
Android: Add emulated Wii Speak
2025-05-07 20:33:22 +04:00
Sepalani
a85ffc116e
IOS/USB: Only sample Wii Speak data when necessary
...
Skip data when HLE Wii Speak is not connected
Lock microphone buffer less frequently
2025-05-07 20:33:22 +04:00
Sepalani
f5dd80bb5b
IOS/USB: Try to fix the Wii Speak Channel record/playback feature
...
1. Fix Wii Speak SAMPLER_MUTE register:
The register should be 12 (i.e. 0x0c) instead of 0xc0.
2. Fix Wii Speak buffer memcpy size parameter:
It seems to fix random echoes and reduce noises when nobody is speaking.
3. Change the isochronous transfer timing:
It is based on empirical testing.
2025-05-07 20:33:22 +04:00
Sepalani
6a36930c74
IOS/USB: Add more logs to the Wii Speak code
2025-05-07 20:33:22 +04:00
Sepalani
1ac40f25a2
IOS/USB: Emulate Wii Speak using cubeb
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Based on @noahpistilli (Sketch) PR:
https://github.com/dolphin-emu/dolphin/pull/12567
Fixed the Windows support and the heisenbug caused by uninitialized
members.
Config system integration finalized.
2025-05-07 20:33:22 +04:00
Sketch
451e36defc
IOS/USB: Emulate Wii Speak (OpenAL)
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Credits to @degasus and shuffle2 (godisgovernment):
https://github.com/degasus/dolphin/tree/wiispeak
2025-05-07 17:45:59 +04:00
LillyJadeKatrin
85bb066cb0
AchievementManager: update dev memory clone for Wii
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The clone of system memory used by AchievementManager during achievement development for the sake of thread decoupling was only copying MEM1; this grabs MEM2 as well if it exists.
2025-05-06 16:59:27 -04:00
LillyJadeKatrin
599f28045e
AchievementManager: verify MEM2 if it exists
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Adds MEM2 to MemoryVerifier.
2025-05-06 16:59:27 -04:00
JMC47
c9bdda63dc
Merge pull request #13342 from Tilka/fifo_reset
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VideoCommon: reset some CP registers during PI_FIFO_RESET
2025-05-05 20:20:40 -04:00
Jordan Woyak
2f1d8272a8
DolphinQt/TAS: Use non-default std::atomic struct constructor to fix build with libstdc++ 15.
2025-05-05 16:29:15 -05:00
Tillmann Karras
6f25e20c6a
VideoCommon: reset some CP registers during PI_FIFO_RESET
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This fixes the shutdown error in SpongeBob Globs of Doom.
2025-05-05 21:18:37 +01:00
Jordan Woyak
6e22e145a0
HW/SI: Don't require waiting a second before disconnecting an SIDevice.
2025-05-04 15:00:48 -05:00
Admiral H. Curtiss
d2db9d9590
Merge pull request #13608 from jordan-woyak/async-work-thread
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Common: Add AsyncWorkThread.
2025-05-04 18:45:14 +02:00
Admiral H. Curtiss
2a3580fda5
Merge pull request #13482 from jordan-woyak/string-util-concepts
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StringUtil: Use concepts instead of enable_if.
2025-05-04 17:47:37 +02:00
Admiral H. Curtiss
380a9291ad
Merge pull request #13602 from jordan-woyak/move-only-function
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Common: Add MoveOnlyFunction.
2025-05-04 17:28:06 +02:00
Admiral H. Curtiss
fc0601e55f
Merge pull request #13628 from jordan-woyak/unique-buffer-texture-data
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Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer.
2025-05-04 14:03:10 +02:00
LillyJadeKatrin
6b52336bf7
AchievementManager: Fix unknown hash achievements deadlock
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Within AchievementManager, CloseGame being called when LoadGame fails was causing m_queue.Cancel to be called within a lock when Cancel itself locks until it is empty, causing a deadlock. This is resolved by cancelling the queues outside of the lock when they are safe to wait for resolutions.
2025-05-03 22:51:07 -04:00
Jordan Woyak
5a80105555
Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer.
2025-05-03 18:32:30 -05:00
iwubcode
e80ed595ac
VideoCommon: move position/normal matrices to be gettable by function in VertexShaderGen
2025-05-03 16:51:34 -05:00
cristian64
2eeb2fd2b9
DolphinQt: Use non-autodismissable menus in menu bar.
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A new class that derives from `QMenu` has been introduced. Menus of this
`NonAutodismissibleMenu` type will stay visible when a _checkable_
action is triggered.
This is convenient in menus that feature a series of check boxes that
toggle visibility of third components (e.g. the **List Columns** menu),
allowing the user to toggle several actions at once.
For now, the new type is used in the top menu bar.
2025-05-03 20:29:21 +02:00
Admiral H. Curtiss
7774dccc9d
Merge pull request #13509 from Dentomologist/gamelist_fix_right_doubleclick_starting_games
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GameList: Ignore non-left double-clicks
2025-05-03 20:15:11 +02:00
JMC47
78465693ad
Merge pull request #13607 from LillyJadeKatrin/retroachievements-wiiware
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RetroAchievements - Wii and WiiWare Support
2025-05-03 13:21:00 -04:00
Admiral H. Curtiss
dcc09906e5
Merge pull request #13622 from TryTwo/Settings_Bugfix
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Settings: Bugfix. GFX settings getting set without user input
2025-05-03 18:36:36 +02:00
Admiral H. Curtiss
ffd78711be
Merge pull request #13618 from jordan-woyak/cubeb-logging
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AudioCommon/CubebUtils: Fix logged file name.
2025-05-03 18:33:06 +02:00
TryTwo
c1d0a49f35
Settings: Bugfix. Fix some combo boxes setting a value without user input. Prevents initial Load from calling the connection to save value.
2025-05-02 18:21:45 -07:00
TryTwo
1aabae49ed
Settings: Bugfix. Remove Aspect Ratio combobox signal so it doesn't trigger a settings changed save.
2025-05-02 18:21:18 -07:00
Dentomologist
77744169be
SDL: Check if touchpad exists before getting input
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Verify a touchpad is present before polling it for input. Without this
check the Debug log is spammed with the message "error: Parameter
'touchpad' is invalid" if you have a controller without a touchpad.
One would think every touchpad supports at least 1 finger, but in case
there's some weird edge case check the finger count to be sure.
2025-05-02 17:21:42 -07:00
Jordan Woyak
63572f15fc
Merge pull request #13620 from JosJuice/logmanager-cleanup
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LogManager: Stop using manual memory management
2025-05-02 15:24:34 -05:00
Jordan Woyak
ec29d120b5
CoreTiming: Add a setting to pursue accurate emulation time.
2025-05-02 15:23:43 -05:00
JosJuice
c8be819711
LogManager: Stop using manual memory management
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This fixes a memory leak that would occur when the Android frontend
calls LogManager::Init more than once in order to reload settings.
Note that the log window listener is now owned by LogManager instead of
by the frontend, making it consistent with the other log listeners.
2025-05-02 21:14:32 +02:00
JosJuice
6515807685
Merge pull request #13278 from JoshuaVandaele/saves-import
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Implement importing multiple saves from an export folder
2025-05-02 15:40:27 +02:00
Jordan Woyak
06826319c7
AudioCommon/CubebUtils: Fix logged file name.
2025-05-02 02:54:15 -05:00
JosJuice
b566e81644
Merge pull request #13596 from JosJuice/config-callback-locking
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Config: Add locking for config changed callbacks
2025-05-02 08:49:22 +02:00
JosJuice
58d305f75c
Merge pull request #13616 from parona-source/musl-cstdint
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UICommon: Include implicit header
2025-05-02 08:03:01 +02:00
Jordan Woyak
4e736d60db
Core and AudioCommon: Use AsyncWorkThread.
2025-05-01 22:55:23 -05:00
Jordan Woyak
be4b0af971
Common: Add AsyncWorkThread.
2025-05-01 22:54:40 -05:00
JMC47
0066119e41
Merge pull request #13617 from OatmealDome/coretiming-include
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CoreTiming: Add missing SystemTimers.h include
2025-05-01 21:33:22 -04:00
JMC47
da4f643b9f
Merge pull request #13611 from jordan-woyak/work-queue-thread-sp
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Core and Vulkan: Change WorkQueueThread to WorkQueueThreadSP in a few places.
2025-05-01 21:32:16 -04:00
JMC47
757e6aba46
Merge pull request #13597 from JosJuice/hide-boot-bin
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Hide DirectoryBlob boot.bin files from game list
2025-05-01 21:30:10 -04:00
JMC47
2b568566ac
Merge pull request #13535 from m-brodschi/mihaib/fix-shutdown-crash
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Core, VideoCommon: Fix crash at shutdown due to destructor order
2025-05-01 21:29:02 -04:00
JMC47
539a3ed021
Merge pull request #13464 from jordan-woyak/dont-toggle-skip-frames
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DolphinQt: Don't auto toggle GFX_HACK_SKIP_DUPLICATE_XFBS.
2025-05-01 21:28:13 -04:00
JMC47
7222779e21
Merge pull request #13448 from Dentomologist/fix_unresponsive_hotkeys_when_moving_overlay_during_framestep
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DolphinQt: Fix unresponsive hotkeys when clicking overlay during a framestep
2025-05-01 21:27:30 -04:00
JMC47
1bd2570d97
Merge pull request #13239 from JosJuice/jitarm64-rlwimix-imm-mask
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JitArm64: Use AArch64 imm masks in rlwimix slow case
2025-05-01 21:26:27 -04:00
OatmealDome
0bd7cc64c9
CoreTiming: Add missing SystemTimers.h include
2025-05-01 19:13:02 -04:00
Alfred Wingate
fbb54604b6
UICommon: Include implicit header
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The header isn't implicitly included on musl.
Bug: https://bugs.gentoo.org/952952
Signed-off-by: Alfred Wingate <parona@protonmail.com>
2025-05-02 02:03:41 +03:00
Jordan Woyak
20874124c2
StringUtil: Use concepts instead of enable_if.
2025-05-01 16:30:37 -05:00
Jordan Woyak
e4525ca7ee
Merge pull request #13499 from jordan-woyak/frame-pacing-better-math
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CoreTiming: Cleanups to avoid drift from cumulative rounding errors.
2025-05-01 15:58:33 -05:00
Dr. Dystopia
f240e20e3f
Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests
2025-05-01 15:00:37 +02:00
Dr. Dystopia
5c0cf0788f
VideoCommon/NetPlayChatUI: Replace `msg` with structured binding
2025-05-01 14:11:55 +02:00
LillyJadeKatrin
1633011d2a
Add achievement support for Wii and WiiWare
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Add a method to detect console ID from an input file and instruct rcheevos to load as Gamecube or Wii accordingly. Also, hash .wads upon loading, to support achievements on WiiWare titles.
2025-05-01 07:54:12 -04:00
LillyJadeKatrin
c796691d00
Remove filename option from achievement manager load
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The only option that was currently using this was a pass-by-executable that wouldn't hash correctly anyways.
2025-05-01 07:54:12 -04:00
JosJuice
0ce929220d
Merge pull request #13553 from tygyh/Core/PowerPC/JitArm64-Replace-zeroes-in-boolean-context-with-false
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JitArm64: Replace zeroes in boolean context with `false`
2025-05-01 10:11:44 +02:00
LillyJadeKatrin
999c7aed98
Don't close achievements on games that don't hash
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Minor bugfix necessary for future development; issue brought on by a conflict resolving wrong.
2025-05-01 00:17:20 -04:00