Ryan Houdek
abb4c64c8f
Fix the Exit hotkey.
...
We were constructing our wxCommandEvent incorrectly and using an ID as an event type instead of the ID.
Works properly now.
2016-01-19 02:04:45 -06:00
Ryan Houdek
7b9eeba168
Merge pull request #3479 from Sonicadvance1/fix_hotkeys
...
Fix hotkeys not reporting inputs.
2016-01-19 02:15:25 -05:00
Jules Blok
51a36f27e0
Merge pull request #3448 from Armada651/depth-epsilon
...
VertexShaderManager: Add an epsilon hack to the perspective projection.
2016-01-18 20:56:18 +01:00
Pierre Bourdon
38875e5600
Merge pull request #3526 from Sonicadvance1/fix_typo
...
Fix a typo on the size passed in to the IPL descrambler.
2016-01-18 11:47:45 +01:00
Ryan Houdek
f73961663e
Fix a typo on the size passed in to the IPL descrambler.
...
Fixes issue #6081
2016-01-18 04:30:30 -06:00
Lioncash
2ff5923334
DSPEmulator: Make CreateDSPEmulator return a unique_ptr
2016-01-17 22:33:21 -05:00
Pierre Bourdon
24c228c6e9
Merge pull request #3523 from lioncash/video
...
VideoCommon: Header cleanup
2016-01-18 02:24:50 +01:00
Lioncash
d9fec92628
VideoCommon: Header cleanup
...
Also remedies places where the video backends and core rely on things
being indirectly included.
2016-01-17 20:11:45 -05:00
Mathew Maidment
a7f35eeb42
Merge pull request #3520 from Sonicadvance1/debugger_address_minsize
...
Fix debugger address lookup search control.
2016-01-16 11:34:24 -05:00
sigmabeta
85ef16a75a
Create static helper methods for pixel-to-DP conversion
2016-01-16 10:33:59 -05:00
sigmabeta
d677f9ce16
Externalize animation code into static methods
2016-01-16 10:33:59 -05:00
Ryan Houdek
6754326c6b
Fix debugger address lookup search control.
...
The dumb wxAUI stuff isn't fully implemented for GTK. So the wxAuiToolBar doesn't properly deduce the size it needs to be when it contains a
wxSearchCtrl object.
Force the manager to set its minimum size to something reasonable.
2016-01-16 08:05:24 -06:00
Pierre Bourdon
ea2765e010
Merge pull request #3509 from stenzek/negative-indirect
...
PixelShaderGen: Manually wrap negative indirect texture coordinates
2016-01-16 09:10:33 +01:00
shuffle2
799fce0b03
Merge pull request #3512 from jloehr/Fix-SCMRevGen
...
Fix SCMRevGen by running system native CScript
2016-01-15 23:56:31 -08:00
Lioncash
c70487163f
Mixer: Convert defines into concrete variables
...
Gets defines out of global scope.
2016-01-15 23:41:53 -05:00
Stenzek
edebadc093
PixelShaderGen: Use bitwise AND for wrapping indirect texture coordinates
...
(x % y) is not defined in GLSL when sign(x) != sign(y).
This also has the added benefit of behaving the same as sampler wrapping modes, in regards to negative inputs.
2016-01-15 19:46:38 +10:00
booto
92278886b9
DiscIO: Use specified Wii region for discs
2016-01-15 03:35:10 +08:00
Lioncash
fc6a2f490f
Mixer: Directly initialize class members
2016-01-14 01:32:31 -05:00
Lioncash
531a3ed09a
Mixer: Devirtualize
...
Nothing in the codebase inherits from this class
2016-01-14 01:32:24 -05:00
Mathew Maidment
87464d432b
Merge pull request #3501 from rohit-n/build-pch
...
Fix building with PCH disabled.
2016-01-13 21:07:51 -05:00
Jules Blok
48b60649af
Merge pull request #3495 from Armada651/d3d-float
...
D3D: Use a 32-bit floating point depth buffer.
2016-01-14 00:39:23 +01:00
Julian Löhr
bb5cb7e365
Run system native CScript
...
Build Events are run in an 32 bit environment, therefore both program files environment strings resolve to the x86 program files folder on 64 Bit systems. If Git is 64 bit and installed into the x64 program files it can't be found by the script.
2016-01-14 00:37:11 +01:00
Jules Blok
d54291f2e8
Merge pull request #3506 from stenzek/odd-mips
...
TextureCacheBase: Change CalculateLevelSize to match D3D/OGL sizes
2016-01-13 23:10:18 +01:00
Ryan Houdek
185d4dbc76
Merge pull request #3511 from Armada651/ini-default
...
IniFile: Initialize with default value if key does not exist.
2016-01-13 17:06:13 -05:00
Jules Blok
55cb6675cc
IniFile: Initialize with default value if key does not exist.
2016-01-13 22:51:53 +01:00
Ryan Houdek
0271f05ab8
Merge pull request #3492 from sigmabeta/android-update-build-tools
...
[Android] Update build tools + support libraries
2016-01-13 16:35:52 -05:00
Pierre Bourdon
8ee93fc4fa
Merge pull request #3507 from lioncash/header
...
HW: Header cleanup
2016-01-13 14:09:35 +01:00
Jules Blok
a307883069
Merge pull request #3505 from Armada651/invert-conversion
...
TextureConversionShader: Also invert color encoders if they're used to encode depth.
2016-01-13 12:58:44 +01:00
Lioncash
f2038b9e90
HW: Remove unnecessary header inclusions
2016-01-13 02:47:32 -05:00
Stenzek
1f3b90d70a
TextureCacheBase: Change CalculateLevelSize to match D3D/OGL sizes
...
This was causing crashes/driver resets when odd-dimension textures were
being loaded, due to the size we were uploading being larger than the size
of the higher-level texture calculated by the runtime.
2016-01-13 12:54:38 +10:00
Pierre Bourdon
8f8134f5f4
Merge pull request #3504 from degasus/master
...
VideoBackend: Cleanup API a bit.
2016-01-13 01:27:24 +01:00
Mathew Maidment
82f3b94ad7
Merge pull request #3502 from lioncash/jit
...
Jit: Get rid of indirect includes
2016-01-12 19:22:04 -05:00
Jules Blok
daabd88d69
TextureConversionShader: Also invert color encoders if they're used to encode depth.
2016-01-13 01:08:27 +01:00
degasus
aa430c10d5
VideoState: Simplify dummy wrapper.
2016-01-12 23:28:26 +01:00
degasus
5f244abf28
Fifo: Create a "Fifo" namespace.
2016-01-12 23:28:26 +01:00
degasus
c3481a576b
VideoBackend: Remove simple wrapper functions.
2016-01-12 23:28:26 +01:00
degasus
0c92603fd5
Merge VideoBackendHardware into VideoBackend.
...
And rename it to VideoBackendBase because of conflicts within the backends itself.
2016-01-12 23:18:58 +01:00
Dolphin i18n Bot
12f745092c
Automatic translation template update
2016-01-12 19:56:43 +00:00
Ryan Houdek
d5d6226fbb
Merge pull request #3503 from sigmabeta/android-rotation-bugfix
...
[Android] Don't show screenshot on rotation events
2016-01-12 10:38:44 -05:00
sigmabeta
5fef956384
Prevent screenshot from showing on EmulationActivity rotation events
2016-01-12 10:33:00 -05:00
Ryan Houdek
8709e8d2c7
Merge pull request #3497 from sigmabeta/android-log-refactor
...
[Android] Refactor logging
2016-01-12 10:05:51 -05:00
sigmabeta
5f43976b10
Create a static Log class to call into instead of the default android one
2016-01-12 09:54:19 -05:00
Lioncash
f8fcceb99e
Jit: Get rid of indirect includes
2016-01-12 00:12:36 -05:00
Jules Blok
8158d291aa
D3D: Use the full depth range for Z pokes.
2016-01-11 22:27:41 +01:00
Jules Blok
129975233f
D3D: Use a 32-bit floating point depth buffer.
2016-01-11 22:27:40 +01:00
Ryan Houdek
bd31b1411b
Merge pull request #3493 from sigmabeta/android-tv-screenshot-bugfix
...
[Android] Minor refactor + bugfix
2016-01-11 16:04:56 -05:00
Rohit Nirmal
f9837d4447
Fix building with PCH disabled.
2016-01-11 13:20:47 -06:00
Pierre Bourdon
68094171f8
Merge pull request #3489 from lioncash/interp
...
Interpreter: Remove unnecessary includes from Interpreter.h
2016-01-11 12:43:25 +01:00
Pierre Bourdon
84c4f75aeb
Merge pull request #3498 from lioncash/global
...
MemTools: Get rid of a global variable
2016-01-11 12:43:01 +01:00
Pierre Bourdon
7c6fe11348
Merge pull request #3499 from lioncash/hle
...
HLE: Move static variable out of header
2016-01-11 12:42:48 +01:00