Commit Graph

48 Commits

Author SHA1 Message Date
iwubcode 9c8338ec4c DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both. 2020-07-22 19:30:27 -05:00
Léo Lam 8df56cb319 Migrate video backend setting to the new config system
Fixes https://bugs.dolphin-emu.org/issues/12087
2020-05-22 16:54:53 +02:00
JosJuice 6d3b0db041 DolphinQt: Fix freelook description typos
cControls -> controls, axis -> axes, removed leading spaces.
2020-05-20 21:56:04 +02:00
iwubcode aed7319ef8 DolphinQt: Expose freelook camera control to UI 2020-05-03 13:34:13 -05:00
Léo Lam 19da101164 Remove redundant Config prefix from ConfigInfo/ConfigLocation
Both structs are already in the Config namespace.
2020-05-02 14:40:14 +02:00
Lioncash 19115c84dd DolphinQt: Use qOverload where applicable
Provides the same behvaior, but in a much more concise manner.
2020-04-28 16:54:19 +02:00
JMC47 9de3717c50
Merge pull request #8340 from stenzek/max-res
DolphinQt: Don't overwrite >8x IR scale in ini, add maximum internal res option
2020-04-16 21:01:14 -04:00
Jordan Woyak 9a34091b8b DolphinQt: Fix stereoscopy hotkeys. 2020-02-07 15:47:40 -06:00
Stenzek 11ba623f26 Add an option to present/skip presenting duplicate frames
Currently, we do not display every second frame in 25fps/30fps games
which run to vsync. This improves performance as there's less rendering
for the GPU to perform, but when combined with vsync, could cause frame
pacing issues.

This commit adds an option to force every frame generated by the console
to be displayed to the host, which may improve pacing for these games.
2020-01-14 10:57:35 +10:00
JosJuice bb8d0261be DolphinQt: Mark ubershader setting names as translatable
These were marked as translatable in DolphinWX but not DolphinQt,
yet both DolphinWX and DolphinQt tried to fetch translations for them.
This meant that translations worked in both DolphinWX and DolphinQt
back when DolphinWX existed, but that translations stopped working
in DolphinQt once DolphinWX was removed (because the removal of
DolphinWX triggered the removal of the strings from the .po files).
2019-10-18 23:35:34 +02:00
Stenzek ae83d02e54 Drop 3D Vision Support 2019-10-04 13:40:21 +10:00
Jordan Woyak d15f08c84a DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling. 2019-09-30 15:43:55 -05:00
Stenzek abc97bb0fa DolphinQt: Don't overwrite >8x IR scale in ini, add maximum internal res option
This adds an ini-only setting under GFX.ini -> [Settings] ->
MaxInternalResolution. Setting this will allow the user to select
resolutions beyond the default 8x max scale in graphics options.
2019-10-01 01:17:08 +10:00
Silent df0ff7f3bb
Enable adapter combo on emulation state change only if adapters are supported by current backend 2019-08-20 20:08:14 +02:00
Lioncash fef1b84f0a DolphinQt: Replace QStringLiteral with alternatives where applicable
QStringLiterals generate a buffer so that during runtime there's very
little cost to constructing a QString. However, this also means that
duplicated strings cannot be optimized out into a single entry that gets
referenced everywhere, taking up space in the binary.

Rather than use QStringLiteral(""), we can just use QString{} (the
default constructor) to signify the empty string. This gets rid of an
unnecessary string buffer from being created, saving a tiny bit of
space.

While we're at it, we can just use the character overloads of particular
functions when they're available instead of using a QString overload.
The characters in this case are Latin-1 to begin with, so we can just
specify the characters as QLatin1Char instances to use those overloads.
These will automatically convert to QChar if needed, so this is safe.
2019-07-30 09:06:03 -04:00
Silent 890f781cd0
Factorize software renderer backend switching warning to be fetched from a new GetWarningMessage in video backend - will be needed for DX11.1 feature set warnings 2019-07-26 19:39:07 +02:00
Connor McLaughlin ac9912bad3
Merge pull request #6321 from stenzek/efb-savestates
Support saving EFB and texture cache in save states
2019-07-25 13:50:57 +10:00
Silent 3529dfd691
Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more. 2019-07-24 00:18:58 +02:00
Stenzek 53e30c06e8 Config: Add an option to skip saving texture cache to save state 2019-07-24 05:19:22 +10:00
JosJuice 199c565bf5 DolphinQt: Add the dumping bitrate setting to the graphics config
Fixes https://bugs.dolphin-emu.org/issues/10250
2019-07-18 12:20:21 +02:00
JosJuice a6dcaed415 DolphinQt: Move frame dumping settings to new group box 2019-07-17 20:07:40 +02:00
Mike Kuijl e50a6f4c46 Reorder graphics config 2019-06-26 21:59:47 +02:00
Léo Lam 3cafd0ae81
Merge pull request #8171 from Pokechu22/backend-changing-fix
Disallow changing the backend when running when software renderer is currently selected
2019-06-20 13:58:01 +02:00
8times9 f1dde9fee0 Qt: Minor adjustments to graphics window descriptions 2019-06-14 15:58:16 +02:00
Pokechu22 adfbbe3a02 Disallow changing the backend when running when software renderer is currently selected
It already is disabled for other backends, but this didn't happen with the software renderer.  Attempting to change it while running causes the change to visually happen (including switching to the normal render settings UI instead of the barren one for the software renderer), but doesn't actually change the backend itself (it'll still use the software renderer at the next launch).
2019-06-08 16:25:27 -07:00
iwubcode c513bb5309 VideoCommon: Implement passive stereoscopic 3D 2019-05-04 22:58:00 -05:00
JMC47 6ea43235d5
Merge pull request #7841 from iwubcode/config-mgr-onion
Config: Move the 'Display' settings from ConfigManager to the layered config system
2019-04-21 00:01:47 -04:00
Jordan Woyak 779e618046 VideoCommon: Change free-look's middle-mouse action to roll the camera. 2019-04-17 05:10:11 -05:00
iwubcode 840afc2ad4 Config: Move the 'Display' settings from ConfigManager to the layered config system 2019-03-30 18:43:02 -05:00
Techjar 5d37b2b951 Qt/HacksWidget: Fix backend feature support checks 2019-03-29 08:45:21 -04:00
Stenzek 9293c82b24 DolphinQt: Add option for deferred EFB cache invalidation 2019-03-09 12:36:32 +10:00
spycrab 70da86f1c3 Qt: Use ModalMessageBox everywhere 2019-03-04 21:53:02 +01:00
Stenzek f039149198 Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
JosJuice 5067e96f37 Minor fixes to translatable strings 2019-02-13 18:54:45 +01:00
Anthony 2987e8313a
Merge pull request #7752 from 8times9/text-tweaks
Qt: Minor text tweaks
2019-02-07 10:21:00 -08:00
8times9 d45dad7bf7 Qt: Minor text tweaks 2019-02-07 11:53:07 -06:00
Tilka a95b6e1b9b
Merge pull request #7735 from spycrab/qt_modal
Qt: Make more messages modal
2019-02-03 01:30:03 +00:00
Jordan Woyak c386a6a875 DolphinQt: Fix selection of PP shader when using anaglyph 3D. 2019-01-27 13:23:42 -06:00
spycrab 787f2c6bd7 Qt: Make more messages modal 2019-01-25 16:16:27 +01:00
Stenzek a1b9a9f519 DolphinQt: Add backend multithreading to graphics config 2018-11-07 05:12:20 -08:00
Stenzek 8e2c063d62 TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
Stenzek 211a9bf6d2 Qt/MainWindow: Lazy initialize child windows 2018-10-14 21:46:59 +10:00
Stenzek 349765ba77 GraphicsWindow: Ensure adapter selection isn't enabled while running 2018-09-28 22:01:23 +10:00
Stenzek 93923e2b29 Don't fill backend info when core is running
The current approach results in the UI thread creating a graphics device
whilst the core is running, leading to races on function pointers, and
potentially crashing.
2018-09-28 21:43:22 +10:00
Techjar 1547b185c7 Qt: Switch to QSignalBlocker for scoped signal blocking 2018-08-23 07:11:52 -04:00
spycrab c8af83202a Qt/GraphicsWindow: Fix lazy initialisation bugs 2018-07-13 12:38:21 +02:00
Ryan Meredith affd5689ff Qt: Clarify Synchronous (Ubershaders) name 2018-07-10 12:22:21 -04:00
spycrab 13ba24c5a6 Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00