Commit Graph

540 Commits

Author SHA1 Message Date
Ryan Houdek 5f91998302 [Android] Add default Android config file 2013-06-24 01:42:35 -05:00
Ryan Houdek 852698ceef [Android] On first run, open up the navigation drawer so people realize that there is a drawer. 2013-06-24 01:42:35 -05:00
Ryan Houdek ae395639b0 [Android] Fix drawing on screen control setting being derpy at times. 2013-06-24 01:42:34 -05:00
Ryan Houdek 06b98225e7 [Android] 0.6 Release 2013-06-24 01:42:34 -05:00
Ryan Houdek 6bb7cc5fea [Android] Add an about screen that shows build revision. 2013-06-22 22:54:36 -05:00
Ryan Houdek d86185ca54 [Android] Fix ant build? 2013-06-22 08:06:39 -05:00
Ryan Houdek 2b9f79dff3 [Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup. 2013-06-22 07:45:05 -05:00
Ryan Houdek 02cbcc8ec4 [Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /anything/ on screen. 2013-06-18 12:44:06 -05:00
Ryan Houdek 7223778520 [Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly 2013-06-18 07:09:38 -05:00
Ryan Houdek 3ddd24872b Merge branch 'GLES3'
Conflicts:
	Source/Android/.idea/workspace.xml
2013-06-12 03:29:18 -05:00
Ryan Houdek e4a3919a2b [Android] 0.5 Release. 2013-06-12 03:11:59 -05:00
Ryan Houdek baf16a72b6 [Android] Back to enforcing ICS or above limitation. Tired of this nonsense. 2013-06-11 08:45:31 -05:00
Ryan Houdek 703a51e4c0 [Android] Start of *working* GLES3 support. Needs to be able to compile in Windows still. 2013-06-11 08:33:56 -05:00
Ryan Houdek 1bea76a6e0 [Android] Remove artificial limitation to not leave the sdcard directory in the folder browser as well. 2013-06-11 08:25:15 -05:00
Ryan Houdek fcf86f112a [Android] Remove artificial limitation to not leave the sdcard directory. Keep screen on while running. 2013-06-11 08:24:23 -05:00
Ryan Houdek f06fc78814 [Android] Properly open the navigation drawer when pressing menu or back in the game list. 2013-05-26 22:29:40 -05:00
Ryan Houdek 0bd8aaf9d4 [Android] 0.3 Release 2013-05-25 23:16:47 -05:00
Ryan Houdek 4a3bbf6165 [Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it. 2013-05-25 23:00:30 -05:00
Ryan Houdek 92bea77e56 [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed. 2013-05-25 22:20:34 -05:00
Ryan Houdek 2effab9a9f [Android] Make it less stupid to add a folder to the search list. Now just hit the menu button and select 'Add current folder' 2013-05-22 05:29:47 -05:00
Ryan Houdek f8a5d05c07 [Android] Redo the Settings menu, Can now change the CPU Core, dual core setting, and video backend in the settings" 2013-05-20 02:59:12 -05:00
Ryan Houdek 252edb942d [Android] Beginning of setting menu, doesn't do anything yet. 2013-05-19 05:25:02 -05:00
Ryan Houdek 10018cfe9a [Android] Add in the Android Studio project files so one can use Android Studio instead of ADT. 2013-05-18 04:04:07 -05:00
Ryan Houdek c30d00e904 [Android] Support DFF files in the interface. 2013-05-17 21:13:02 -05:00
Ryan Houdek b2d3dc8a68 [Android] Allow the user to select multiple browse paths. 2013-05-05 23:37:01 -05:00
Ryan Houdek 87331fcef5 Change Android project name to dolphin emulator 2013-04-24 09:00:14 -05:00
Lioncash 9ee3a30878 Remove something that slipped through the last commit.
Don't even know why that was there.
2013-04-24 09:55:12 -04:00
Lioncash bd284f1468 [Android] WINDOW_SERVICE should be accessed statically.
(it's a static final variable in the Context class, so... yeah).
2013-04-24 09:48:11 -04:00
Ryan Houdek 1b76655312 Missed a few asset copies 2013-04-23 14:27:50 -05:00
Ryan Houdek bd72e13dd4 Generally make the Android UI better. 2013-04-23 14:27:49 -05:00
Ryan Houdek 0973d503ef Fix making the config directory so copying over assets won't fail. 2013-04-20 12:11:58 -05:00
Ryan Houdek b47915d1e4 Enforce landscape view since rotations cause huge issues atm. 2013-04-19 09:44:38 -05:00
Ryan Houdek bf5a046b82 Update the ant files to build the APK from terminal 2013-04-18 23:26:00 -05:00
Ryan Houdek b429cb86aa Update AndroidManifest to v0.2 2013-04-18 22:53:13 -05:00
Lioncash a44fb7bdd0 Android Related - A tiny simplification/readability change for NativeListView.
In this case, contains functions pretty much the same way, just more readable.
2013-04-15 00:52:43 -04:00
Ryan Houdek 44bbb54a62 Add a Androind ControllerInterface class for allowing input in a non-hacky way. Add a default GCPad.ini file so it actually works. 2013-04-14 23:02:53 -05:00
Ryan Houdek bde7ea00ef Removes the Java ButtonManager for one in the C++ source so the OSD class can call in to it each frame for drawing the buttons. Copy our assets to the dolphin-emu directory for now. Remove NativeRenderer, ButtonManager, and Button Java classes since they aren't used anymore. Buttons A, B, and Start all work and are drawn on screen now. Button input on Android is still a bit hacky, needs a proper controller interface still. Android specific button drawing code is still hanging out in SWRenderer.cpp 2013-04-14 20:39:56 -05:00
Ryan Houdek 24347e5176 Get latest android cmake to support NDK 8e 2013-04-13 15:09:05 -05:00
Ryan Houdek 7034c79ab9 Big commit. Fix running the APK, I had missed a view in the manifest. Clean up the Android EGL context creation to fit more in line with how Dolphin works. This breaks input at the moment as well. Change the memarena from 768MB to 64MB to allow 1GB phones to potentially run it. Rename EGL_X11 back to EGL since this merge brings in some of soreau's changes to more easily allow different platforms like Wayland and Android. Not quite all of the code because some needs to be cleaned up still. 2013-03-24 21:06:34 -05:00
Ryan Houdek d11679a06e Android mega commit of trash. 2013-03-19 21:53:09 -05:00