Commit Graph

36814 Commits

Author SHA1 Message Date
OatmealDome bad0283ff7 VKPipeline: Add shader blending support 2022-04-19 10:55:26 -04:00
Admiral H. Curtiss ef760ee012
Common/PointerWrap: Prevent reads/writes past the end of the buffer. 2022-04-18 23:48:00 +02:00
Shawn Hoffman 70507c2237 update to libusb v1.0.26
moves libusb from vendored to submodule
2022-04-17 20:01:19 -07:00
Admiral H. Curtiss 853cf4f818
Common/PointerWrap: Hide internals. 2022-04-18 03:41:14 +02:00
Mai M 3ed9d5a3c7
Merge pull request #10589 from JosJuice/android-more-init-checks
Android: Use AfterDirectoryInitializationRunner more comprehensively
2022-04-17 05:43:06 -04:00
TryTwo cc22f1a558 MemoryWidget add dual views for two separate column types. Force first column to be Hex32. 2022-04-17 00:15:44 -07:00
Pokechu22 f3eff70e2f Implement ImGui window for scissor rectangles
This is mainly for debugging, and is only exposed by manually editing the configuration.
2022-04-16 12:35:00 -07:00
Pokechu22 4d1e1db3c5 Software: Fix scissor rectangle always being block-aligned 2022-04-16 12:35:00 -07:00
Pokechu22 8745d84949 Software: Disable clipping based on xfmem
This fixes https://bugs.dolphin-emu.org/issues/12562, and is also needed for a hardware test of mine.
2022-04-16 12:35:00 -07:00
Pokechu22 925ceab82f Software: Use new scissor logic
Unlike the hardware backends, the software renderer can use multiple scissor rectangles (though this will result in extra rasterization).
2022-04-16 12:34:58 -07:00
Pokechu22 076392a0f6 VideoCommon: Rework scissor handling
This increases accuracy, fixing the white rendering in Major Minor's Majestic March.  However, the hardware backends can only have one viewport and scissor rectangle at a time, while sometimes multiple are needed to accurately emulate what is happening.  If possible, this will need to be fixed later.
2022-04-16 10:26:11 -07:00
Pokechu22 4595b89ad8 VideoCommon: Remove bSupportsOversizedViewports
I think this is a relic of D3D9.  D3D11 and D3D12 seem to work fine without it.  Plus, ViewportCorrectionMatrix just didn't work correctly (at least with the viewports being generated by the new scissor code).
2022-04-16 10:26:11 -07:00
Pokechu22 b85b35d5ea VideoCommon: Create dedicated structs for scissor pos/offset 2022-04-16 10:26:10 -07:00
JosJuice 342af6512c Android: Use AfterDirectoryInitializationRunner more comprehensively
Should fix the crash reported in https://bugs.dolphin-emu.org/issues/12885
2022-04-16 15:04:29 +02:00
Admiral H. Curtiss 0ec3f3a6ae
Merge pull request #10563 from TryTwo/PR_MemoryWidget_Display_Types
Debugger MemoryWidget: More display types, use combo box for options
2022-04-16 14:35:29 +02:00
JosJuice 2ef2d4778d JitArm64: Always lock Q0 in psq_stXX
Q0 is used as a scratch register by EmitBackpatchRoutine.

Fixes a vertex explosion in Spider-Man 2 that was uncovered by 20b2300.
2022-04-16 13:22:36 +02:00
TryTwo a2aecc3794 Debugger MemoryWidget: More display types, use combo box for display options. Add alignment and riw length options. 2022-04-15 22:00:51 -07:00
Admiral H. Curtiss 0a4805c0b9
Merge pull request #10582 from AdmiralCurtiss/fmt-float
Common/StringUtil: Use simpler formatting for floats and doubles.
2022-04-16 03:42:55 +02:00
Scott Mansell c5c4169bc8
Merge pull request #10255 from Pokechu22/sw-zfreeze
Software: Fix zfreeze with CullMode::All
2022-04-15 11:12:49 +12:00
Scott Mansell 36678dca59
Merge pull request #10585 from Pokechu22/apple-m1-unit-tests-f-string
Apple M1: Fix "Building and running unit tests" message
2022-04-15 10:43:59 +12:00
Pokechu22 9994363aa8 Apple M1: Fix "Building and running unit tests" message
For {arch} to be converted, the string needs to be an f-string.
2022-04-14 15:34:52 -07:00
Admiral H. Curtiss 3fdc6cbffe
Merge pull request #10486 from ttttcrngyblflpp/negative-axis-scaling
Make pos/neg analog axes symmetrical
2022-04-13 12:18:41 +02:00
Admiral H. Curtiss 5c687fc2a3
Common/StringUtil: Use simpler formatting for floats and doubles. 2022-04-12 23:35:19 +02:00
JosJuice edbb0f4df7
Merge pull request #10581 from shuffle2/win-pch
windows: buildfix if pch not used
2022-04-12 21:40:31 +02:00
Shawn Hoffman ef8e461ca2 windows: buildfix if pch not used 2022-04-12 12:28:57 -07:00
Admiral H. Curtiss 62cc7cccfa
Merge pull request #10579 from shuffle2/mbedtls-build
cmake: fix build of mbedtls from Externals
2022-04-12 10:35:56 +02:00
Shawn Hoffman 8466d438d3 cmake: fix build of mbedtls from Externals 2022-04-11 03:55:47 -07:00
Admiral H. Curtiss 2f90a2c689
Merge pull request #10574 from EternityShack/master
MemoryWidget: Load Files to Memory
2022-04-11 04:09:02 +02:00
EternityShack c5b0b92513 MemoryWidget: Load Files to Memory 2022-04-10 21:02:33 -05:00
Pokechu22 1f4df1dabf
Merge pull request #10576 from JosJuice/moltenvk-curlies
MoltenVK: Fix pixel shader typo
2022-04-10 12:51:17 -07:00
JosJuice abffa93a72 MoltenVK: Fix pixel shader typo 2022-04-10 20:51:20 +02:00
JosJuice 41a831de28 Translation resources sync with Transifex 2022-04-10 19:44:17 +02:00
Mai M e932a1bfb7
Merge pull request #10571 from AdmiralCurtiss/ffmpeg-custom-pix-fmt
VideoCommon/FrameDump: Allow user to specify a pixel format.
2022-04-09 14:19:39 -04:00
Pokechu22 59f299d5d6 Software: Fix zfreeze with CullMode::All 2022-04-08 20:05:32 -07:00
Pokechu22 164e0f742d Software: Store offset in Slope
This is needed since we need a separate offset for zfreeze to work correctly.  It also makes the code a bit less jank.
2022-04-08 20:05:32 -07:00
Pokechu22 3a742e99bb Software: Remove config to disable ZComploc and ZFreeze
These aren't particularly useful, and make the code a bit more confusing.  If for some reason someone wants to test what happens when these functions are disabled, it's easier to just edit the code that implements them.  They aren't exposed in the UI, so one would need to restart Dolphin to do it anyways.
2022-04-08 20:05:32 -07:00
Pokechu22 d7709d4122
Merge pull request #10398 from Pokechu22/viewport-rounding
Round viewport coordinates when vertex rounding is enabled
2022-04-08 19:17:35 -07:00
Pokechu22 4e9a314776 Round viewport coordinates when vertex rounding is enabled
This should fix https://bugs.dolphin-emu.org/issues/9105
2022-04-08 18:30:59 -07:00
Pokechu22 dbb857b175 VertexShaderManager: Use g_ActiveConfig.UseVertexRounding() 2022-04-08 18:30:59 -07:00
Pokechu22 f6ab317374 Fix typo (GFX_HACK_VERTEX_ROUDING -> GFX_HACK_VERTEX_ROUNDING) 2022-04-08 18:30:59 -07:00
Mai M 91192efe59
Merge pull request #10573 from AdmiralCurtiss/pr10472
DolphinQt/HacksWidget: Re-enable texture accuracy slider if it was disabled because of a custom value.
2022-04-08 21:24:59 -04:00
3t13nn3 5516d468ce
DolphinQt/HacksWidget: Re-enable texture accuracy slider if it was disabled because of a custom value.
Fixes https://bugs.dolphin-emu.org/issues/12771
2022-04-09 03:01:10 +02:00
Mai M f92b7f4c87
Merge pull request #10508 from JosJuice/android-pointer-down
Android: Only use getActionIndex for ACTION_POINTER_DOWN/ACTION_POINTER_UP
2022-04-08 20:53:52 -04:00
Mai M e3106e8cdd
Merge pull request #10503 from JosJuice/android-directoryinitialization-thread
Android: Actually use a thread for DirectoryInitialization
2022-04-08 20:53:25 -04:00
Mai M 417531f469
Merge pull request #10545 from OatmealDome/mbedtls-2.28.0
Externals: Update mbedtls to 2.28.0
2022-04-08 20:52:25 -04:00
Mai M 004e834c14
Merge pull request #10558 from shuffle2/lang
windows: simplify handling of gettext
2022-04-08 20:51:36 -04:00
Mai M d4e4b56047
Merge pull request #10562 from JosJuice/android-double-tap-get
Android: Fix displaying the current value of double tap setting
2022-04-08 20:50:12 -04:00
Mai M dcf27b91ba
Merge pull request #10572 from AdmiralCurtiss/ffmpeg-log-va-list
VideoCommon/FrameDump: Fix log messages with arguments.
2022-04-08 20:47:57 -04:00
Admiral H. Curtiss df214af8a1
VideoCommon/FrameDump: Fix log messages with arguments. 2022-04-09 01:42:02 +02:00
Admiral H. Curtiss 36134abd0e
Common/LogManager: Add generic printf-style log function that takes a va_list instead of va_args. 2022-04-09 01:41:40 +02:00