Commit Graph

39 Commits

Author SHA1 Message Date
Lioncash 899fd55ea8 DolphinWX: Make some general UI functions/vars private 2015-04-27 21:04:05 -04:00
skidau 2c6eaf9c76 Cleaned up the controls lock that is not needed with 780eef68f6 2015-03-12 23:33:30 +11:00
skidau b200e83b02 Fixed the wiimote profiles not taking effect. 2015-03-09 08:32:14 +11:00
skidau 780eef68f6 Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
Lioncash 9a6b6a99e8 DolphinWX: Get rid of unnecessary Destroy calls
Removes the requirement for stack allocated InputConfigDialogs to call Destroy. This shouldn't be necessary for wxDialog derivatives.
This also fixes a leak that would occur every time an InputConfigDialog is opened and closed. wxWindow subclasses (this includes wxDialog) only destroy child windows and sizers (including things in the sizers). So every wxTimer allocation would have resulted in a leak.
2015-02-11 09:38:38 -05:00
skidau 5e645732f2 Merge pull request #1949 from skidau/hotkey-input
Added the ability to map gamepad buttons to hotkeys.
2015-02-04 14:35:03 +11:00
Lioncash cf156d4d37 InputConfigDiag: Fit buttons to their text
Fixes slight sizing issues on high DPI displays.
2015-01-28 13:07:17 -05:00
skidau 61c04de7ee Added the ability to map gamepad buttons to hotkeys. 2015-01-27 12:24:47 +11:00
skidau 6d8ab0c256 Draw buttons in rows of eight in the Controller config. 2015-01-17 11:16:15 +11:00
skidau 5e8ab05cc0 Added GameCube Keyboard support. 2015-01-17 09:36:05 +11:00
Lioncash 10bfbebc78 DolphinWX: Specify wxID_ANY where -1 is used in controls 2014-12-01 23:02:50 -05:00
Lioncash 27540ba3fb InputConfigDiag: Clean up dialog title translation handling 2014-12-01 15:47:38 -05:00
Rachel Bryk e9cb629723 Fix some double->float conversions. 2014-11-11 14:14:22 -05:00
Lioncash 210567a919 DolphinWX: Remove unnecessary forward declarations 2014-11-07 22:16:13 -05:00
Lioncash b7b2074cc2 ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
Initialize now just takes the handle directly. Reinitialize is added because it is much more straightforward in comparison to doing the Shutdown-Initialize manually.
2014-10-15 09:29:25 -04:00
Lioncash e218c38721 DolphinWX: Remove unnecessary unique_ptr get calls in InputConfigDiag 2014-09-07 01:59:56 -04:00
skidau 7863295555 Used a constant for the default high value. 2014-09-07 14:25:06 +10:00
skidau 8abe9622fd Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option.
Each emulated Wiimote can have its speaker routed from left to right via the "Speaker Pan" setting in the emulated wiimote settings dialog.  Use any value from -127 for leftmost to 127 for rightmost with 0 being the centre.

Added code in the InputConfig to use a spin control for non-boolean values.

Defaulted the setting of "Enable Speaker Data" to disabled.
2014-09-07 14:16:20 +10:00
Rohit Nirmal b0060e5184 Controller Interface: Remove "using namespace" in header file. 2014-09-04 23:02:25 -05:00
MikeRavenelle 411c060504 Checkbox for iteration
Added the option to handle whether the user wants to iterate through the
assignment of button mappings or assign them one at a time.

fixed formatting issues and code style.

I excluded this option from the config file. This stopped the check box value and the boolean from becoming offset. Since the option should always start as false.

 This still causes an issue with the Wiimote input, since the class variable that keeps the state will be wiped, but the check box value will stay the same after closing/reopening without closing the entire Wiimote configuration. I am looking for a way to resolve this.

I also reduced wait time to 2.5 seconds vs. the 5  seconds previously. Seemed to be a little long.

These changes apparently did not go through.

This should fix the Wiimote issue.
2014-09-04 19:23:04 -05:00
MikeRavenelle ffa6572116 Auto iterate through configuration inputs
Allows user to map all inputs seamlessly without having to
click on each button.
Also increased button timeout to 5 seconds from 1.5 due to pita.

Motion controls are not included since they will be special cases.
2014-09-04 19:05:52 -05:00
Lioncash 1a3ebbb831 InputCommon: Rename class InputPlugin to InputConfig 2014-08-31 00:59:06 -04:00
Shawn Hoffman d9fcc855a7 msvc: resolve all warnings in DolphinWX.
Also, bring WiiSaveCrypted closer to modern dolphin coding style.
2014-08-19 22:33:48 -07:00
Ryan Houdek 9afc16961f Fix the Not button showing up in the advanced control dialog.
The Not button isn't supposed to show up on outputs to controllers.
When we generate the button it still shows up if it isn't added to the sizer since the parent window still owns it.

Fixes this issue report https://forums.dolphin-emu.org/Thread-linux-ui-bug-in-gc-pad-configuration-menu?pid=335269#pid335269
2014-08-15 20:09:35 -05:00
Lioncash 0ed29e1fac DolphinWX: Use a regular wxMessageBox instead of a PanicAlert for non-panic errors. 2014-08-02 13:49:51 -04:00
Jasper St. Pierre 0d49bf65a7 ControllerEmu: Virtualize settings
This will allow us to move Background Input to a global setting rather
than a local setting.
2014-07-11 13:32:58 -04:00
Jasper St. Pierre e20a0265de Remove UDPWiimote feature
It substantially complicates the code and doesn't really provide any
functionality. According to the forums, the Android app is out of date
and has been broken for quite a while.

If we want to add this back, I'd write an app that speaks a more native
Wiimote protocol, and we can hook that up to the backend quite easily.
It could even be over our NetPlay protocol!
2014-07-11 13:32:56 -04:00
Jordan Woyak 7ecc32f87f Fix InputConfigDiag crash on Windows. (GCode issue 7384) 2014-06-19 19:58:55 -05:00
Lioncash e1359382be Kill off _T and wxT macros
Minor other alterations that relate to above as well.

Also added the PanicAlertT version of alerts for some error messages that
use PanicAlert. We want the user to actually understand why the error
occurred.
2014-05-17 16:25:51 -04:00
Lioncash 90df5efd01 Get rid of old wx event type usages. Use recommended replacements 2014-05-17 13:17:43 -04:00
Lioncash a82675b7d5 Kill off some usages of c_str.
Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
2014-03-14 13:51:23 -04:00
Tillmann Karras d802d39281 clang-modernize -use-nullptr
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
Lioncash b2d47401b2 Remove some superfluous arguments from some wx control creations
wx has these as default parameters.
2014-03-05 23:02:34 -05:00
Pierre Bourdon f344a43657 Make DolphinWX/ mostly IWYU clean. 2014-02-23 00:27:27 +01:00
Lioncash 2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Lioncash 3fd87a7636 Second and final pass of clearing out tabs. 2014-02-17 02:19:41 -05:00
Lioncash c31a623780 Clean up InputConfigDiag.cpp.
Changes a bunch of for+iterator loops into foreach loops.
2014-02-01 19:02:32 -05:00
Lioncash 557015626a Introduce the usage of unique_ptr into the InputCommon ControlEmu.h class. Allows for the automatic handling of resource deallocation. 2014-02-01 17:20:35 -05:00
Jasper St. Pierre 34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00