Commit Graph

2798 Commits

Author SHA1 Message Date
Lioncash 2548ccda8e
Common/CMakeLists: Migrate off add_dolphin_library
Continues the migration work that was started in 3a4c3bbe01
2018-03-23 19:08:30 -04:00
Lioncash b11c237c43
Arm64Emitter: Remove unnecessary V8_UINT64_C preprocessor macro
UINT64_C is provided via <cstdint>, so we can just use that instead.
2018-03-23 13:31:48 -04:00
Lioncash 03671a5534
Arm64Emitter: Remove duplicate IsPowerOf2 function
We can just use the generified version in MathUtil.
2018-03-23 13:31:44 -04:00
Lioncash 79f40fb8d7
MathUtil: Generify IsPow2
This will allow it to also be used in the AArch64 emitter.
2018-03-23 09:50:49 -04:00
Pierre Bourdon 9628333b86 AutoUpdater: support optionally restarting Dolphin after update 2018-03-23 11:10:25 +01:00
Léo Lam 5e76f3a6d4
Merge pull request #6488 from aldelaro5/symbols-log
LOG: Add a log type for Symbols
2018-03-22 22:06:04 +01:00
aldelaro5 c54e56793a
Add a log type for Symbols and move symbols related logs to it
This fix the awkwardness of having the symbols detection, parsing and loading related logs be in OS HLE while they don't have anything to do with that.
2018-03-22 14:57:28 -04:00
Pierre Bourdon fe600ab0ed
Merge pull request #6146 from HannesMann/qos-support
Netplay: Add Quality of Service (QoS) support
2018-03-21 02:46:46 +01:00
Anthony ad8c31699f
Merge pull request #6463 from delroth/auto-update
Initial implementation of the Dolphin auto-updater for Windows
2018-03-20 11:28:26 -07:00
Pierre Bourdon bc9deb7be3 HttpRequest: make curl initialization thread-safe 2018-03-20 00:36:43 +01:00
Pierre Bourdon 5498f9b7ef make_scmrev.h.js: set default auto-update track from environment 2018-03-19 00:11:55 +01:00
Lioncash 975ba4abf0 x64Emitter: Make FloatOp and NormalOp enum classes
Reduces the amount of identifiers placed in the Gen namespace internally.
2018-03-18 18:04:54 -04:00
Lioncash c22a6f4551 x64Emitter: Move FloatOp and NormalOp enums to the cpp file
These are only used internally. This also allows us to eliminate some
symbols that get dumped into the exposed Gen namespace.

By extension this also hides the Write[X] functions from OpArg's public
interface. This is only used internally by XEmitter, so they shouldn't
be usable by anything else.
2018-03-18 18:04:48 -04:00
Lioncash 7926a0c814 Use __func__ instead of __FUNCTION__ where applicable
This replaces usages of the non-standard __FUNCTION__ macro with the standard
mandated __func__ identifier.

__FUNCTION__ is a preprocessor definition that is provided as an
extension by compilers. This was the only convenient option to rely on
pre-C++11. However, C++11 and greater mandate the predefined identifier
__func__, which lets us accomplish the same thing.

The difference between the two, however, is that __func__ isn't a
preprocessor macro, it's an actual identifier that exists at function
scope. The C++17 draft standard (N4659) at section [dcl.fct.def.general]
paragraph 8 states:

"
The function-local predefined variable __func__ is defined as if a
definition of the form

static const char __func__[] = "function-name ";

had been provided, where function-name is an implementation-defined
string. It is unspecified whether such
a variable has an address distinct from that of any other object in the
program.
"

Thankfully, we don't do any macro or string concatenation with __FUNCTION__
that can't be modified to use __func__.
2018-03-16 13:41:53 -04:00
Lioncash 75f5fcdfee Assert: Remove unused parameter from DEBUG_ASSERT
This brings the macro in line with the regular ASSERT macro, which only has one
macro parameter.
2018-03-16 13:01:11 -04:00
Lioncash f44e2dc425 Assert: Wrap assertion macro bodies in do {} while (0)
Enforces the termination of the macro with a semicolon. Aside from that
requirement, behavior remains the same.
2018-03-16 12:35:23 -04:00
Lioncash 50a476c371 Assert: Uppercase assertion macros
Macros should be all upper-cased. This is also kind of a wart that's
been sticking out for quite a while now (we avoid prefixing
underscores).
2018-03-14 22:03:12 -04:00
Pierre Bourdon d72947d638
Merge pull request #6427 from JosJuice/thousandseparate-encoding
StringUtil: Fix Windows encoding in ThousandSeparate
2018-03-10 13:16:00 +01:00
JosJuice 34be8488a5 StringUtil: Fix Windows encoding in ThousandSeparate
Some locales use non-breaking spaces as separators, so getting the
encoding right is important. If DolphinWX gets a string that isn't
valid UTF-8, it flat out won't display the string.
2018-03-10 12:13:30 +01:00
Stenzek 93ab50c555 OGL: Move primitive restart enable logic to GLUtil 2018-03-10 16:11:20 +10:00
Stenzek 51a586d11a GLUtil: Encapsulate functions in a namespace 2018-03-10 16:11:19 +10:00
Hannes Mann 41682a07cb Add Quality of Service (QoS) support 2018-03-09 00:11:18 +01:00
Pierre Bourdon 9e0739f5e5 traversal: add systemd watchdog support 2018-03-08 06:10:17 +00:00
hubslave 4ae48e10e5
Include <endian.h> for byte swap macros on OpenBSD
There is code below that assumes the presence of those macros (by #undef'ing them), but none of the included headers provided them.

This fixes a build failure on OpenBSD where the undef'd macros _do_ get picked up later on in a compilation unit (through which include, I don't know), and thus shadow the Common::swap* functions.
2018-02-26 00:07:05 +02:00
Stenzek aaea515d71 GLUtil: Drop now-unused attributeless VAO helpers 2018-02-22 19:09:28 +10:00
degasus a5a0599145 CustomTexture: Drop old texture format. 2018-01-20 17:08:47 +01:00
34will 86a787bdf9 Modified StringUtil to change UTF16ToUTF8 to use a wstring_convert and codecvt_utf8<wchar_t> to convert a UTF16 wstring to a UTF8 string. 2018-01-11 21:49:25 +00:00
34will a949e98d9b Modified UTF16BEUTF8 to just convert the UTF-16 C-string into a std::u16string, and pass it into CodeToUTF8 with the 'from' parameter being "UTF-16BE", rather than manually performing the big endian to little endian encoding. 2018-01-11 19:51:19 +00:00
34will ba111959fa Modified StringUtil to use a u16string instead of a wstring in the non-win32 UTF16BEToUTR8 method. 2018-01-11 02:45:27 +00:00
Vlad Firoiu 45ac9b678d Require WINDOW_BIT if we have a window handle. 2017-12-29 23:20:16 -05:00
Vlad Firoiu eb59267196 Surfaceless egl rendering. 2017-12-29 19:35:43 -05:00
JosJuice b3b7aef09a Android: Extract Sys to a different folder than the User folder 2017-12-26 09:53:32 +01:00
JosJuice d1c1793a34 Don't expose SYSDATA_DIR in a header 2017-12-24 17:13:04 +01:00
Markus Wick 0bf24f549a
Merge pull request #6190 from JosJuice/is-trivially-copyable-vs
Remove IsTriviallyCopyable hack for VS
2017-12-19 11:15:58 +01:00
JosJuice bd5da5cfd6 Handle both the XSI and GNU versions of strerror_r
Trying to force the XSI version by undefining _GNU_SOURCE can lead
to compilation errors on some systems because of headers expecting
that _GNU_SOURCE is defined.

This commit uses define checks to detect which version we have.
I tried making an overloaded function (int and const char*) instead,
but that led to a warning about one of the variants being unused.
2017-12-18 22:09:02 +01:00
Jonathan Hamilton 8ae76a6680 Fix arm64 MOVI2R for addresses between 2gb and 4gb offset from PC
The PC offset ADRP() path takes a s32 value, but the input offset was
being tested as abs(ptr) < 0xFFFFFFFF. This caused values between
0x80000000 and 0xFFFFFFFF to incorrectly use this path, despite the
offsets not being representable in an s32.

This caused a crash in the VertexLoader on android 8.1 immediate in wind
waker (and possibly all other apps on android 8.1) as the jit and data
sections happened to be loaded 4gb apart in virtual memory, causing some
pointers to hit this
2017-12-09 13:21:58 -08:00
Leo Lam 1a9d6b99e9
Merge pull request #6237 from lioncash/gekko-disasm
GekkoDisassembler: Correct disassembly of fabs, fnabs, and fneg
2017-12-08 22:50:40 +01:00
Pierre Bourdon 8a830074b6
Merge pull request #6220 from leoetlino/utf8
WX: Fix argument parsing
2017-12-07 15:16:39 +01:00
JosJuice 9d8a82e1d9 Don't use wrong encoding for paths when opening streams on Windows 2017-12-05 21:23:35 +01:00
Lioncash de82330a74 GekkoDisassembler: Correct disassembly of fabs, fnabs, and fneg
These three instructions use the B field (bits 16-20 of the opcode)
to determine what the operand register is. However, the code was
using the path that uses the C field (bits 21-25).

This amends the code to use the B field (and also fixes the 64-bit PPC
opcodes, because why not?).

Fixes issue 10683.
2017-12-04 00:02:35 -05:00
Léo Lam 05c8d229af Config: Handle unknown system strings better
Currently, a simple typo in the system name will trigger an assert
message that complains about a "programming error". This is not
user friendly and misleading.

So this changes GetSystemFromName to return an std::optional, which
allows for callers to check whether the system exists and handle
failures better.
2017-11-26 18:24:01 +01:00
Stenzek f43d85921d VideoBackends: Add AbstractStagingTexture class
Can be used for asynchronous readback or upload of textures.
2017-11-22 18:47:04 +10:00
JosJuice b8c83dd5f3
Merge pull request #5973 from ligfx/renamefifoqueue
Rename Common::FifoQueue to Common::SPSCQueue
2017-11-19 13:51:22 +01:00
MerryMage 37419b9a57 Config/Layer: Allow all keys of a section to be iterated over 2017-11-15 18:04:40 +00:00
MerryMage 4c24629b95 Config: Flatten structures
Originally, Layer contained a std::map of Sections, which containted a std::map
containing the (key, value) pairs. Here we flattern this structure so that only
one std::map is required, reducing the number of indirections required and
vastly simplifying the code.
2017-11-15 18:04:40 +00:00
MerryMage e331a76176 ConfigInfo: Switch to doing case-insensitive comparison 2017-11-15 18:04:40 +00:00
MerryMage ec7b84c5f2 Config: Extract ConfigInfo into own header 2017-11-15 18:04:40 +00:00
MerryMage c8f970e2b0 Config: Remove recursive layer 2017-11-15 18:04:40 +00:00
JosJuice 72b7b96571 Remove IsTriviallyCopyable hack for VS 2017-11-13 19:51:16 +01:00
JosJuice 983b986303 Don't delete BitField copy assignment operator on VS 2017-11-13 19:51:11 +01:00
JosJuice 2c10ba9be1 Simplify StringUtil::UTF16ToUTF8 2017-11-11 20:30:06 +01:00
JosJuice 65c1df094f Remove unneeded check in StringUtil::UTF16ToUTF8
No code is relying on this unexplained null byte check, since
the only code that calls UTF16ToUTF8 on non-Windows systems
is UTF16BEToUTF8, which explicitly strips null bytes.
2017-11-11 20:30:06 +01:00
Greg Wicks c2dcb97d06 Android: Fix NDK r16b2 build 2017-11-07 11:02:27 -05:00
JosJuice 6902bbb696 When NAND is damaged, show title names from save files
The earlier code always tried to use TitleDatabase for getting
title names, but that didn't work for disc-based games, because
there was no way to get the maker ID.
2017-11-03 23:17:36 +01:00
JosJuice 5a6d90900e Add WiiSaveBanner class
This class is similar to the BannerLoaderWii class that was
removed in ee694e32.
2017-11-03 23:00:43 +01:00
Léo Lam 28d648b802 MemArena: Use names that are based on the PID
Fixes a regression which broke running several Dolphin instances at the
same time on Windows. Thanks to exjam for spotting the issue
pretty much immediately. Sorry about that!

Also changes the file names to be more consistent on all platforms.
2017-10-11 17:40:05 +02:00
Dane Z. Bush 4dfe6c0875 MemArena: Name shared memory handle
Assign a name to the CreateFileMapping handle on Win32 so third party
applications can read from Dolphin's memory and integrate with the
current emulation.

Built and tested, multiple sessions are still possible without
collisions.
2017-10-11 16:35:32 +02:00
Sepalani f65dcdcdca DebugInterface: Rename InsertBLR to Patch 2017-10-05 20:22:16 +02:00
Pierre Bourdon 43f067c6e1 StringUtil: support TryParse(u16*) 2017-09-18 05:04:11 +02:00
JosJuice 38304da947 DiscIO: Use Common::Lazy for loading filesystems
This simplifies FileMonitor a lot and also lets us
clean up FilesystemPanel.
2017-09-15 18:57:05 +02:00
Stenzek 4d36f0cc87 Bitfield: Cast value to storage type in assignment operator
This allows us to use enum classes in bitfields.
2017-09-11 19:40:25 +10:00
Léo Lam 8cd8e9d905 JIT: Don't always look up symbols for blocks
With tons of symbols, this results in noticeable stuttering, so
skip lookups if the perf dir option isn't set anyway.
2017-09-10 11:42:12 +02:00
Lioncash 696e1b40b5 Common: Move version strings to their own header
Ideally Common.h wouldn't be a header in the Common library, and instead be renamed to something else, like PlatformCompatibility.h or something, but even then, there's still some things in the header that don't really fall under that label

This moves the version strings out to their own version header that doesn't dump a bunch of other unrelated things into scope, like what Common.h was doing.

This also places them into the Common namespace, as opposed to letting them sit in the global namespace.
2017-09-09 19:28:10 -04:00
degasus 304e601ad3 JitArm64: Reimplement aarch64 cycle counters.
CNTVCT_EL0 is force-enabled on all linux plattforms.
Windows is untested, but as this is the best way to get *any* low
overhead performance counters, they likely use it as well.
2017-09-02 13:24:37 +02:00
JosJuice 87d982982d Fix regression in File::CopyDir
This apparently fixes https://bugs.dolphin-emu.org/issues/10499 somehow.

The first changed line of this commit is just for performance - the
second changed line is where the difference in behavior is.
2017-08-25 19:14:14 +02:00
Michael M b58f8d19ab Rename Common::FifoQueue to Common::SPSCQueue
Since all queues are FIFO data structures, the name wasn't informative
as to why you'd use it over a normal queue. I originally thought it had
something to do with the hardware graphics FIFO.

This renames it using the common acronym SPSC, which stands for
single-producer single-consumer, and is most commonly used to talk about
lock-free data structures, both of which this is.
2017-08-23 17:00:52 -07:00
Anthony 935c1da357 Merge pull request #5951 from ligfx/gametrackerworkqueuethread
GameTracker: use new Common::WorkQueueThread instead of signals/slots
2017-08-23 08:02:36 -07:00
Pierre Bourdon a641609857 WFSI: Implement patch install finalization. 2017-08-22 23:41:37 +02:00
Leo Lam 6e1cdfadc9 Merge pull request #5955 from leoetlino/copy
FileUtil: Simplify File::Copy on non-Windows platforms
2017-08-22 21:29:46 +02:00
Markus Wick 3094d6531d Merge pull request #5962 from degasus/arm-fixes
JitArm64: Fix rlwinmx.
2017-08-22 20:27:45 +02:00
JosJuice 09f3f9b41a Remove NonCopyable
The class NonCopyable is, like the name says, supposed to disallow
copying. But should it allow moving?

For a long time, NonCopyable used to not allow moving. (It declared
a deleted copy constructor and assigment operator without declaring
a move constructor and assignment operator, making the compiler
implicitly delete the move constructor and assignment operator.)
That's fine if the classes that inherit from NonCopyable don't need
to be movable or if writing the move constructor and assignment
operator by hand is fine, but that's not the case for all classes,
as I discovered when I was working on the DirectoryBlob PR.

Because of that, I decided to make NonCopyable movable in c7602cc,
allowing me to use NonCopyable in DirectoryBlob.h. That was however
an unfortunate decision, because some of the classes that inherit
from NonCopyable have incorrect behavior when moved by default-
generated move constructors and assignment operators, and do not
explicitly delete the move constructors and assignment operators,
relying on NonCopyable being non-movable.

So what can we do about this? There are four solutions that I can
think of:

1. Make NonCopyable non-movable and tell DirectoryBlob to suck it.

2. Keep allowing moving NonCopyable, and expect that classes that
   don't support moving will delete the move constructor and
   assignment operator manually. Not only is this inconsistent
   (having classes disallow copying one way and disallow moving
   another way), but deleting the move constructor and assignment
   operator manually is too easy to forget compared to how tricky
   the resulting problems are.

3. Have one "MovableNonCopyable" and one "NonMovableNonCopyable".
   It works, but it feels rather silly...

4. Don't have a NonCopyable class at all. Considering that deleting
   the copy constructor and assignment operator only takes two lines
   of code, I don't see much of a reason to keep NonCopyable. I
   suppose that there was more of a point in having NonCopyable back
   in the pre-C++11 days, when it wasn't possible to use "= delete".

I decided to go with the fourth one (like the commit title says).
The implementation of the commit is fairly straight-forward, though
I would like to point out that I skipped adding "= delete" lines
for classes whose only reason for being uncopyable is that they
contain uncopyable classes like File::IOFile and std::unique_ptr,
because the compiler makes such classes uncopyable automatically.
2017-08-22 16:40:34 +02:00
degasus b00c60618b JitArm64: Fix rlwinmx.
Seems like I was wrong that ANDI2R doesn't require a temporary register here.
There is *one* case when the mask won't fit in the ARM AND instruction:
mask = 0xFFFFFFFF
But let's just use MOV instead of AND here for this case...
2017-08-22 08:47:43 +02:00
Léo Lam 6f923ffae4 FileUtil: Simplify File::Copy on non-Windows platforms
The old way of doing it is error prone and unnecessarily complex.
2017-08-21 18:31:46 +02:00
Pierre Bourdon 873521ce0b Revert "Try to fix File::Copy with non-1024-byte aligned sizes" 2017-08-21 18:29:58 +02:00
Markus Wick 8280d15357 Merge pull request #5939 from JonnyH/WIP/broken-fstream-copy
Try to fix File::Copy with non-1024-byte aligned sizes
2017-08-21 17:01:16 +02:00
Lioncash 7a5577498b CommonTypes: Qualify standard integral types in typedefs with std::
Given a relatively recent proposal (P0657R0), which calls for deprecation of putting stuff into the global namespace when using C++ headers, this just futureproofs our code a little more.

Technically this is what we should have been doing initially, since an
implementation is allowed to not provide these types in the global
namespace and still be compliant.
2017-08-20 19:34:52 -04:00
Leo Lam 08004d409e Merge pull request #5937 from ligfx/miniupnpccmake
CMake: use miniupnpc target instead of global vars
2017-08-20 23:44:06 +02:00
Michael M 8c13e0230c GameTracker: use WorkQueueThread 2017-08-20 14:40:56 -07:00
Michael M de9378bf63 Common: add WorkQueueThread 2017-08-20 14:40:56 -07:00
Sepalani 4e5fe6366a CommonFuncs: LastStrerrorString added 2017-08-18 20:08:50 +01:00
Jonathan Hamilton 643b3ba9f8 Try to fix File::Copy with non-1024-byte aligned sizes
ifstream::read() sets the failbit if trying to read over the end, which
means that (!input) would be hit for the 'last' block if it wasn't
exactly BSIZE (1024) bytes.
2017-08-17 14:08:56 -07:00
Michael M fc306faad8 CMake: use miniupnpc target instead of global vars 2017-08-17 13:15:02 -07:00
Léo Lam 4b4e488189 WFS: Use a separate log type for WFS related logs
Makes it easier to turn off general IOS messages that can be
distracting (e.g. /dev/net/ssl being opened hundreds of time...)
without losing the ability to view WFS messages.
2017-08-16 22:27:29 +02:00
Leo Lam a53b01360c Merge pull request #5898 from ligfx/extractupnp
Common: extract UPnP namespace from NetPlayServer
2017-08-17 03:11:41 +08:00
Leo Lam 70931f460d Merge pull request #5929 from JonnyH/PR/fix-oprofile-build-linked-as-needed
Fix OPROFILE linux build with -Wl,--as-needed
2017-08-17 03:06:59 +08:00
Sepalani 93b5a5369b SymbolDB: Blank stripped symbol name fixed 2017-08-16 04:07:19 +01:00
Pierre Bourdon 9b79e0ac72 Merge pull request #5930 from delroth/wfs
Fix Dragon Quest X offline mode on Dolphin
2017-08-15 22:40:56 +02:00
Pierre Bourdon f810f1edb2 WFS/NAND: Better handle GID. 2017-08-15 22:29:10 +02:00
Jonathan Hamilton 2a66b88d01 Fix OPROFILE linux build with -Wl,--as-needed
The opagent library was (incorrectly) marked as a dependency for "Core"
instead of "Common".

When linked with --as-needed, any symbols the linker can tell are not
used are discarded. As the link is done in command-line order, and the
Core library (and dependencies) are processed before Common, it would
link in Core, then opagent, but as at that point no opagent symbols are
used the whole opagent library would be discarded.

Moving the opagent library to be a dependency of Common fixes this, as
after the Common library is linked, there *are* opagent symbols used.
2017-08-14 14:38:44 -07:00
Michael M 1ade08c607 Fix two small lint errors 2017-08-13 19:06:10 -07:00
Michael M 8702ffccc3 UPnP: use value-initialization instead of std::memset 2017-08-13 18:50:53 -07:00
Michael M 0e51082bbb UPnP: move variable declaration to where it's used 2017-08-13 18:50:52 -07:00
Michael M 7ce9f1f984 UPnP: remove unneeded vector in InitUPnP() 2017-08-13 18:50:52 -07:00
Michael M a09f8744b9 UPnP: cleanup variable name desc_xml 2017-08-13 18:50:52 -07:00
Michael M ff1d1a7a4d UPnP: use std::to_string 2017-08-13 18:50:52 -07:00
Michael M 862e0bec79 UPnP: cleanup function names 2017-08-13 18:50:52 -07:00
Michael M 281f90efc3 UPnP: coalesce s_our_ip and cIP 2017-08-13 18:50:51 -07:00
Michael M 106ae9636e UPnP: cleanup variable names 2017-08-13 18:50:51 -07:00
Michael M 3386543a9c Common: extract UPnP namespace from NetPlayServer 2017-08-13 18:50:51 -07:00
Michael M 9afb2ff40e Common/CMakeLists: sort source files 2017-08-13 18:50:51 -07:00