Commit Graph

32743 Commits

Author SHA1 Message Date
JosJuice 15d9fab0bb Common: Rename UTF16ToUTF8
This function does *not* always convert from UTF-16. It converts
from UTF-16 on Windows and UTF-32 on other operating systems.

Also renaming UTF8ToUTF16 for consistency, even though it
technically doesn't have the same problem since it only was
implemented on Windows.
2020-07-08 14:51:35 +02:00
LC 87287181dd
Merge pull request #8907 from JosJuice/android-overlay-stick-gate
Android: Use octagonal stick gate in overlay
2020-07-08 08:50:47 -04:00
LC a5166be995
Merge pull request #8896 from JosJuice/android-game-details-scroll
Android: Wrap game details dialog in ScrollView
2020-07-08 08:48:42 -04:00
LC 5a696f4934
Merge pull request #8906 from JosJuice/android-button-id-typo
Android: Fix button ID typo
2020-07-08 08:47:33 -04:00
LC 4c50eadf34
Merge pull request #8908 from jordan-woyak/wiimote-battery-hax
WiimoteCommon: Tweak battery level math.
2020-07-08 08:46:58 -04:00
LC b9ae7c350e
Merge pull request #8926 from JosJuice/sysconf-sound
DolphinQt: Expose SYSCONF sound setting
2020-07-08 08:41:23 -04:00
LC 0bff77d9e4
Merge pull request #8925 from JosJuice/tas-turbo-interval
DolphinQt: Allow customizing TAS input turbo interval
2020-07-08 08:40:46 -04:00
LC 25118e2acc
Merge pull request #8928 from Ebola16/ADSL
Android: Update "Speed Limit" for "Unlimited" value
2020-07-08 08:39:44 -04:00
LC a1195fbf91
Merge pull request #8933 from jordan-woyak/gcadapter-nyko
InputCommon/GCAdapter: Fix offbrand "GCAdapters".
2020-07-08 08:38:52 -04:00
LC cd51552fe4
Merge pull request #8939 from JosJuice/oops
Android: Convert some files to LF
2020-07-08 08:35:09 -04:00
LC 46fd6b3924
Merge pull request #8942 from JosJuice/reword-forced-msaa
Reword "Please avoid forcing Dolphin to use MSAA by the driver" message
2020-07-08 08:30:17 -04:00
JosJuice 6f298378a1 Reword "Please avoid forcing Dolphin to use MSAA by the driver" message
Some users who get this error don't seem to gain much understanding
of how to resolve the problem from reading the error message.
2020-07-08 11:34:36 +02:00
Jordan Woyak f2fd5c7f90 InputCommon/GCAdapter: Fix offbrand "GCAdapters" with a libusb_control_transfer call. 2020-07-07 14:45:19 -05:00
JosJuice c89828b22e Android: Convert some files to LF
I wonder why lint didn't catch this...
2020-07-06 17:04:58 +02:00
Tilka 0dbe8fb2ea
Merge pull request #8934 from JosJuice/zstd-recommended
DolphinQt: Mark Zstandard as recommended for RVZ
2020-07-05 12:09:29 +01:00
JosJuice 7a45ca0334 DolphinQt: Mark Zstandard as recommended for RVZ 2020-07-05 12:52:59 +02:00
Tilka 23ecda7ed0
Merge pull request #8931 from JosJuice/use-isdateldisc
DiscIO: Use Volume::IsDatelDisc in VolumeVerifier
2020-07-05 10:37:11 +01:00
JosJuice 74f74ac928 DiscIO: Use Volume::IsDatelDisc in VolumeVerifier
I forgot to do this in the PR where I added Volume::IsDatelDisc.
2020-07-04 20:24:26 +02:00
Tilka 4f98653ec6
Merge pull request #8930 from JosJuice/datel-scrub-ignored
DolphinQt: Fix scrubbing not being disabled for Datel discs
2020-07-04 14:49:34 +01:00
Tilka c5a3882617
Merge pull request #8929 from JosJuice/datel-covers
DiscIO: Fix downloading covers for non-GNHE5d Datel discs
2020-07-04 14:07:46 +01:00
JosJuice 5360ec80c8 DolphinQt: Fix scrubbing not being disabled for Datel discs
The code for disabling scrubbing for RVZ was overriding the code
for disabling scrubbing for Datel discs.
2020-07-04 15:06:05 +02:00
JosJuice fb922781e7 RedumpVerifier: Treat Datel game IDs as empty
Replacement for the reverted commit
f9705fd117.
2020-07-04 15:00:02 +02:00
JosJuice f24566bf39 DiscIO: Add Volume::IsDatelDisc 2020-07-04 14:51:13 +02:00
JosJuice f9aaf8b971 Revert "Return nothing from VolumeWii::GetGameTDBID if Datel"
This reverts commit f9705fd117.
GameTDB.com has covers for non-GNHE5d Datel discs.
2020-07-04 14:45:15 +02:00
Ryan Meredith 9438b3cab2 Android: Update "Speed Limit" for "Unlimited" value 2020-07-04 03:26:44 -04:00
Connor McLaughlin 9c12a843f8
Merge pull request #8884 from iwubcode/freelook_performance_fix
VertexShaderManager: Only look for freelook config changes if we're using freelook
2020-07-04 14:19:59 +10:00
JosJuice e1e57fc359 DolphinQt: Expose SYSCONF sound setting 2020-07-02 22:25:41 +02:00
iwubcode 0441d6aa5e VertexShaderManager: Avoid accessing freelook control type configuration each call which caused a performance hit, move check to RenderBase where it is checked when config changes 2020-07-02 12:55:08 -05:00
JosJuice 1c4088e203 DolphinQt: Allow customizing TAS input turbo interval
As a side effect of 9c5c3c0, Dolphin's frame counter was changed
to run at 60/50 Hz even if the game is running at a lower framerate
such as 30 fps. Since the TAS input turbo button functionality
toggled the state of a button every other frame as reported by
the frame counter, this change made the turbo button functionality
not work with 30/25 fps games.

I believe it would be hard to change the frame counter back to
how it used to work without undermining the point of 9c5c3c0,
and I'm not sure if doing so would be desireable or not anyway,
so what I'm doing instead is letting the user determine how long
turbo button presses should last. This lets users avoid the 30/25
fps game problem while also granting additional flexibility.
Perhaps there is some game where it is useful to mash at a speed
which is slower than frame perfect.
2020-07-02 16:58:29 +02:00
Filoppi 4b5ca9923c Fixes the timer returning 1 when it should return 0. The case mentioned by the comment does not exist anymore.
Also added a IsRunning function as it was impossible to know whether it had been started or not (I will use it in later PRs but it should be there anyway)
2020-07-01 22:29:30 +03:00
JosJuice 38b36536b2
Merge pull request #8919 from MerryMage/fma
JitArm64_Paired: Fix ps_msub when d == b
2020-07-01 21:22:35 +02:00
MerryMage a10447eae2 JitArm64_Paired: Fix ps_msub when d == b 2020-07-01 20:11:54 +01:00
Markus Wick 2147707641
Merge pull request #8870 from Tilka/arm_fma
JitArm64: no intermediate rounding for FMA
2020-07-01 18:13:09 +02:00
Tillmann Karras a04ac23794 JitArm64: no intermediate rounding for paired FMA 2020-07-01 00:24:08 +01:00
Tillmann Karras 2a46c1f86f JitArm64: annotate intentional fallthrough 2020-07-01 00:10:15 +01:00
JosJuice 458ef11ad6 Translation resources sync with Transifex 2020-06-30 21:11:21 +02:00
LC 4ff560a6e4
Merge pull request #8913 from JosJuice/msvc-preprocessor
Support the new MSVC preprocessor
2020-06-30 04:34:10 -04:00
Markus Wick 5792881eeb
Merge pull request #8912 from JosJuice/fix-profiler
VideoCommon: Show profiler output again
2020-06-29 14:01:57 +02:00
JosJuice 293745afce Support the new MSVC preprocessor
Intends to fix https://bugs.dolphin-emu.org/issues/12170.
2020-06-29 13:50:59 +02:00
JosJuice 81d399a4f2 VideoCommon: Show profiler output again
This profiler was added in 94d9d13, but must've broken at some point.
2020-06-29 11:59:47 +02:00
Markus Wick 4095fb6c20
Merge pull request #8911 from OatmealDome/arm64-fastmem-off
JitArm64: Don't assume fastmem arena is available
2020-06-29 09:20:19 +02:00
OatmealDome 089ffb9ef4 JitArm64: Don't assume fastmem arena is available 2020-06-29 00:42:56 -04:00
Jordan Woyak d382c6bab9 WiimoteCommon: Tweak battery level math. 2020-06-28 19:40:26 -05:00
JosJuice f8e0ececb9 Android: Don't use square stick calibration
This essentially reverts d9c78d5. Thanks to the previous commit,
the touch controls issue which was fixed by d9c78d5 is still fixed.
The behavior for gamepads is reverted, bringing back the ability
to run diagonally in games that had trouble with it after d9c78d5.
2020-06-29 01:20:02 +02:00
JosJuice db75509ec5 Android: Enfore correct stick gate in overlay
Currently, the touch controller overlay uses a square gate for
sticks. This commit changes that so that it instead uses the
stick gate configured in the INI, which ensures that the values
sent to the core are appropriately scaled regardless of what
is configured in the INI and makes the overlay look nicer
if the INI is set to a stick gate that matches the graphics.
2020-06-29 01:20:02 +02:00
JosJuice e044db6da6 Android: Fix button ID typo
Probably didn't actually break anything in practice due to
how the code for sticks works, but still.
2020-06-28 22:12:35 +02:00
JMC47 961f937010
Merge pull request #8853 from CrunchBite/feature-xlink-kai-bba
Feature XLink Kai BBA
2020-06-27 23:32:49 -04:00
JMC47 ef464effaf
Merge pull request #8904 from AdmiralCurtiss/freelookcamera-savestate-fix
FreeLookCamera: Fix savestate branch inconsistency.
2020-06-27 20:42:23 -04:00
Admiral H. Curtiss 27e49c00b3 FreeLookCamera: Fix savestate branch inconsistency.
Fixes https://bugs.dolphin-emu.org/issues/12168
2020-06-28 02:31:37 +02:00
Tilka 2e8d1dd1db
Merge pull request #8889 from JosJuice/movie-frame-update-frequency
Core: Call Movie::FrameUpdate per field, not per line
2020-06-27 18:10:08 +01:00