degasus
e150d307a6
ogl: use ARB_texture_multisample for msaa
2014-05-19 09:21:44 +02:00
degasus
fab78c2dff
ogl: add ARB_texture_multisample
2014-05-19 09:21:44 +02:00
degasus
775858b6bc
ogl: drop NV_framebuffer_multisample_coverage
2014-05-19 09:21:44 +02:00
degasus
afea848e3b
ogl: drop csaa support
2014-05-19 09:21:44 +02:00
Pierre Bourdon
3161cdfa8e
Merge pull request #380 from delroth/faster-mmiointerface
...
MMIO: Lazy-initialize read/write handlers since most are not actually used
2014-05-18 18:26:18 +02:00
Pierre Bourdon
826a9e0152
MMIO: Lazy-initialize read/write handlers since most are not actually used
2014-05-18 17:37:33 +02:00
Tony Wasserka
6950f533ae
Merge pull request #355 from magumagu/gx-missing-opcode
...
Opcode decoding: handle missing opcodes 0x88 etc.
2014-05-18 11:12:06 +02:00
Ryan Houdek
db96f862d2
Merge pull request #378 from delroth/interrupts-comments
...
CheckExceptions: add TODO and remove a wrong comment
2014-05-17 18:04:34 -05:00
Pierre Bourdon
0f1b1dd3cf
CheckExceptions: add TODO and remove a wrong comment
2014-05-18 00:56:18 +02:00
Pierre Bourdon
a2d73ed525
Merge pull request #377 from lioncash/vs-filters
...
Move bn.h and ec.h into the correct filter section for Visual Studio.
2014-05-17 23:54:48 +02:00
Lioncash
5f796e919b
Move bn.h and ec.h into the correct filter section
2014-05-17 16:47:41 -04:00
Tony Wasserka
fc34d5a130
Merge pull request #360 from magumagu/lighting-rounding
...
Video backends: fix rounding in lighting computation.
2014-05-17 21:06:31 +02:00
magumagu
9b82d72070
Video backends: warn on usage of GL_DRAW_QUADS_2.
...
It's not normally used, so if it shows up, it could indicate a CPU emulation
bug.
2014-05-17 11:55:32 -07:00
Pierre Bourdon
5391b2dd9c
Merge pull request #327 from magumagu/dvd-seek-time
...
DVD emulation: make seek timing more accurate.
2014-05-17 18:48:35 +02:00
Pierre Bourdon
396e13de89
Merge pull request #369 from lioncash/ini
...
Use size_t in std::string operations in IniFile.cpp, not int
2014-05-17 17:42:08 +02:00
Tony Wasserka
0fac17da33
Merge pull request #269 from magumagu/swbackend-xfregisters
...
SW backend: use VideoCommon XFRegisters struct.
2014-05-17 10:40:57 +02:00
magumagu
6fbf6fad3b
VideoCommon: cleanup Renderer::RecordVideoMemory.
2014-05-16 18:58:08 -07:00
magumagu
1357277f40
Video backends: mass-replace "xfregs" with "xfmem".
2014-05-16 18:58:07 -07:00
magumagu
8f5342c442
Video backend: merge global var xfmem into xfregs.
...
There isn't really any reason to keep them separate.
2014-05-16 18:55:31 -07:00
magumagu
818c89313e
Video backends: unify xfregs/xfmem structures.
...
Removes the duplicate swxfregs global variable/struct from the software
backend in favor of the ones from VideoCommon.
2014-05-16 18:55:30 -07:00
shuffle2
d0de0c1222
Merge pull request #374 from ToadKing/master
...
make IOCTL_SO_GETHOSTID more accurate on Windows
2014-05-16 18:12:35 -07:00
Toad King
1ba5ffeea3
remove trailing whitespace
2014-05-16 20:10:30 -04:00
Toad King
e7e6021414
changed IOCTL_SO_GETHOSTID to remove malloc()/free() calls
...
account for GetIpForwardTable() returning ERROR_MORE_DATA
2014-05-16 19:13:52 -04:00
Tony Wasserka
d0c497a01f
Merge pull request #368 from magumagu/tev-konst-inputs
...
Video backends: fix behavior of "konst" TEV inputs.
2014-05-16 21:44:47 +02:00
magumagu
8b82cea704
Video backends: fix behavior of "konst" TEV inputs.
...
Also fixes TEVCOLORARG_HALF.
Values verified to match hardwarere.
2014-05-16 12:19:35 -07:00
Tony Wasserka
fee6efc4dc
Merge pull request #375 from degasus/remove_SkipVertices
...
VertexLoaderManager: Remove unused function.
2014-05-16 16:20:29 +02:00
Tony Wasserka
b8817267f4
Merge pull request #366 from Jezze/vertex
...
OGL/VertexManager: Remove unused variable.
2014-05-16 16:18:14 +02:00
Tony Wasserka
25e8dc0aed
Merge pull request #354 from magumagu/gx-primitive-mask
...
Opcode decoding: 0xC0 isn't a valid command.
2014-05-16 15:59:59 +02:00
degasus
7bb44199fd
remove unused and unexported function
2014-05-16 14:33:00 +02:00
Toad King
ce64885a66
make IOCTL_SO_GETHOSTID more accurate on Windows
2014-05-15 20:33:21 -04:00
Lioncash
d0bd4119d1
Use size_t in std::string operations in IniFile.cpp, not int
2014-05-14 20:38:08 -04:00
Jens Nyberg
f742c5a057
OGL/VertexManager: Remove unnused m_CurrentVertexFmt
2014-05-13 23:59:08 +02:00
magumagu
9e4eeb3b9b
Video backends: fix rounding in lighting computation.
...
For whatever reason, the hardware doesn't do a full divide by 255, but
instead uses an approximation with shifting, similar to the way it is done
in TEV.
2014-05-11 12:53:02 -07:00
shuffle2
36720e6822
Merge pull request #351 from Tilka/make_unique
...
Add a std::make_unique implementation (Common/StdMakeUnique.h)
2014-05-11 01:46:09 -07:00
Tony Wasserka
541ff4cc7c
Merge pull request #359 from shuffle2/d3d-disable-warnings-as-errors
...
D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug builds.
2014-05-11 10:41:28 +02:00
Tillmann Karras
fd94ce5210
fixmeup use
2014-05-11 10:40:18 +02:00
Tillmann Karras
4400e511c0
fixmeup rename
2014-05-11 10:40:18 +02:00
Ryan Houdek
454919bfbf
Merge pull request #358 from SeannyM/Android-strings
...
Add japanese strings
2014-05-11 00:32:23 -05:00
Shawn Hoffman
17577affba
D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug builds.
...
For quite a while this has been causing integer division to generate a warning as error, blocking shader compiling. This means probably no one has even been running D3D in debug builds...
I tried disabling the warning with a #pragma, but it doesn't seem to apply when this flag is used.
2014-05-10 22:12:54 -07:00
Sean Maas
1da3a43698
Add japanese strings
2014-05-11 00:35:59 -04:00
Ryan Houdek
15ce648b0d
Merge pull request #341 from lioncash/pragma
...
Move the header guard before the includes in VideoCommon's Statistics.h
2014-05-10 23:21:53 -05:00
Ryan Houdek
878740b43d
Merge pull request #349 from Sonicadvance1/Android-Default-Config
...
[Android] Change default EFB copy method from disabled to texture.
2014-05-10 23:19:43 -05:00
Ryan Houdek
fcc7b6e56d
Merge pull request #346 from Sonicadvance1/Android-PewPewShaders
...
Adds support for the PP shaders in the Android UI.
2014-05-10 22:51:28 -05:00
Ryan Houdek
cf71047c03
Merge pull request #348 from Sonicadvance1/PPShader-GLES3
...
Fixes our post processing shaders so they work under OpenGL ES 3.0
2014-05-10 22:48:54 -05:00
magumagu
39d439fc48
Opcode decoding: handle missing opcodes 0x88 etc.
...
Hardware testing shows that they do the same thing as the 0x80 family of
opcodes: they draw quads.
2014-05-10 20:33:28 -07:00
shuffle2
2983ae2823
Merge pull request #357 from shuffle2/master
...
Revert "x64FPURoundMode: always set x87 precision"
2014-05-10 20:26:56 -07:00
Ryan Houdek
004af614cf
Merge pull request #335 from Tilka/twx
...
Jit64: implement tw/twi more accurately
2014-05-10 22:26:02 -05:00
Shawn Hoffman
700c135386
Revert "x64FPURoundMode: always set x87 precision"
...
This reverts commit 9de77b7c23
.
Setting x87 precision control is only supported on x86 platforms (not ARM or x64).
2014-05-10 20:21:07 -07:00
shuffle2
adbb4c4a0c
Merge pull request #352 from shuffle2/master
...
[windows] Fix debug build memory leaks.
2014-05-10 20:18:03 -07:00
magumagu
369c0c4ce2
Opcode decoding: 0xC0 isn't a valid command.
...
Fix our opcode decoders to handle this appropriately.
2014-05-08 15:49:19 -07:00