Merge pull request #351 from Tilka/make_unique

Add a std::make_unique implementation (Common/StdMakeUnique.h)
This commit is contained in:
shuffle2 2014-05-11 01:46:09 -07:00
commit 36720e6822
8 changed files with 100 additions and 12 deletions

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@ -82,6 +82,7 @@
<ClInclude Include="SettingsHandler.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="StdConditionVariable.h" />
<ClInclude Include="StdMakeUnique.h" />
<ClInclude Include="StdMutex.h" />
<ClInclude Include="StdThread.h" />
<ClInclude Include="StringUtil.h" />

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@ -42,6 +42,7 @@
<ClInclude Include="SDCardUtil.h" />
<ClInclude Include="SettingsHandler.h" />
<ClInclude Include="StdConditionVariable.h" />
<ClInclude Include="StdMakeUnique.h" />
<ClInclude Include="StdMutex.h" />
<ClInclude Include="StdThread.h" />
<ClInclude Include="StringUtil.h" />

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@ -0,0 +1,82 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
// VS 2013 defines __cplusplus as 199711L but has std::make_unique.
#if __cplusplus > 201103L || _MSC_VER >= 1800
#include <memory>
#else
// Implementation of C++14 std::make_unique, which is not supported by all the
// compilers we care about yet.
//
// NOTE: This code is based on the libc++ implementation of std::make_unique.
//
// Copyright (c) 2009-2014 by the libc++ contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
#include <cstddef>
#include <memory>
#include <type_traits>
namespace std
{
struct unspecified {};
template<class T>
struct unique_if
{
typedef std::unique_ptr<T> unique_single;
};
template<class T>
struct unique_if<T[]>
{
typedef std::unique_ptr<T[]> unique_array_unknown_bound;
};
template<class T, size_t N>
struct unique_if<T[N]>
{
typedef void unique_array_known_bound;
};
template<class T, class... Args>
inline typename unique_if<T>::unique_single make_unique(Args&&... args)
{
return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
}
template<class T>
inline typename unique_if<T>::unique_array_unknown_bound make_unique(size_t n)
{
typedef typename std::remove_extent<T>::type U;
return std::unique_ptr<T>(new U[n]());
}
template<class T, class... Args>
typename unique_if<T>::unique_array_known_bound make_unique(Args&&...) = delete;
} // namespace std
#endif // __cplusplus

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@ -8,6 +8,7 @@
#include "Common/CommonPaths.h"
#include "Common/FileUtil.h"
#include "Common/NandPaths.h"
#include "Common/StdMakeUnique.h"
#include "Core/ConfigManager.h"
#include "Core/PatchEngine.h"
@ -98,11 +99,11 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
std::unique_ptr<CDolLoader> pDolLoader;
if (pContent->m_pData)
{
pDolLoader.reset(new CDolLoader(pContent->m_pData, pContent->m_Size));
pDolLoader = std::make_unique<CDolLoader>(pContent->m_pData, pContent->m_Size);
}
else
{
pDolLoader.reset(new CDolLoader(pContent->m_Filename));
pDolLoader = std::make_unique<CDolLoader>(pContent->m_Filename);
}
pDolLoader->Load();
PC = pDolLoader->GetEntryPoint() | 0x80000000;

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@ -42,6 +42,7 @@
#include "Common/CommonPaths.h"
#include "Common/FileUtil.h"
#include "Common/NandPaths.h"
#include "Common/StdMakeUnique.h"
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
@ -918,11 +919,11 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
std::unique_ptr<CDolLoader> pDolLoader;
if (pContent->m_pData)
{
pDolLoader.reset(new CDolLoader(pContent->m_pData, pContent->m_Size));
pDolLoader = std::make_unique<CDolLoader>(pContent->m_pData, pContent->m_Size);
}
else
{
pDolLoader.reset(new CDolLoader(pContent->m_Filename));
pDolLoader = std::make_unique<CDolLoader>(pContent->m_Filename);
}
pDolLoader->Load(); // TODO: Check why sysmenu does not load the DOL correctly
PC = pDolLoader->GetEntryPoint() | 0x80000000;

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@ -8,6 +8,7 @@
#include <memory>
#include "Common/Common.h"
#include "Common/StdMakeUnique.h"
#include "Core/PatchEngine.h"
#include "Core/HLE/HLE.h"
#include "Core/PowerPC/Profiler.h"
@ -223,7 +224,7 @@ namespace JitILProfiler
std::unique_ptr<JitILProfilerFinalizer> finalizer;
static void Init()
{
finalizer = std::unique_ptr<JitILProfilerFinalizer>(new JitILProfilerFinalizer);
finalizer = std::make_unique<JitILProfilerFinalizer>();
}
static void Shutdown()
{

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@ -125,6 +125,7 @@ TODO (in no particular order):
#include <memory>
#include <set>
#include "Common/StdMakeUnique.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/GPFifo.h"
@ -1280,7 +1281,7 @@ void IRBuilder::WriteToFile(u64 codeHash) {
_assert_(sizeof(opcodeNames) / sizeof(opcodeNames[0]) == Int3 + 1);
if (!writer.get()) {
writer = std::unique_ptr<Writer>(new Writer);
writer = std::make_unique<Writer>();
}
FILE* const file = writer->file.GetHandle();

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@ -44,6 +44,7 @@
#include "Common/FileSearch.h"
#include "Common/FileUtil.h"
#include "Common/MathUtil.h"
#include "Common/StdMakeUnique.h"
#include "Common/StringUtil.h"
#include "Common/SysConf.h"
#include "Core/ConfigManager.h"
@ -555,14 +556,13 @@ void CGameListCtrl::ScanForISOs()
if (dialog.WasCancelled())
break;
std::unique_ptr<GameListItem> iso_file(new GameListItem(rFilenames[i]));
const GameListItem& ISOFile = *iso_file;
auto iso_file = std::make_unique<GameListItem>(rFilenames[i]);
if (ISOFile.IsValid())
if (iso_file->IsValid())
{
bool list = true;
switch (ISOFile.GetPlatform())
switch(iso_file->GetPlatform())
{
case GameListItem::WII_DISC:
if (!SConfig::GetInstance().m_ListWii)
@ -578,7 +578,7 @@ void CGameListCtrl::ScanForISOs()
break;
}
switch (ISOFile.GetCountry())
switch(iso_file->GetCountry())
{
case DiscIO::IVolume::COUNTRY_TAIWAN:
if (!SConfig::GetInstance().m_ListTaiwan)
@ -621,7 +621,7 @@ void CGameListCtrl::ScanForISOs()
for (const auto& drive : drives)
{
std::unique_ptr<GameListItem> gli(new GameListItem(drive));
auto gli = std::make_unique<GameListItem>(drive);
if (gli->IsValid())
m_ISOFiles.push_back(gli.release());