Merge pull request #351 from Tilka/make_unique
Add a std::make_unique implementation (Common/StdMakeUnique.h)
This commit is contained in:
commit
36720e6822
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@ -82,6 +82,7 @@
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<ClInclude Include="SettingsHandler.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="StdConditionVariable.h" />
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<ClInclude Include="StdMakeUnique.h" />
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<ClInclude Include="StdMutex.h" />
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<ClInclude Include="StdThread.h" />
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<ClInclude Include="StringUtil.h" />
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@ -42,6 +42,7 @@
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<ClInclude Include="SDCardUtil.h" />
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<ClInclude Include="SettingsHandler.h" />
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<ClInclude Include="StdConditionVariable.h" />
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<ClInclude Include="StdMakeUnique.h" />
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<ClInclude Include="StdMutex.h" />
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<ClInclude Include="StdThread.h" />
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<ClInclude Include="StringUtil.h" />
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@ -0,0 +1,82 @@
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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// VS 2013 defines __cplusplus as 199711L but has std::make_unique.
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#if __cplusplus > 201103L || _MSC_VER >= 1800
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#include <memory>
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#else
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// Implementation of C++14 std::make_unique, which is not supported by all the
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// compilers we care about yet.
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//
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// NOTE: This code is based on the libc++ implementation of std::make_unique.
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//
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// Copyright (c) 2009-2014 by the libc++ contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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#include <cstddef>
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#include <memory>
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#include <type_traits>
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namespace std
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{
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struct unspecified {};
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template<class T>
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struct unique_if
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{
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typedef std::unique_ptr<T> unique_single;
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};
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template<class T>
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struct unique_if<T[]>
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{
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typedef std::unique_ptr<T[]> unique_array_unknown_bound;
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};
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template<class T, size_t N>
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struct unique_if<T[N]>
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{
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typedef void unique_array_known_bound;
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};
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template<class T, class... Args>
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inline typename unique_if<T>::unique_single make_unique(Args&&... args)
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{
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return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
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}
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template<class T>
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inline typename unique_if<T>::unique_array_unknown_bound make_unique(size_t n)
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{
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typedef typename std::remove_extent<T>::type U;
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return std::unique_ptr<T>(new U[n]());
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}
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template<class T, class... Args>
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typename unique_if<T>::unique_array_known_bound make_unique(Args&&...) = delete;
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} // namespace std
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#endif // __cplusplus
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@ -8,6 +8,7 @@
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#include "Common/CommonPaths.h"
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#include "Common/FileUtil.h"
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#include "Common/NandPaths.h"
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#include "Common/StdMakeUnique.h"
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#include "Core/ConfigManager.h"
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#include "Core/PatchEngine.h"
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@ -98,11 +99,11 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
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std::unique_ptr<CDolLoader> pDolLoader;
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if (pContent->m_pData)
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{
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pDolLoader.reset(new CDolLoader(pContent->m_pData, pContent->m_Size));
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pDolLoader = std::make_unique<CDolLoader>(pContent->m_pData, pContent->m_Size);
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}
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else
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{
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pDolLoader.reset(new CDolLoader(pContent->m_Filename));
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pDolLoader = std::make_unique<CDolLoader>(pContent->m_Filename);
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}
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pDolLoader->Load();
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PC = pDolLoader->GetEntryPoint() | 0x80000000;
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@ -42,6 +42,7 @@
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#include "Common/CommonPaths.h"
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#include "Common/FileUtil.h"
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#include "Common/NandPaths.h"
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#include "Common/StdMakeUnique.h"
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#include "Common/StringUtil.h"
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#include "Core/ConfigManager.h"
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@ -918,11 +919,11 @@ bool CWII_IPC_HLE_Device_es::IOCtlV(u32 _CommandAddress)
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std::unique_ptr<CDolLoader> pDolLoader;
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if (pContent->m_pData)
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{
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pDolLoader.reset(new CDolLoader(pContent->m_pData, pContent->m_Size));
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pDolLoader = std::make_unique<CDolLoader>(pContent->m_pData, pContent->m_Size);
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}
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else
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{
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pDolLoader.reset(new CDolLoader(pContent->m_Filename));
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pDolLoader = std::make_unique<CDolLoader>(pContent->m_Filename);
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}
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pDolLoader->Load(); // TODO: Check why sysmenu does not load the DOL correctly
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PC = pDolLoader->GetEntryPoint() | 0x80000000;
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@ -8,6 +8,7 @@
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#include <memory>
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#include "Common/Common.h"
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#include "Common/StdMakeUnique.h"
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#include "Core/PatchEngine.h"
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#include "Core/HLE/HLE.h"
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#include "Core/PowerPC/Profiler.h"
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@ -223,7 +224,7 @@ namespace JitILProfiler
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std::unique_ptr<JitILProfilerFinalizer> finalizer;
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static void Init()
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{
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finalizer = std::unique_ptr<JitILProfilerFinalizer>(new JitILProfilerFinalizer);
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finalizer = std::make_unique<JitILProfilerFinalizer>();
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}
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static void Shutdown()
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{
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@ -125,6 +125,7 @@ TODO (in no particular order):
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#include <memory>
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#include <set>
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#include "Common/StdMakeUnique.h"
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#include "Core/Core.h"
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#include "Core/CoreTiming.h"
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#include "Core/HW/GPFifo.h"
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@ -1280,7 +1281,7 @@ void IRBuilder::WriteToFile(u64 codeHash) {
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_assert_(sizeof(opcodeNames) / sizeof(opcodeNames[0]) == Int3 + 1);
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if (!writer.get()) {
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writer = std::unique_ptr<Writer>(new Writer);
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writer = std::make_unique<Writer>();
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}
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FILE* const file = writer->file.GetHandle();
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@ -44,6 +44,7 @@
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#include "Common/FileSearch.h"
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#include "Common/FileUtil.h"
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#include "Common/MathUtil.h"
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#include "Common/StdMakeUnique.h"
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#include "Common/StringUtil.h"
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#include "Common/SysConf.h"
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#include "Core/ConfigManager.h"
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@ -555,14 +556,13 @@ void CGameListCtrl::ScanForISOs()
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if (dialog.WasCancelled())
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break;
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std::unique_ptr<GameListItem> iso_file(new GameListItem(rFilenames[i]));
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const GameListItem& ISOFile = *iso_file;
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auto iso_file = std::make_unique<GameListItem>(rFilenames[i]);
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if (ISOFile.IsValid())
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if (iso_file->IsValid())
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{
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bool list = true;
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switch (ISOFile.GetPlatform())
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switch(iso_file->GetPlatform())
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{
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case GameListItem::WII_DISC:
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if (!SConfig::GetInstance().m_ListWii)
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break;
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}
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switch (ISOFile.GetCountry())
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switch(iso_file->GetCountry())
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{
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case DiscIO::IVolume::COUNTRY_TAIWAN:
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if (!SConfig::GetInstance().m_ListTaiwan)
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@ -621,7 +621,7 @@ void CGameListCtrl::ScanForISOs()
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for (const auto& drive : drives)
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{
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std::unique_ptr<GameListItem> gli(new GameListItem(drive));
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auto gli = std::make_unique<GameListItem>(drive);
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if (gli->IsValid())
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m_ISOFiles.push_back(gli.release());
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