Commit Graph

25909 Commits

Author SHA1 Message Date
Leo Lam bf7c0c8024 Merge pull request #5831 from lioncash/include
DolphinQt2: Add missing include guards
2017-07-27 15:00:52 +08:00
Stenzek a11bde7d16 Merge pull request #5679 from stenzek/no-host-state-in-uids
ShaderGen: Decouple host state from shader UIDs
2017-07-27 13:30:38 +10:00
Jonathan Hamilton 0fbd0cab6a Add "PreferGLES" option to EGL GLInterface
This makes the EGL interface select OpenGL|ES contexts over "desktop"
OpenGL ones.

Possibly not useful for anyone outside my own debugging, but you never
know
2017-07-26 19:26:36 -07:00
Lioncash fb42c3eddc DolphinQt2: Add missing include guards 2017-07-26 16:31:58 -04:00
Lioncash 80b938b403 DolphinQt2: Remove unimplemented prototypes
Also removes an unnecessary includes in related files
2017-07-26 16:26:55 -04:00
Michael M 0437f4c486 IOWindow: use BlockUserInputFilter 2017-07-26 10:30:02 -07:00
Michael M c624ef43f0 MappingButton: use BlockUserInputFilter 2017-07-26 10:30:02 -07:00
Michael M 7d438da911 QtUtils: Add BlockUserInputFilter 2017-07-26 10:30:01 -07:00
JosJuice de6bd80f9c DolphinQt2: Add i18n comments for Table/List
To avoid confusion with the verb "list" and the kind of table
that's a type of furniture.
2017-07-26 08:04:10 +02:00
JosJuice b32fe5e41d DolphinQt2: Remove the %1 from "%1 Banner Details"
It's not particularily useful to list the platform here,
and these kinds of messages that use words as parameters
are more likely to be mistranslated than the average string.
2017-07-26 08:04:10 +02:00
JosJuice 960525859b Make DolphinWX strings more like DolphinQt2 strings
Same as the previous commit, except I'm copying strings
in the other direction because the DolphinWX variants
of these strings could use some improvement.
2017-07-26 08:04:10 +02:00
JosJuice ce11b34e74 Make DolphinQt2 strings more like DolphinWX strings
Without this, we would be pushing a lot of extra strings onto
translators now that 55fb6ef is merged.
2017-07-26 08:04:10 +02:00
JosJuice fb80c5398a DolphinWX: Use title case for hotkey group names 2017-07-26 08:00:17 +02:00
JosJuice d7d88aeb7d DolphinWX: Mark AF choices as translatable
For consistency with DolphinQt2.
2017-07-26 08:00:17 +02:00
JosJuice 8deba867e8 DolphinQt2: Remove ellipses from settings menu options
The action that these menu options perform is to open a
settings window, and that action is completed instantly,
so we shouldn't have ellipses.
2017-07-26 08:00:17 +02:00
Leo Lam 10db1bcbca Merge pull request #5828 from ligfx/qtqueueonobject
Qt: add QueueOnObject
2017-07-26 12:56:08 +08:00
Leo Lam be8324380d Merge pull request #5786 from grimpunch/qt_viewoptions
Qt: Implement Show Platforms / Show Regions
2017-07-26 12:02:14 +08:00
Michael M 2c03cfacc2 Qt WiiUpdate: use QueueOnObject instead of Core::QueueHostJob 2017-07-25 17:44:07 -07:00
Michael M 734c9e1459 QtUtils: add QueueOnObject 2017-07-25 17:44:07 -07:00
Jonathan Hamilton 184e4d7b4a Fix an incorrect OES suffix on glMultiDrawElementsBaseVertex
The spec says it should have an EXT not OES suffix, as it's enabled as
an interaction with GL_EXT_multi_draw_arrays.

On some drivers GetProcAddress() returns NULL, which causes the
GLExtensions init to fail

This 'happened' to work if GetProcAddress() doesn't return NULL on missing
functions (as allowed in EGL) - as the function appears to never be called so
this would not have been noticed.

Mesa also (incorrectly?) exports the EXT version, so this would all
happen to work there, but appears to be contrary to the spec.

This invalid prefix even ended up in the upstream khronos registry, the
issue was reported here:
https://github.com/KhronosGroup/OpenGL-Registry/issues/81
2017-07-25 12:52:39 -07:00
JosJuice 8292d378ea Merge pull request #5824 from lioncash/include-guard
ListProxyModel: Add missing include guard
2017-07-25 08:23:49 +02:00
Mat M 63f1f122fa Merge pull request #5729 from ligfx/qtremoveoldsyntax
DolphinQt2: update old SLOT/SIGNAL syntax
2017-07-24 18:48:20 -05:00
Lioncash 7373474888 ListProxyModel: Add missing include guard 2017-07-24 19:46:25 -04:00
Christian Murphy df35a26628 Qt: Implement Show Platforms / Show Regions
Porting the View config logic from WX to Qt.
Adds to the View Menu
2017-07-24 14:36:09 +01:00
Leo Lam 8eb1ddcea8 Merge pull request #5760 from JosJuice/game-inis-2017-07-07
Update game INIs
2017-07-24 15:30:47 +08:00
JosJuice a9aabc398a Update game INIs
https://bugs.dolphin-emu.org/issues/10171
https://bugs.dolphin-emu.org/issues/10207
https://bugs.dolphin-emu.org/issues/10336
https://bugs.dolphin-emu.org/issues/10355
https://bugs.dolphin-emu.org/issues/10370
https://github.com/dolphin-emu/dolphin/pull/5726#discussion_r126879253
2017-07-24 09:09:16 +02:00
Leo Lam c27dd9dc20 Merge pull request #5785 from leoetlino/sysconf-fix
SysConf: Minor fixes
2017-07-24 14:03:33 +08:00
Leo Lam a23a38da23 Merge pull request #5821 from JosJuice/qt-builtin-database-placement
DolphinQt2: Change the placement of "Use Built-In Database of Game Names"
2017-07-24 11:06:20 +08:00
Michael Maltese aafb61c187 DolphinQt2: Remove 'slots:' syntax from headers
With Qt5's new connection syntax, method pointers and functors are
connected directly. There's no need to declare slots.
2017-07-23 15:07:49 -07:00
Michael Maltese f0fd38698e DolphinQt2: use new connection syntax instead of old syntax 2017-07-23 15:07:49 -07:00
Michael Maltese a365686956 GameList: fix Decompress slot typo
There is no such `DecompressISO` slot.
2017-07-23 15:07:49 -07:00
Leo Lam 7c70e77c74 Merge pull request #5818 from JosJuice/qt-localization-fixes
DolphinQt2: Fix localization issues
2017-07-23 22:04:17 +08:00
Leo Lam 96a8fb720d Merge pull request #5819 from JosJuice/qt-analytics-message
DolphinQt2: Reword the analytics message
2017-07-23 22:02:02 +08:00
Leo Lam c3394c36a4 Merge pull request #5820 from JosJuice/qt-wad-name
DolphinQt2: Let game properties show names for WADs
2017-07-23 21:52:49 +08:00
JosJuice bb3bbb2887 DolphinQt2: Fix saving "Use Built-In Database of Game Names"
This one is my fault too
2017-07-23 15:29:43 +02:00
JosJuice 22fbd65d47 DolphinQt2: Change the placement of "Use Built-In Database of Game Names"
When I added this setting, I didn't notice that the interface
pane in DolphinQt2 was split into two different sections.
2017-07-23 15:28:34 +02:00
JosJuice 34cacd4944 DolphinQt2: Reword the analytics message
"this" made sense when "Do you authorize..." was on the bottom,
but it doesn't make sense when it's at the top.

Also removing unnecessary newlines.
2017-07-23 15:18:12 +02:00
JosJuice 20172196f5 DolphinQt2: Let game properties show names for WADs 2017-07-23 15:11:18 +02:00
JosJuice e60cde942f Merge pull request #5816 from ligfx/gettextizeqttrnoop
gettextize: extract arguments to QT_TR_NOOP
2017-07-23 11:32:11 +02:00
Michael Maltese 5316df9130 gettextize: extract arguments to QT_TR_NOOP 2017-07-23 02:03:24 -07:00
JosJuice 5938c58f99 DolphinQt2: Fix localization issues 2017-07-23 10:50:20 +02:00
Léo Lam 02f32a9b26 Handle BT.DINF properly
The section is 0x461 bytes long, not 0x460. The config data is also now
initialised to zero to avoid garbage being written to the SYSCONF.

Because our handling has been wrong forever, we discard older BT.DINF
section backups as using them would result in the section being the
wrong size / incomplete again.
2017-07-23 15:58:04 +08:00
Léo Lam c759739ee9 SysConf: Handle array entries properly
It turns out that the last byte of array entries isn't unused (as we
thought); instead, it looks like it's actually part of the main data,
and the length stored next to the name is in fact the length minus one.

Getting it wrong and always storing a null byte in there won't affect
most entries (since the last byte is zeroed most of the time), except:

- IPL.NIK: the length is stored in the last byte, and it must be kept.
- BT.DINF: u8 unknown[0x45] should be another Bluetooth device entry.
- Possibly other unknown affected entries.
2017-07-23 15:57:29 +08:00
Léo Lam 1c33dfc787 Wiimote: Remove useless disconnections
ChangeWiimoteSource does not need to disconnect a Wiimote if it isn't
connected.
2017-07-23 15:52:15 +08:00
Léo Lam ee868e2362 Move the Wiimote connect code out of Host
I don't know who thought it would be a good idea to put the Wiimote
connect code as part of the Host interface, and have that called
from both the UI code and the core. And then hack around it by having
"force connect" events whenever Host_ConnectWiimote is called
from the core...
2017-07-23 15:47:32 +08:00
Leo Lam 9237137c3a Merge pull request #5815 from leoetlino/about
Qt/AboutDialog: Fix the copyright string
2017-07-23 15:13:22 +08:00
Léo Lam 9357fa3514 Qt/AboutDialog: Fix the copyright string 2017-07-23 14:58:01 +08:00
Leo Lam 673210afea Merge pull request #5814 from ligfx/macremovecfbundlelocalizations
Remove CFBundleLocalizations from Info.plist
2017-07-23 14:48:38 +08:00
Leo Lam 2c35983126 Merge pull request #5787 from ligfx/wxsortfallbacktotitle
Wx: make GameListCtrl fallback to sorting by title
2017-07-23 14:47:31 +08:00
Leo Lam 81abecbf46 Merge pull request #5739 from leoetlino/correct-key
IOS/ES: Use the correct import/export key (fix DLC)
2017-07-23 14:47:10 +08:00