Most modern Unix environments use 64-bit off_t by default: OpenBSD,
FreeBSD, OS X, and Linux libc implementations such as Musl.
glibc is the lone exception; it can default to 32 bits but this is
configurable by setting _FILE_OFFSET_BITS.
Avoiding the stat64()/fstat64() interfaces is desirable because they
are nonstandard and not implemented on many systems (including
OpenBSD and FreeBSD), and using 64 bits for stat()/fstat() is either
the default or trivial to set up.
From wxWidgets master 81570ae070b35c9d52de47b1f14897f3ff1a66c7.
include/wx/defs.h -- __w64 warning disable patch by comex brought forward.
include/wx/msw/window.h -- added GetContentScaleFactor() which was not implemented on Windows but is necessary for wxBitmap scaling on Mac OS X so it needs to work to avoid #ifdef-ing the code.
src/gtk/window.cpp -- Modified DoSetClientSize() to direct call wxWindowGTK::DoSetSize() instead of using public wxWindowBase::SetSize() which now prevents derived classes (like wxAuiToolbar) intercepting the call and breaking it. This matches Windows which does NOT need to call DoSetSize internally. End result is this fixes Dolphin's debug tools toolbars on Linux.
src/osx/window_osx.cpp -- Same fix as for GTK since it has the same issue.
src/msw/radiobox.cpp -- Hacked to fix display in HiDPI (was clipping off end of text).
Updated CMakeLists for Linux and Mac OS X. Small code changes to Dolphin to fix debug error boxes, deprecation warnings, and retain previous UI behavior on Windows.
OS X uses a case insensitive filesystem by default: when I try to build,
a system header does #include <assert.h>, which picks up
Source/Core/Common/Assert.h. This only happens because CMakeLists adds
'${PROJECT_BINARY_DIR}/Source/Core/Common' as an include directory: in
an out-of-tree build, that directory contains no other source files, but
in an in-tree build PROJECT_BINARY_DIR is just the source root.
This is only used for scmrev.h. Change the include directory to
'${PROJECT_BINARY_DIR}/Source/Core' and the include to
"Common/scmrev.h", which is more consistent with normal headers anyway.
Our x86_64 recompilers don't support PIE and fail amazingly if enabled.
Disable it so package maintainers(!) or other randoms don't accidently enable it when we don't support it.
This PR installs an SVG icon to use as the main icon for dolphin in Linux
desktop environments (through the .desktop file) and removes the currently used
XPM icon. I've also added a 48x48 PNG for any desktops which don't support SVG
icons.
This has been the recommended way to ship application icons since forever
according to the Icon Theme Spec:
https://www.freedesktop.org/wiki/Specifications/icon-theme-spec/
This is also a prerequisite for dolphin appearing in the GNOME Software Centre
which does not support XPM icons.
- Change the path of the Sys folder to the executable's location
- Add LINUX_LOCAL_DEV flag to use relocatable version on Linux
- Add CMake definition for relocatable build
Currently only works on unix, but can be extended to other systems. Can
also be extended to do wiimotes.
Searches the Pipes folder for readable named pipes and creates a dolphin
input device out of them. Send controller inputs to the game by writing
to the file. Commands are described in Pipes.h.
miniupnpc.h provides MINIUPNPC_API_VERSION since 1.7 and we require 1.7
or later, so there is no reason to have version detection code for older
versions.
Adds a cmake module to correctly discover OProfile and adjusts the
corresponding CMakeLists to make use of it. Additionally removes
linking against the bfd library when compiling with OProfile because
Dolphin does not use it.
Dolphin uses threads, but never actually pulled them it. Normally
some library we depend on would pull threads in, but there are
potential builds that forget to pull in threads.
Not deleted, because it's the only option for some other operating
systems such as FreeBSD or any other slightly exotic operating
system someone might try and run dolphin on.
LIBAV_LDFLAGS has -L, LIBAV_LIBRARIES is just the names of the
I think this is not necessary for other dependencies because they
consist of a single library and go through a different path (check_lib)
that provides the full path to it. e.g. from my CMakeCache.txt:
ICONV_LIBRARIES:FILEPATH=/usr/lib/libiconv.dylib (good)
LIBAV_LIBRARIES:INTERNAL=avcodec;avformat;swscale;avutil (bad)
...by telling CMake to use -isystem for the static wx include directory.
AFAICT, this is already done by CMake's FindwxWidgets script in the
shared case.