shuffle2
cc6db8cf26
Merge pull request #939 from shuffle2/fix-memcard-flush2
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move the decision to delay raw memcard flushes out of the thread.
2014-09-02 00:28:31 -07:00
Pierre Bourdon
5941653d47
Merge pull request #920 from shuffle2/msvc-gtest
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Provide a way to build and run unittests on Windows
2014-09-02 07:40:49 +02:00
Shawn Hoffman
44a1a7cdbe
move the decision to delay raw memcard flushes out of the thread.
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This allows the flush to work better with games which hammer
memcard accesses over short periods as it delays more of the work.
2014-09-01 22:38:31 -07:00
Pierre Bourdon
9b10d36a85
Merge pull request #938 from lioncash/statics
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Common: Make the LUTs in ColorUtil static
2014-09-02 07:36:17 +02:00
Pierre Bourdon
15e19e98cb
Merge pull request #937 from lioncash/namespaces
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Common: Remove unnecessary "using namespace Gen;" from x64emitter
2014-09-02 07:35:26 +02:00
Pierre Bourdon
8913c71dc1
Merge pull request #936 from lioncash/printf
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DolphinWX: Change a wx Printf call to a Format call
2014-09-02 07:34:28 +02:00
Pierre Bourdon
7fb8572765
Merge pull request #935 from lioncash/snprintf
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DolphinWX: Get rid of an snprintf call in ISOProperties
2014-09-02 07:33:56 +02:00
Lioncash
824a0a19f1
Common: Make the LUTs in ColorUtil static
2014-09-02 00:52:13 -04:00
Shawn Hoffman
839cace5ff
msvc: get UnitTests compiling
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Choose it from VS or pass /p:RunUnitTests=true to msbuild
2014-09-01 21:27:45 -07:00
Shawn Hoffman
0625b5defb
windows: make failure to load hid.dll or bthprops.cpl not pop a msgbox, and not crash
2014-09-01 21:27:44 -07:00
Shawn Hoffman
266992684d
msvc: remove some remnants of SDL and DSound from projects and general cleanup.
2014-09-01 21:27:44 -07:00
Shawn Hoffman
eb08fb5095
msvc: do not compile sample programs for miniupnpc and libpng.
2014-09-01 21:27:43 -07:00
skidau
d287a278cf
Merge pull request #880 from RachelBryk/log
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Disable all logs by default.
2014-09-02 13:50:26 +10:00
Dolphin Bot
e5705a9273
Merge pull request #908 from FioraAeterna/fixenhancedbat
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MMU: fix enhanced BAT support
2014-09-02 05:46:03 +02:00
Fiora
3aa40dab00
JIT64: optimize carry calculations
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Omit carry calculations that get overwritten later in the block before they're
used. Very common in the case of srawix and friends.
2014-09-01 20:41:48 -07:00
Fiora
a40278b1c4
JIT64: support merged branching for rlwinmx, too
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Not quite as common a branch instruction as cmpwi, but close.
2014-09-01 20:41:12 -07:00
Fiora
10d691a277
JIT64: optimize some special cases of srawix
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Shift by 31 and 1, both of which are pretty common, can be done in a few less
instructions. Tested with a hwtest.
2014-09-01 20:41:12 -07:00
Fiora
805be80f12
JIT64: Optimize carry handling
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Carries are rather common and unpredictable, so do them branchlessly wherever
we can.
2014-09-01 20:41:11 -07:00
Fiora
ee24d4714a
JIT64: tweak srwx/slwx BindToRegister arguments
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Register B gets immediately moved into the shift register, so even if a == b
it doesn't need to be loaded.
2014-09-01 20:41:11 -07:00
Fiora
ad51fc7c4b
JIT64: use xor instead of mov for loading a zero regcache immediate
2014-09-01 20:41:10 -07:00
Fiora
27996a65cf
JIT64: use LEA for the "a = b + imm" case of addi
2014-09-01 20:41:10 -07:00
Fiora
cd0c52b537
JIT64: avoid using LEA for adds when not necessary
2014-09-01 20:41:10 -07:00
Fiora
355850f499
JIT64: optimize sign/zero-extend
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Also remove some comments that no longer apply since x86_32 was dropped.
2014-09-01 20:41:09 -07:00
Fiora
61af91ff16
JIT64: Optimize cmpXX
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Use TEST instead of CMP if we're comparing against 0 (rather common), and
optimize the case of immediate compares further.
2014-09-01 20:41:09 -07:00
Fiora
41c3dde737
JIT64: optimize rlwinmx/rlwinix and friends
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Take advantage of movzx as a replacement for anding with 0xff or 0xffff, and
abuse loads from the register cache to save ops.
2014-09-01 20:41:08 -07:00
Fiora
58dc802ce2
JIT64: optimize multiplication by immediate constants
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Factor out common code and handle a few more common cases.
2014-09-01 20:41:08 -07:00
Fiora
b51aa4fa89
Rename Log2 and add IsPow2 to MathUtils for future use
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Also remove unused pow2/pow2f functions.
2014-09-01 20:41:07 -07:00
Lioncash
ec9fc6bfc1
Common: Remove unnecessary "using namespace Gen;" from x64emitter
2014-09-01 23:10:56 -04:00
Lioncash
e8a929ac1d
DolphinWX: Change a wx Printf call to a Format call
2014-09-01 22:02:38 -04:00
Lioncash
56122728c8
DolphinWX: Get rid of an snprintf call in ISOProperties
2014-09-01 21:55:38 -04:00
Lioncash
aec639470f
Merge pull request #934 from lioncash/unused
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DolphinWX: Get rid of unnecessary getName function in LogWindow
2014-09-01 20:21:15 -04:00
Lioncash
20c2e8e895
DolphinWX: Get rid of unnecessary getName function in LogWindow
2014-09-01 20:15:50 -04:00
Shawn Hoffman
3c0227445c
Revert changes to how DInput filters out XInput devices.
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This is to remain compatible with XBCD devices.
2014-09-01 14:56:11 -07:00
Pierre Bourdon
b026217984
Merge pull request #933 from lioncash/prefix
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DiscIO: Prefix class member variables with "m_"
2014-09-01 22:45:12 +02:00
Lioncash
1977ea42ae
DiscIO: Prefix class member variables with "m_"
2014-09-01 15:48:02 -04:00
comex
608f9bcd67
Refactor opcode decoding a bit to kill FifoCommandRunnable.
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Separated out from my gpu-determinism branch by request. It's not a big
commit; I just like to write long commit messages.
The main reason to kill it is hopefully a slight performance improvement
from avoiding the double switch (especially in single core mode);
however, this also improves cycle calculation, as described below.
- FifoCommandRunnable is removed; in its stead, Decode returns the
number of cycles (which only matters for "sync" GPU mode), or 0 if there
was not enough data, and is also responsible for unknown opcode alerts.
Decode and DecodeSemiNop are almost identical, so the latter is replaced
with a skipped_frame parameter to Decode. Doesn't mean we can't improve
skipped_frame mode to do less work; if, at such a point, branching on it
has too much overhead (it certainly won't now), it can always be changed
to a template parameter.
- FifoCommandRunnable used a fixed, large cycle count for display lists,
regardless of the contents. Presumably the actual hardware's processing
time is mostly the processing time of whatever commands are in the list,
and with this change InterpretDisplayList can just return the list's
cycle count to be added to the total. (Since the calculation for this
is part of Decode, it didn't seem easy to split this change up.)
To facilitate this, Decode also gains an explicit 'end' parameter in
lieu of FifoCommandRunnable's call to GetVideoBufferEndPtr, which can
point to there or to the end of a display list (or elsewhere in
gpu-determinism, but that's another story). Also, as a small
optimization, InterpretDisplayList now calls OpcodeDecoder_Run rather
than having its own Decode loop, to allow Decode to be inlined (haven't
checked whether this actually happens though).
skipped_frame mode still does not traverse display lists and uses the
old fake value of 45 cycles. degasus has suggested that this hack is
not essential for performance and can be removed, but I want to separate
any potential performance impact of that from this commit.
2014-09-01 14:35:23 -04:00
Pierre Bourdon
5cc0bda3d5
Merge pull request #932 from lioncash/ptr
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DolphinWX: Use normal instantiation of wxTimer in HotkeyDlg
2014-09-01 20:12:13 +02:00
Pierre Bourdon
d9950d8cab
Merge pull request #921 from lioncash/unique
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DiscIO: Move some raw pointers over to unique_ptr
2014-09-01 20:11:18 +02:00
Lioncash
1ad3740770
DolphinWX: Use normal instantiation of wxTimer in HotkeyDlg
2014-09-01 13:44:16 -04:00
Lioncash
4bbf96ffd2
Merge pull request #922 from lioncash/export
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DolphinWX: Fix exporting of Wii save files
2014-09-01 11:05:05 -04:00
Pierre Bourdon
24b5ce2ddc
Merge pull request #917 from lioncash/input
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InputCommon: Rename class InputPlugin to InputConfig
2014-09-01 16:36:52 +02:00
Lioncash
27bd0ce70e
Merge pull request #929 from skidau/dsp-acc-loop
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Take the size of the audio data into account when checking for the loop address
2014-09-01 10:07:43 -04:00
Pierre Bourdon
a0bb18872f
Merge pull request #931 from shuffle2/fix-ftz-test
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unittests: correct some integers which should have been floating point types
2014-09-01 15:09:23 +02:00
Shawn Hoffman
647dc998e4
unittests: correct some integers which should have been floating point types
2014-09-01 05:57:03 -07:00
skid
91a6962565
Take the size of the audio data into account when checking for the loop address. Fixes the static audio in the FMV of Megaman X Collection, Pac Man World 2, off pitched instruments in Skies of Arcadia and audio desync in the Taiko no Tatsujin series.
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Fixes:
issue 7154
issue 7222
issue 7280
issue 7457
2014-09-01 21:43:33 +10:00
skid
c2d7801ceb
Removed the auto setting of SEQUENCE_MS because the synchronised audio code has made it unnecessary.
2014-09-01 20:28:29 +10:00
shuffle2
5e9c910256
Merge pull request #928 from delroth/master
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VertexLoader: Change VtxDesc to use u64 instead of u32
2014-09-01 02:57:59 -07:00
Pierre Bourdon
494a60e41b
VertexLoader: Change VtxDesc to use u64 instead of u32
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This is required to make packing consistent between compilers: with u32, MSVC
would not allocate a bitfield that spans two u32s (it would leave a "hole").
2014-09-01 11:18:02 +02:00
Lioncash
22c7664aaf
DolphinWX: Fix exporting of Wii save files
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This would trip an out of bounds assert due the fact that the size is reserved, but the vector is not actually resized.
2014-08-31 15:23:25 -04:00
Lioncash
4cb46879bc
DiscIO: Move some raw pointers over to unique_ptr
2014-08-31 14:48:57 -04:00