Lioncash
a3c53ff754
OGL/CMakeLists: Migrate off add_dolphin_library
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Continues the migration work started in 3a4c3bbe01
2018-04-02 08:22:39 -04:00
Lioncash
d4f8502ad1
Null/CMakeLists: Migrate off add_dolphin_library
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Continues the migration work started in 3a4c3bbe01
2018-04-02 08:17:00 -04:00
Lioncash
3854e2bcca
D3D/CMakeLists: Migrate off add_dolphin_library
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Continues the migration work started in 3a4c3bbe01
2018-04-02 08:15:22 -04:00
Markus Wick
2449be7f0c
Merge pull request #6571 from lioncash/rotate
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CommonFuncs: Generify rotation functions and move them to BitUtils.h
2018-04-02 12:18:22 +02:00
Markus Wick
dea30e08bf
Merge pull request #6576 from lioncash/iconv
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CMakeLists: Remove iconv from the LIBS variable
2018-04-02 11:07:19 +02:00
Léo Lam
80525cfd4e
Merge pull request #6584 from lioncash/async-init
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AsyncRequests: In-class initialize class members
2018-04-02 10:37:07 +02:00
JosJuice
9d1c4401e5
Merge pull request #6583 from lioncash/enum-class
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CPUDetect: Make CPUVendor enum an enum class
2018-04-02 09:17:34 +02:00
Lioncash
672665dec0
AsyncRequests: In-class initialize class members
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Prior to this change, it's possible for m_wake_me_up_again to be used
while it's in an uninitialized state from the exposed API.
e.g.
- Using SetEnable after construction would perform an uninitialized read.
- Using PushEvent would perform an uninitialized read by way of operator |=.
internally, an uninitialized read can happen if PullEventsInternal() is
executed before other functions.
Just to avoid the whole possibility of performing uninitialized reads,
we just give the class member a default value of false.
2018-04-01 19:06:43 -04:00
Lioncash
fd9eab73fb
CPUDetect: Make CPUVendor enum an enum class
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Avoids dumping the enum contents into the global namespace.
2018-04-01 17:47:50 -04:00
Léo Lam
bf8ffe5bfb
Merge pull request #6582 from lioncash/const
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Jit64/JitRegCache: Make member functions const qualified where applicable
2018-04-01 23:32:58 +02:00
Léo Lam
7d561c7e0e
Merge pull request #6579 from lioncash/socket
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IOS/Socket: Minor changes to WiiSocket
2018-04-01 23:31:47 +02:00
Lioncash
0f6c3c7b35
Jit64/JitRegCache: Make member functions const qualified where applicable
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None of these member functions modify class state.
Also makes the parameter name for ScoreRegister's implementation
consistent with its declaration.
2018-04-01 16:53:00 -04:00
JosJuice
c6931ee5b8
Merge pull request #6577 from lioncash/memcard
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EXI_DeviceMemoryCard: Get rid of magic number in SetCS()
2018-04-01 22:08:36 +02:00
JosJuice
621e1758fb
Merge pull request #6581 from lioncash/const
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DSPJitRegCache: Make FindFreeReg() a const member function
2018-04-01 22:05:48 +02:00
Lioncash
6cfa9fda6b
DSPJitRegCache: Make FindFreeReg() a const member function
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This member function doesn't modify class state.
2018-04-01 16:01:25 -04:00
JosJuice
3187d1ddf6
Merge pull request #6580 from lioncash/dspjitreg
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DSPJitRegCache: Remove unnecessary casts in FlushRegs()
2018-04-01 21:53:52 +02:00
Lioncash
fe9d989765
DSPJitRegCache: Remove unnecessary casts in FlushRegs()
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We can just use the proper printf specifiers instead.
2018-04-01 15:49:21 -04:00
JosJuice
91732e2baf
Remove support for projection hacks
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This isn't really useful for anything anymore as far as I know.
2018-04-01 21:41:18 +02:00
Lioncash
ad17d9a979
IOS/Socket: Delete WiiSocket's copy constructor
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If the copy assignment operator is deleted, then the copy constructor
should be deleted as well, otherwise it's a hole in the API where copies
can be made (and if this were an intended case, it should be
documented).
So we delete the copy constructor and explicitly default the move
assignment and move constructor to signify this is intended to be a
move-only type.
2018-04-01 15:38:37 -04:00
Lioncash
ad575a1556
IOS/Socket: Place WiiSocket's private interface below the public interface
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In the rest of the codebase we try to position the private interface
below the public interface (unless it's otherwise not possible).
2018-04-01 15:38:33 -04:00
Lioncash
abb33637a3
IOS/Socket: In-class initialize WiiSocket members
2018-04-01 15:27:58 -04:00
Lioncash
8fbd6e2a87
EXI_DeviceMemoryCard: Get rid of magic number in SetCS()
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Keeps the code consistent with other usages of the same constant
2018-04-01 15:21:20 -04:00
Mat M
d8dd7b9e66
Merge pull request #6533 from spycrab/qt_desc_box
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Qt/GraphicsWindow: Decrease description box size
2018-04-01 14:06:50 -04:00
Lioncash
8db4ab7dd6
CMakeLists: Remove iconv from the LIBS variable
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Adjusts Common to use the ICONV_LIBRARIES variable directly and doesn't
append it to the LIBS variable.
After this, there's only one remaining usage where libraries are added
to the LIBS variable, after which it can be removed once the rest of
the targets are migrated off add_dolphin_library
2018-04-01 14:00:55 -04:00
Léo Lam
92a37a40ca
Merge pull request #6575 from lioncash/enet
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CMakeLists: Remove enet from the LIBS variable
2018-04-01 17:45:57 +02:00
Léo Lam
592b20c78e
Merge pull request #6574 from stenzek/framedump-texture
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Renderer: Only recreate frame dump texture if dimensions differ
2018-04-01 17:45:11 +02:00
Lioncash
677b9b717f
CMakeLists: Remove enet from the LIBS variable
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All libraries that use enet already link it in explicitly. This reduces
the usages of the LIBS variable.
2018-04-01 11:18:08 -04:00
Stenzek
2687c55cf6
Renderer: Only recreate frame dump texture if dimensions differ
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This was a typo, been around for a while. == should be !=. May improve
frame dumping performnace slightly, but I doubt much if any.
2018-04-02 01:15:48 +10:00
Stenzek
8587403e0e
ShaderCache: Write currently-known UIDs to cache when re-creating file
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This way, if we load a UID cache where the data was incomplete (e.g.
Dolphin crashed), we don't lose the existing UIDs which were previously
at the beginning.
2018-04-02 01:13:24 +10:00
Stenzek
36ea2f7a26
ShaderCache: Fix issue where shader cache wasn't recreated when invalid
2018-04-02 01:02:20 +10:00
Léo Lam
aaf9f4759f
Merge pull request #6570 from lioncash/lzo
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CMakeLists: Remove lzo from the LIBS variable and make linkage private
2018-04-01 11:51:06 +02:00
JosJuice
40f3af22bb
Merge pull request #6572 from lioncash/const
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Jit64: Make CheckMergedBranch() a const member function
2018-04-01 08:45:28 +02:00
Lioncash
a4420d6d94
Jit64: Make CheckMergedBranch() a const member function
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This function doesn't modify class state.
2018-03-31 20:12:53 -04:00
Lioncash
136f16599f
UnitTests: Add basic tests for RotateRight() and RotateLeft()
2018-03-31 18:09:50 -04:00
Lioncash
c3483a1823
CommonFuncs: Generify rotation functions and move them to BitUtils.h
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These are bit manipulation functions, so they belong within BitUtils.
This also gets rid of duplicated code and avoids relying on compiler
reserved names existing or not existing to determine whether or not we
define a set of functions.
Optimizers are smart enough in GCC and clang to transform the code to a
ROR or ROL instruction in the respective functions.
2018-03-31 18:09:45 -04:00
Lioncash
eee32c030b
CMakeLists: Remove lzo from the LIBS variable and make linkage private
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The only place this library is needed (core) is already linked in the core target.
Also make the linkage private to create linkage failures if the dependency isn't
explicitly linked in elsewhere where it should be.
Reduces the dependency on the LIBS variable.
2018-03-31 15:01:05 -04:00
Mat M
76e1a5b892
Merge pull request #6569 from JosJuice/kill-emu-state
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Remove EmuState
2018-03-31 14:04:30 -04:00
Mat M
a6f1c6e2e9
Merge pull request #6568 from leoetlino/dead
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Remove dead code
2018-03-31 14:02:40 -04:00
Shawn Hoffman
6a0c15491b
Remove EmuState
2018-03-31 16:21:17 +02:00
Shawn Hoffman
180eb35876
Remove EmuState from packaged GameSettings ini files
2018-03-31 16:06:04 +02:00
Léo Lam
df0d1c8138
Merge pull request #6563 from JosJuice/fix-wii-banner-load
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Fix loading Wii banners for games that initially were cached without banners
2018-03-31 14:59:09 +02:00
Léo Lam
c82da2b978
Remove dead code
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Unused, old code that is intended to be removed should not be left in
comments -- that is what version control is for.
2018-03-31 14:56:27 +02:00
JosJuice
5847e213af
Clean up the end of GameFile::BannerChanged
2018-03-31 14:52:21 +02:00
Léo Lam
329622120f
Merge pull request #6567 from JosJuice/discio-enums-case
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DiscIO: Don't use all uppercase for enum values
2018-03-31 14:37:26 +02:00
JosJuice
4387432436
DiscIO: Don't use all uppercase for enum values
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Also removing some prefixes that we don't need now that we're
using enum classes instead of plain enums.
2018-03-31 14:11:32 +02:00
Léo Lam
127c2ce394
Merge pull request #6566 from lioncash/maclibs
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CMakeLists: Link in system framework libraries explicitly on macOS
2018-03-31 11:45:01 +02:00
Léo Lam
4e547772da
IOS/FS: Make the NAND root path a parameter
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Cleaner than having the backend figure out which NAND root to use.
2018-03-31 10:58:49 +02:00
Léo Lam
c56f31906c
IOS/FS: Remove some redundant log messages
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The FS IPC code already logs all commands, so keeping the log messages
in the backend is redundant.
2018-03-31 10:58:49 +02:00
Léo Lam
2d8be6a77d
IOS/FS: Make it harder to forget closing FDs
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Return a FileHandle which will automatically close the FD when
the handle goes out of scope. For the rare cases where this behaviour
is undesirable, the FD can be released from the handle.
2018-03-31 10:58:48 +02:00
Léo Lam
de15e09a4f
Log: Rename IOS_FILEIO to IOS_FS
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Let's use the actual name of the system module.
Also, the FS code is not all about files.
2018-03-31 10:58:37 +02:00