Commit Graph

498 Commits

Author SHA1 Message Date
Lioncash a30681834c InputCommon: Use NSNumber numeric literals in Obj-C code 2015-10-02 13:23:46 -04:00
Lioncash 19ac565e0d Common: Move asserts to their own header 2015-09-26 18:51:27 -04:00
Lioncash c3332604fa ControllerInterface: Fix -Winconsistent-missing-override warnings on OSX 2015-09-17 15:15:15 -04:00
JosJuice cbd539eb3d Use official names for GameCube controller sticks
Main Stick is changed to Control Stick and C-Stick is changed to C Stick.

A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
Lioncash 88c9c6d086 ExpressionParser: Make all control paths return a value in operator std::string 2015-09-09 22:41:47 -04:00
Lioncash 22635c1800 Add missing override specifiers 2015-09-05 22:40:19 -04:00
Lioncash 633be0387d General: Remove unimplemented function prototypes 2015-09-05 22:01:07 -04:00
Shawn Hoffman aa7208e270 [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
flacs 3b134497dd Merge pull request #2774 from AdmiralCurtiss/wiimote-extension-reconnect-on-button-press
Wiimote: Extend emulated Wiimote reconnect-on-button-press to attachments.
2015-09-01 18:31:39 +02:00
Tillmann Karras b3ff66dc7a evdev: don't pass null path to the kernel 2015-08-15 12:51:34 +02:00
Rohit Nirmal ac54bbe02d Fix building with PCH disabled. 2015-08-04 12:59:34 -05:00
Tillmann Karras 5a05187b3b Fix some warnings
reorder, sign-compare, pessimizing-move
2015-08-04 10:58:24 +02:00
Gabriel Corona 2722f3f337 Stable device identifier for evdev 2015-08-02 01:51:06 +02:00
Admiral H. Curtiss 244e5224a7 Wiimote: Extend emulated Wiimote reconnect-on-button-press to attachments. 2015-07-30 20:06:27 +02:00
Lioncash 7ee0e75633 Remove unnecessary virtual keywords 2015-07-30 10:33:08 -04:00
sigmabeta 1cb07b1c48 Android: Wiimote UI Fixup 2015-07-23 23:17:16 -04:00
Ryan Houdek a8227ad9b1 Add Wiimote support to the Android backend.
Not actually wired up to the Android UI for configuration.
2015-07-21 21:33:23 -05:00
Scott Mansell dc25277a2f Merge branch 'stable' into 'master' 2015-07-13 12:40:38 +12:00
Rohit Nirmal c38ae5236e Fix building with PCH disabled. 2015-07-08 13:52:43 -05:00
Scott Mansell 6e969133f5 evdev: Delete rumble effects on the correct file descriptor.
Was using m_id insted of m_fd.
Also re-arrange the code so rumble effects always get deleted instead of
just on stop commands.
2015-07-07 16:59:10 +12:00
Tillmann Karras 64b51df55d evdev: fix -Wunused-private-field warning 2015-07-04 14:14:15 +02:00
Scott Mansell d2578000bb Merge branch 'stable' 2015-07-04 23:43:36 +12:00
Scott Mansell 77183899e0 evdev: Support axis with ranges which extend below zero. 2015-07-01 10:13:05 +12:00
Scott Mansell 2721fdf8a9 Linux: Add an evdev based controller backend, to replace SDL. 2015-07-01 10:13:05 +12:00
comex 700b850acd Fix misc. clang warnings - mostly complaints about inconsistent use of override.
Previously, MacOpenFile only overrode anything on OS X; otherwise it was
just a useless method, which is presumably why it wasn't marked override
in the first place.  Address this more sanely by wrapping it in #ifdef
__APPLE__.
2015-06-21 15:42:49 -04:00
degasus c375111076 Options: merge SCoreStartupParameter into SConfig 2015-06-12 19:07:45 +02:00
Matthew Parlane 9e1aab663f Revert "SDL: handle SDL_QUIT event" 2015-06-08 13:43:39 +12:00
Tillmann Karras 9ec5a4544f SDL: handle SDL_QUIT event
Using SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS which installs a signal
handler for SIGINT and SIGTERM. There will be a way to prevent this in
2.0.4 but for now we'll need to handle SDL_QUIT.
2015-06-05 19:34:06 +02:00
Lioncash ac26f8e79f Pass strings by const reference where possible 2015-05-28 20:54:55 -04:00
Tillmann Karras 30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
Tillmann Karras 268f52e054 Add missing license headers 2015-05-25 13:11:47 +02:00
Tillmann Karras 6d9986846c Simplify some more license headers 2015-05-25 13:11:41 +02:00
Lioncash 9ad35cc986 ExpressionParser: Add missing break in UnaryExpression value setting 2015-05-22 15:02:22 -04:00
Lioncash d39b519850 InputCommon/Core: Get rid of some virtual destructor warnings
These classes have virtual methods, but no virtual destructor, which causes warnings on some compilers.
2015-04-27 21:41:59 -04:00
Matthew Parlane a86f2fe2e7 Merge pull request #2199 from skidau/remove-controls-lock
Cleaned up the controller locking mechanism
2015-04-21 11:13:30 +12:00
Matthew Parlane 82bbada352 Merge pull request #2257 from RachelBryk/battery
Add an option for wiimote battery.
2015-04-21 11:12:12 +12:00
JosJuice 0deb9f5e39 Revert "Merge pull request #2256 from RachelBryk/Dolphin-Pro"
This reverts commit ae0a090701, reversing
changes made to 6b6b5ed37f.
2015-04-01 22:30:57 +02:00
Pierre Bourdon ae0a090701 Merge pull request #2256 from RachelBryk/Dolphin-Pro
Limit Wiimote battery usage for Dolphin-lite users.
2015-04-01 21:07:22 +02:00
Rachel Bryk ba93b91565 Add an option for wiimote battery. 2015-04-01 05:29:45 -04:00
Rachel Bryk d39d89594d Limit Wiimote battery usage for Dolphin-lite users.
Wiimote batteries drain over time. The user must upgrade to Dolphin Pro for $19.95 to recharge them.
2015-04-01 04:31:03 -04:00
skidau 9947324296 Track the co-ordinates of the mouse relative to the pointed window instead of the original hwnd. 2015-03-28 11:38:14 +11:00
skidau 4f965da4f1 Revert the recent changes related to updating hwnd 2015-03-28 11:08:25 +11:00
skidau 98dce11f8c Updated the input plugins reference of hwnd on game start. Fixes the emu wiimotes mouse IR when rendering the game to a separate window. 2015-03-19 21:31:05 +11:00
skidau c76008b4b9 Removed the controller update lock as it is no longer needed. 2015-03-12 23:41:30 +11:00
skidau 2c6eaf9c76 Cleaned up the controls lock that is not needed with 780eef68f6 2015-03-12 23:33:30 +11:00
skidau 780eef68f6 Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
Gabriel Corona c626ce5809 Do not fail to evaluate an expression if some input is missing
My keyboard layout does not have Alt_R but ISO_Level3_Shift. As a
consequence any control expression containing Alt_R fails to evaluate
completely and is unusable. This modification replace the missing term
of the expression by a dummy expression which always evaluate to
0. This way, the keybinding can work even if some keys are not
available.
2015-02-26 01:24:54 +01:00
JosJuice f9d6c17c08 Use CoreParameter's game INI functions in more places 2015-02-11 19:01:05 +01:00
Ryan Houdek ca10ce36cc Merge pull request #1923 from Sonicadvance1/remove_sdl_assumption
Remove an assumption in SDL.
2015-01-21 13:29:39 -06:00