EmptyChaos
e8dfc8e654
Movie: Threadsafety Audit
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Fix TASInputDlg which was trying to access the GUI without the GUI
lock from the CPU Thread.
2016-05-13 09:23:44 +10:00
Jeffrey Pfau
c08203b704
DolphinWX: TAS fixes, take three
2015-09-11 19:51:31 -07:00
Lioncash
633be0387d
General: Remove unimplemented function prototypes
2015-09-05 22:01:07 -04:00
Lioncash
9e9a293a85
Frame/TASInputDlg: Remove unused functions
2015-08-19 20:36:16 -04:00
Jeffrey Pfau
adf6e46200
DolphinWX: Ensure TASInputDlg only gets modified on the main thread
2015-08-11 22:05:18 -07:00
Tillmann Karras
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
Lioncash
a7e9aea797
DolphinWX: Remove unnecessary includes
2015-05-08 12:39:26 -04:00
Lioncash
88f7536d81
DolphinWX: Remove unnecessary forward declarations
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These are all fully defined
2015-04-28 17:32:38 -04:00
comex
9d8c347e8d
Merge pull request #2290 from RachelBryk/cc-tasinput
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Implement classic controller tas input.
2015-04-25 00:44:29 -04:00
Rachel Bryk
5047cf562a
Implement classic controller tas input.
2015-04-22 16:19:13 -04:00
Lioncash
00943b1ef4
DolphinWX: Fix memory leaks relating to the TAS dialog
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Initially, the dialogs construct in the background when Dolphin initializes. However, it waits until the user actually makes the dialogs visible to decide on whether to create the Wii or GC control layouts.
Therefore, the call to CreateBaseLayout() essentially creates a sizer that isn't actually attached to a main sizer that is set as the sizer for the dialog to use. So upon destruction, these controls would never actually be destroyed if the user didn't open and then close the TAS dialogs.
2015-04-09 23:33:33 -04:00
Lioncash
10bfbebc78
DolphinWX: Specify wxID_ANY where -1 is used in controls
2014-12-01 23:02:50 -05:00
Rachel Bryk
2eac08aa30
Add nunchuk support to tas input.
2014-11-02 20:52:13 -05:00
Lioncash
444e4fe3cf
TASInputDlg: Use Bind over Connect for event handling
2014-11-02 14:16:07 -05:00
Rachel Bryk
f07d3be502
Fix acceleration emulation for wiimote and nunchuk.
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The 1-2 least significant bits were missing.
2014-10-25 19:49:42 -04:00
Lioncash
656a2a16a3
TASInputDlg: Pass string by reference for CreateStickLayout
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Also handles strings passed to it correctly.
2014-10-19 12:36:39 -04:00
Lioncash
9df0fff7cc
TASInputDlg: Apply m_ prefix to class member variables.
2014-10-18 00:37:13 -04:00
Rachel Bryk
c41b31d3ff
Add wiimote tas input.
2014-10-03 12:02:52 -04:00
Rohit Nirmal
fbc64984ca
Include CommonTypes.h instead of Common.h.
2014-09-08 15:39:58 -04:00
Charles Rozhon
2d920965c0
Placed ampersands and asterisks against type name
2014-08-13 16:42:11 -05:00
Lioncash
896d7e5685
Change SPADStatus struct name to GCPadStatus
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Also get rid of the typedef, since this is unnecessary in C++
2014-07-10 22:02:38 -04:00
Pierre Bourdon
f344a43657
Make DolphinWX/ mostly IWYU clean.
2014-02-23 00:27:27 +01:00
Lioncash
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
Lioncash
3fd87a7636
Second and final pass of clearing out tabs.
2014-02-17 02:19:41 -05:00
lioncash
d2038049f5
Replace all include guard ifdefs with "#pragma once"
2014-02-10 18:07:16 -05:00
Jasper St. Pierre
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00