Commit Graph

752 Commits

Author SHA1 Message Date
Techjar d0be5678ca GameSettings: Set Texture Cache Accuracy to "Medium" for UFC Personal Trainer: The Ultimate Fitness System 2020-09-17 07:04:03 -04:00
Techjar 31b3ea75e7 GameSettings: Disable "Store EFB Copies to Texture Only" for Our House: Party! 2020-09-17 07:03:00 -04:00
Techjar 71267cb055 GameSettings: Force 1x IR for Mario Tennis and Super Smash Bros. 2020-09-17 07:02:17 -04:00
Techjar 620044ea05 GameSettings: Disable "Immediately Present XFB" for Brunswick Zone: Cosmic Bowling 2020-09-17 07:02:01 -04:00
Techjar eb44aa27a8 GameSettings: Disable "Force Texture Filtering" for Spider-Man: Web of Shadows 2020-09-17 07:02:00 -04:00
Techjar bd89bc969a GameSettings: Set Texture Cache Accuracy to "Safe" for all MSX VC titles 2020-09-17 06:59:45 -04:00
Techjar 13697045f7 GameSettings: Disable "Store EFB Copies to Texture Only" for News Channel 2020-09-17 06:58:11 -04:00
Techjar 712dd8f4d0 GameSettings: Fix GameID comment for Super Mario Bros. (Brawl VC) 2020-09-17 05:09:17 -04:00
Admiral H. Curtiss 49e6478817 GameSettings: Add patches for Pokémon Colosseum and Pokémon XD to circumvent the check that the save being overwritten matches the last known save. 2020-08-24 19:32:57 +02:00
Miksel12 476290e806 INI updates 2020-07-24 22:47:11 +02:00
Mike Swanson 5fc7946113 GameSettings: SafeTextureCacheColorSamples for SEU and SEV
Works around a rendering error in Retro City Rampage (disc) and
Shakedown: Hawaii.  Fixes redmine issues #12197 and #12198.
2020-07-23 16:11:46 -07:00
Miksel12 f7f23637d1 INI changes 2020-06-14 16:14:29 +02:00
teconmoon 85c01fc576
Don't defer EFB Copies to RAM - PMTTYD Issues
This resolves a few issues with bounding box animations and others. Most noticably, it greatly reduces the bounding box slowdown seen on some NVIDIA cards and also fixes the odd overlay glitches when moving between rooms on the Excess Express.
2020-04-25 21:38:38 -07:00
Parthiv Vora 3cff3478e0
Remove unnecessary EFB to Texture disabling for Spider-Man 2
Removed unnecessary EFBToTextureEnable=False for Spider-Man 2, as the game no longer requires it
Also removed empty config blocks
2020-04-19 04:45:00 -04:00
spycrab 4ecf8008bf Resources: Make dolphin_logo.png square 2020-03-06 19:13:45 +01:00
Tillmann Karras ec3943054f GameSettings: fix Cook Wars main menu 2020-01-15 02:46:07 +00:00
Connor McLaughlin ba8b5bea11
Merge pull request #8357 from KAMiKAZOW/patch-1
Always run as X11 app even under Wayland
2019-11-30 14:14:49 +10:00
Léo Lam a5a2771d86
Merge pull request #8328 from Miksel12/ini-dualcore
Dualcore INI changes
2019-11-16 23:47:39 +01:00
Léo Lam 07e2e1ca5a
Merge pull request #8099 from ikalpo/master
Fix a codetype in the Gecko codehandler
2019-11-09 23:13:24 +01:00
Connor McLaughlin cc9c1583b1
Merge pull request #8338 from Miksel12/efbaccess-ini
Enable EFB access in INI
2019-11-08 13:32:45 +10:00
JosJuice db13e42323 Update GameTDB title files 2019-11-06 23:44:49 +01:00
teconmoon 0b083da9f9 Change SafeTextureCacheColorSamples from 512 to 0 (Safe) to prevent visual issues with evidence previews, scene transitions when unlocking a new case, and luminol fluid display issues in the 5th case of the first game. 2019-10-01 00:43:15 +02:00
Miksel12 4e68e128cd Dualcore INI changes 2019-09-29 20:45:45 +02:00
KAMiKAZOW 75a06664c9
Always run as X11 app even under Wayland 2019-09-09 22:09:33 +02:00
Miksel12 0d1afabaec Enable EFB access in INI 2019-09-07 18:59:32 +02:00
Craftyawesome 177540b54d Add safe texture cache to some uDraw games' ini files
Fixes https://bugs.dolphin-emu.org/issues/11823
2019-08-20 13:22:18 -04:00
Connor McLaughlin 7e49a34df2
Merge pull request #8301 from Miksel12/ini-wad
Update WiiWare INIs
2019-08-10 21:24:08 +10:00
Connor McLaughlin a50b53c37e
Merge pull request #8260 from chungy/master
Add more cheat codes for Mario Golf: Toadstool Tour
2019-08-09 23:07:20 +10:00
Miksel12 20891882f5 Update WiiWare INIs 2019-08-06 19:06:21 +02:00
JMC47 f04a01eb4f
Merge pull request #8242 from CrankySupertoon/marioparty-netplay-communitysettings-update
Mario Party Netplay Community Settings: remove widescreen on community code
2019-07-26 19:38:36 -04:00
Pokechu22 afb6468bdb Fix dubois anaglyph shaders on D3D11 2019-07-25 22:04:53 -07:00
Stenzek 2d4d61e967 GameSettings: Disable texture cache save states for Mario Tennis and Super Smash Bros (VC)
These create a large number of EFB copies at different offsets,
resulting in considerable save state delays.
2019-07-25 12:57:32 +10:00
Mike Swanson 2db003aa8e Add more cheat codes for Mario Golf: Toadstool Tour
No wind, always-act-like-fairway, and press Z to enter the hole.
Changed the title of “Unlock All Courses” to “Unlock All Normal Tours
& Courses” to reflect its inability to unlock all the Congo Canpoy
options.

The new cheat codes come from https://gamehacking.org/game/54576
2019-07-21 13:48:23 -07:00
CrankySupertoon 56ddbca224 mario party netplay improvements 2019-07-14 11:33:29 -04:00
Connor McLaughlin 5433d1c560
Merge pull request #8183 from kirbyUK/master
Fix Gecko codes for G2RE52 (Shrek SuperSlam)
2019-06-29 22:25:20 +10:00
Léo Lam b11f630565
Merge pull request #8179 from Pokechu22/hac-ini
Set texture cache accuracy to safe for Mii Channel
2019-06-20 16:13:38 +02:00
Alex Kerr b99ed960a9 Fix Gecko codes for G2RE52 (Shrek SuperSlam) 2019-06-16 11:26:27 +01:00
Techjar 8809087efd GameSettings: Fix some line endings 2019-06-15 20:01:49 -04:00
Pokechu22 3c6447e5ed Set texture cache accuracy to safe for Mii Channel 2019-06-14 13:30:54 -07:00
Tillmann Karras 84e3391535 Mark files as non-executable 2019-06-02 12:31:40 +01:00
Ikalpo da9e9323ce fixed 'Load into Gecko Register' codetype 2019-05-13 21:48:40 -07:00
Connor McLaughlin 707266aeed
Merge pull request #8069 from iwubcode/passive_support
VideoCommon: Implement passive stereoscopic 3D
2019-05-12 15:15:34 +10:00
Léo Lam 5ca9933307
Merge pull request #8072 from Craftyawesome/r3m-ini
Fix loading screens on Metroid Prime Trilogy
2019-05-08 11:18:03 +02:00
iwubcode c513bb5309 VideoCommon: Implement passive stereoscopic 3D 2019-05-04 22:58:00 -05:00
Craftyawesome e28c412c29 Fix loading screens on Metroid Prime Trilogy
XFB to texture causes magenta loading screens. Defer efb causes the game to flicker between metroid prime loading and the place you are loading in to and other loading screen errors.
2019-05-03 10:29:38 -04:00
JosJuice 0ac642a537 Fix mistakes in RX4E4Z.ini 2019-04-30 15:20:10 +02:00
JosJuice 25eca5348f Port Casper's Scare School: Spooky Sports Day dcache hack to PAL
It's the same hack as we already have for the NTSC version,
except the instruction we overwrite is at a different location.
2019-04-30 15:19:42 +02:00
mimimi085181 97a1ad3130 Disable Defer EFB Copies to RAM for Baten Kaitos: Eternal Wings and the Lost Ocean
The game crashes randomly after a fight against Kalas late in the game, if Defer EFB Copies to RAM is enabled.
2019-04-26 22:55:32 +02:00
JMC47 1fb0408a84 Disable Deferred EFB Copies in We Cheer 1 and 2
They have issues with rendering character faces when it is enabled.
2019-04-19 13:27:33 -04:00
CrankySupertoon 9fcf2b1207 GameSettings: Mario Party netplay community codes 2019-04-15 17:00:49 -04:00
JMC47 42964e8531
Merge pull request #7921 from zackhow/fixir
Android: Fix touch IR
2019-03-31 23:15:04 -04:00
Connor McLaughlin 95c7b5c635
Merge pull request #7894 from Tilka/massage_ini
GameSettings: fix Enjoy your massage! textures
2019-03-29 20:05:57 +10:00
zackhow fd323e7d4c Android: Remove game specific IR values
Most games map fine with the default values and I have yet to read a single
complaint on mapping the touch pointer. Going to just leave it up to the users
to setup mapping if the defaults are not correct.
2019-03-23 08:54:12 -04:00
master0fdisaster cf9f0dc0ad Disable Defer EFB Copies to RAM for Majora's Mask (VC)
Defer EFB Copies to RAM being enabled causes graphical issues during Majora's Mask's screen shrinking effect.
2019-03-18 21:51:49 +01:00
Tillmann Karras 2581a139a9 GameSettings: fix Enjoy your massage! textures 2019-03-16 11:52:32 +00:00
JMC47 bb16f6b0ec Enable Defer EFB Cache Invalidation for SMG1 and 2
These games see ~50% to 120% performance increase in parts of the game
bottlenecked by EFB peeks, such as the lenses flare effects.
2019-03-13 08:36:31 -04:00
Stenzek 0e2397a1bc GameIni: Disable EFB CPU tile cache on F-Zero GX
In the Sand Ocean track, EFB peeks occur across the whole screen.
This leads to slow performance with the tile cache enabled, so disable it.
2019-03-10 01:24:05 +10:00
BuildTools 381f92f3cc Created game INI file for Just Dance Disney Party and editited game INI file for Dance on Broadway
Fixes https://bugs.dolphin-emu.org/issues/11541
2019-01-29 14:43:15 +01:00
JosJuice 4cd5667319
Merge pull request #7725 from JosJuice/non-widescreen-titles
Mark more Wii titles as not supporting 16:9
2019-01-28 14:05:24 +01:00
Tillmann Karras 2bea723c57 Update wiitdb files 2019-01-27 00:52:52 +00:00
zackhow 8c3129697c Android/GameSettings: Add IR defaults for RMG, RUU, RZD, RMC, SB4, and ROD 2019-01-23 17:16:32 -05:00
JosJuice 33b975a0a4 Mark more Wii titles as not supporting 16:9
For a while now, we have used the INI setting SuggestedAspectRatio
to indicate that a Wii game doesn't support 16:9, making Dolphin
switch to 4:3 when playing those games (as long as the aspect ratio
setting is set to Auto). However, we didn't have a complete list of
games that don't support 16:9. Yesterday, I found what seems like
such a list in the vWii system menu (the PAL one, in case it matters).
This commit sets SuggestedAspectRatio = 2 in the INIs for all the
titles in that list, with a few exceptions:

E5Z E62 E63 E6W E6X E6Z: These titles are already covered by E.ini.

HAJ HAP HCB: HAJ and HAP do in fact support 16:9, but are not
installable on vWii without hacking. I don't know anything about HCB
other than what its GameTDB entry says, but since HAJ and HAP do
in fact support 16:9, it's probably best to not mark HCB unless
someone actually can check that it doesn't support 16:9.

All newly added files in this commit were automatically generated,
and all existing files that were edited were handled manually.

Interesting to note is that some of the titles in the vWii list
seem to be completely unknown. Perhaps they are unreleased games.
2019-01-21 22:52:50 +01:00
ytrezq 488d1c8fdf
Disable some Video settings for 1080° Snowboarding
If enabled, in game virtual screens don’t works and camera might go below ground.
Also fix some graphical effects in menus.
2019-01-15 05:39:57 +01:00
JMC47 0aee9f5545 Disable Deferred EFB Copies on Mario kart Wii
Can cause random hangs on track load.
2019-01-11 16:10:59 -05:00
JMC47 42c701d518 Fix "Vitual Console" Typo in M.ini 2019-01-08 04:46:56 -05:00
weihuoya 78cf6ae982 gamesetting for sengoku utage 2019-01-08 15:56:10 +08:00
JMC47 fd7d7431e4 Disable Deferred EFB Copies in Sonic Adventure 2
Causes a crash during the final boss.  This game is timing sensitive in
general though, so I wouldn't be surprised if certain other stages also
had crashing issues.
2019-01-07 15:53:11 -05:00
JosJuice b235121b94
Merge pull request #7617 from weihuoya/spray-setting
Gamesetting for SPRay
2019-01-02 17:09:52 +01:00
weihuoya 69723ff5d6 gamesetting for spray 2019-01-02 23:39:08 +08:00
JosJuice 5c957ec190
Merge pull request #7618 from weihuoya/wanted-setting
Most Wanted mmu setting
2018-12-29 18:12:14 +01:00
Mat M 7509ade6d0
Merge pull request #7650 from JMC47/FF3EFB2RAM
Enable EFB2RAM by default in Final Fantasy III
2018-12-28 06:23:25 -05:00
JosJuice d1ce8aca9d
Merge pull request #7645 from JMC47/DeferEFBCopies
Disable Defer EFB Copies for Rune Factory Frontier
2018-12-26 12:13:30 +01:00
JosJuice 2a1a09f57c
Merge pull request #7648 from JMC47/MonsterMayhemXFB
Enable XFB2RAM by default for Monster Mayhem.
2018-12-26 11:31:23 +01:00
JMC47 102f25b259 Enable EFB2RAM by default in Final Fantasy III
The game needs it to output correctly.
2018-12-26 05:26:05 -05:00
JMC47 f62fb8ae5d Monster Mayhem requires XFB2RAM for Portraits.
Monster Portraits are a pretty big part of the game as you actually
build them.  If users really want performance, they can manually disable
it.
2018-12-26 05:15:06 -05:00
JMC47 eb7f492420 Disable Defer EFB Copies for Rune Factory Frontier
Causes crashes when reading mail and opening menus.
2018-12-25 12:53:56 -05:00
weihuoya 5da0f823c7 most wanted mmu setting 2018-12-11 23:15:33 +08:00
Tillmann Karras 2b2aa89551 GameSettings: Immediate XFB off for MGS Special Disc 2018-12-06 21:08:51 +00:00
Pierre Bourdon 94c3570dfb
Merge pull request #7608 from stevoisiak/https-urls
Use HTTPS for URLs in Readme & GameSettings INI
2018-12-04 21:15:34 +01:00
Steven M. Vascellaro 93d3016e31 Use HTTPS for URLs in Readme & GameSettings INI 2018-12-04 15:12:19 -05:00
Steven M. Vascellaro 32a5bb2fb4 Replace dead 'oreillynet' url with Wayback Machine archive 2018-12-04 14:41:21 -05:00
JMC47 48f6938ac4 Fix glitched corner in Nickelodeon Unite. 2018-11-07 12:42:31 -05:00
Techjar 11ba11b147 GameSettings: Set safe texture cache accuracy for Monster Hunter Tri (Japanese)
Needed for fonts to appear correctly.
2018-11-07 05:14:47 -05:00
Pierre Bourdon 5508082345
Merge pull request #7524 from TryTwo/master
Fix Gecko codehandler lag
2018-10-31 00:33:27 +01:00
TryTwo 701b5c4b03 Fix Gecko codehandler lag. 2018-10-28 13:45:10 -07:00
Tillmann Karras 79efa9515b GameSettings: EFB format changes for Cyber Sled 2018-10-28 10:49:14 +00:00
dreamsyntax e88c46453b Update ShadowTheHedgehog config - GUP.ini 2018-10-24 00:37:00 -07:00
Rukario 5a2565ecee
Quick GameINI update for Sonic Heroes
Closes emulator issue #10186

This adds Vertex Rounding to the Sonic Heroes' GameINI (allowing you enjoy Sonic Heroes in higher resolution without problem) and then removed the forced 1x Native and Anti-Aliasing settings as they are not needed when Vertex Rounding is enabled.
2018-10-09 17:14:43 -07:00
Mike Swanson 60da8fbe18 More cheat codes for Mario Golf: Toadstool Tour
From https://www.cheathappens.com/7676-Gamecube-Mario_Golf_Toadstool_Tour_cheats
2018-08-21 14:23:56 -07:00
Mike Swanson f38f51fce3 Add cheat codes for Mario Golf: Toadstool Tour 2018-08-09 14:31:01 -07:00
spycrab 7cb310791b Cleanup: Remove some left over references to wxWidgets 2018-08-07 15:48:17 +02:00
JMC47 4e2b6e66e0 Update INI for Rubik's Rush
Skip DCBZ was breaking a lot of 2D graphics for no reason and
Immediately Present XFB copies causes output issues.
2018-07-20 03:14:53 -04:00
JMC47 99180eaae3 Disable JITFollowBranch for Need For Speed: MW
Need For Speed: Most Wanted crashes with JITFollowBranch enabled when
entering the garage, shop or other buildings from freeroam.
2018-07-15 21:18:11 -04:00
spycrab cc6526f553
Merge pull request #6222 from iwubcode/emulated_input_improvements
Emulated wii input improvements
2018-07-12 20:36:53 +02:00
spycrab b2f1945187 GameINI/N: Disable branch following by default 2018-07-09 22:58:40 +02:00
iwubcode b5db180ac4 Add 'Boom Blox Bash Party' ini that contains Hard/Soft/Medium shake speeds and Fast/Slow/Medium swing speeds. It mimics the 'Boom Blox' ini 2018-07-07 12:55:52 -05:00
iwubcode 6194badeda Add 'Boom Blox' ini that contains Hard/Soft/Medium shake speeds and Fast/Slow/Medium swing speeds 2018-07-07 00:49:47 -05:00
Techjar fe347851f1 Force arbitrary mipmap detection for some games known to use it
This will avoid effects being unexpectedly broken in these games if the user disables the option globally. This list is by no means comprehensive, these are just the games I could confirm use custom mipmaps.
2018-07-01 04:42:47 -04:00
Admiral H. Curtiss 2b1bfc886a Update GameINI settings for the Japanese Pokémon Colosseum Bonus Discs.
These discs use the Pokémon Colosseum engine and thus need Safe Texture Cache for scrolling text to display correctly.
2018-06-03 01:50:29 +02:00
JosJuice e8631dd68b Sync wiitdb files with GameTDB 2018-05-27 22:26:02 +02:00