Techjar
d0be5678ca
GameSettings: Set Texture Cache Accuracy to "Medium" for UFC Personal Trainer: The Ultimate Fitness System
2020-09-17 07:04:03 -04:00
Techjar
31b3ea75e7
GameSettings: Disable "Store EFB Copies to Texture Only" for Our House: Party!
2020-09-17 07:03:00 -04:00
Techjar
71267cb055
GameSettings: Force 1x IR for Mario Tennis and Super Smash Bros.
2020-09-17 07:02:17 -04:00
Techjar
620044ea05
GameSettings: Disable "Immediately Present XFB" for Brunswick Zone: Cosmic Bowling
2020-09-17 07:02:01 -04:00
Techjar
eb44aa27a8
GameSettings: Disable "Force Texture Filtering" for Spider-Man: Web of Shadows
2020-09-17 07:02:00 -04:00
Techjar
bd89bc969a
GameSettings: Set Texture Cache Accuracy to "Safe" for all MSX VC titles
2020-09-17 06:59:45 -04:00
Techjar
13697045f7
GameSettings: Disable "Store EFB Copies to Texture Only" for News Channel
2020-09-17 06:58:11 -04:00
Techjar
712dd8f4d0
GameSettings: Fix GameID comment for Super Mario Bros. (Brawl VC)
2020-09-17 05:09:17 -04:00
Admiral H. Curtiss
49e6478817
GameSettings: Add patches for Pokémon Colosseum and Pokémon XD to circumvent the check that the save being overwritten matches the last known save.
2020-08-24 19:32:57 +02:00
Miksel12
476290e806
INI updates
2020-07-24 22:47:11 +02:00
Mike Swanson
5fc7946113
GameSettings: SafeTextureCacheColorSamples for SEU and SEV
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Works around a rendering error in Retro City Rampage (disc) and
Shakedown: Hawaii. Fixes redmine issues #12197 and #12198 .
2020-07-23 16:11:46 -07:00
Miksel12
f7f23637d1
INI changes
2020-06-14 16:14:29 +02:00
teconmoon
85c01fc576
Don't defer EFB Copies to RAM - PMTTYD Issues
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This resolves a few issues with bounding box animations and others. Most noticably, it greatly reduces the bounding box slowdown seen on some NVIDIA cards and also fixes the odd overlay glitches when moving between rooms on the Excess Express.
2020-04-25 21:38:38 -07:00
Parthiv Vora
3cff3478e0
Remove unnecessary EFB to Texture disabling for Spider-Man 2
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Removed unnecessary EFBToTextureEnable=False for Spider-Man 2, as the game no longer requires it
Also removed empty config blocks
2020-04-19 04:45:00 -04:00
spycrab
4ecf8008bf
Resources: Make dolphin_logo.png square
2020-03-06 19:13:45 +01:00
Tillmann Karras
ec3943054f
GameSettings: fix Cook Wars main menu
2020-01-15 02:46:07 +00:00
Connor McLaughlin
ba8b5bea11
Merge pull request #8357 from KAMiKAZOW/patch-1
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Always run as X11 app even under Wayland
2019-11-30 14:14:49 +10:00
Léo Lam
a5a2771d86
Merge pull request #8328 from Miksel12/ini-dualcore
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Dualcore INI changes
2019-11-16 23:47:39 +01:00
Léo Lam
07e2e1ca5a
Merge pull request #8099 from ikalpo/master
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Fix a codetype in the Gecko codehandler
2019-11-09 23:13:24 +01:00
Connor McLaughlin
cc9c1583b1
Merge pull request #8338 from Miksel12/efbaccess-ini
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Enable EFB access in INI
2019-11-08 13:32:45 +10:00
JosJuice
db13e42323
Update GameTDB title files
2019-11-06 23:44:49 +01:00
teconmoon
0b083da9f9
Change SafeTextureCacheColorSamples from 512 to 0 (Safe) to prevent visual issues with evidence previews, scene transitions when unlocking a new case, and luminol fluid display issues in the 5th case of the first game.
2019-10-01 00:43:15 +02:00
Miksel12
4e68e128cd
Dualcore INI changes
2019-09-29 20:45:45 +02:00
KAMiKAZOW
75a06664c9
Always run as X11 app even under Wayland
2019-09-09 22:09:33 +02:00
Miksel12
0d1afabaec
Enable EFB access in INI
2019-09-07 18:59:32 +02:00
Craftyawesome
177540b54d
Add safe texture cache to some uDraw games' ini files
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Fixes https://bugs.dolphin-emu.org/issues/11823
2019-08-20 13:22:18 -04:00
Connor McLaughlin
7e49a34df2
Merge pull request #8301 from Miksel12/ini-wad
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Update WiiWare INIs
2019-08-10 21:24:08 +10:00
Connor McLaughlin
a50b53c37e
Merge pull request #8260 from chungy/master
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Add more cheat codes for Mario Golf: Toadstool Tour
2019-08-09 23:07:20 +10:00
Miksel12
20891882f5
Update WiiWare INIs
2019-08-06 19:06:21 +02:00
JMC47
f04a01eb4f
Merge pull request #8242 from CrankySupertoon/marioparty-netplay-communitysettings-update
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Mario Party Netplay Community Settings: remove widescreen on community code
2019-07-26 19:38:36 -04:00
Pokechu22
afb6468bdb
Fix dubois anaglyph shaders on D3D11
2019-07-25 22:04:53 -07:00
Stenzek
2d4d61e967
GameSettings: Disable texture cache save states for Mario Tennis and Super Smash Bros (VC)
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These create a large number of EFB copies at different offsets,
resulting in considerable save state delays.
2019-07-25 12:57:32 +10:00
Mike Swanson
2db003aa8e
Add more cheat codes for Mario Golf: Toadstool Tour
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No wind, always-act-like-fairway, and press Z to enter the hole.
Changed the title of “Unlock All Courses” to “Unlock All Normal Tours
& Courses” to reflect its inability to unlock all the Congo Canpoy
options.
The new cheat codes come from https://gamehacking.org/game/54576
2019-07-21 13:48:23 -07:00
CrankySupertoon
56ddbca224
mario party netplay improvements
2019-07-14 11:33:29 -04:00
Connor McLaughlin
5433d1c560
Merge pull request #8183 from kirbyUK/master
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Fix Gecko codes for G2RE52 (Shrek SuperSlam)
2019-06-29 22:25:20 +10:00
Léo Lam
b11f630565
Merge pull request #8179 from Pokechu22/hac-ini
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Set texture cache accuracy to safe for Mii Channel
2019-06-20 16:13:38 +02:00
Alex Kerr
b99ed960a9
Fix Gecko codes for G2RE52 (Shrek SuperSlam)
2019-06-16 11:26:27 +01:00
Techjar
8809087efd
GameSettings: Fix some line endings
2019-06-15 20:01:49 -04:00
Pokechu22
3c6447e5ed
Set texture cache accuracy to safe for Mii Channel
2019-06-14 13:30:54 -07:00
Tillmann Karras
84e3391535
Mark files as non-executable
2019-06-02 12:31:40 +01:00
Ikalpo
da9e9323ce
fixed 'Load into Gecko Register' codetype
2019-05-13 21:48:40 -07:00
Connor McLaughlin
707266aeed
Merge pull request #8069 from iwubcode/passive_support
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VideoCommon: Implement passive stereoscopic 3D
2019-05-12 15:15:34 +10:00
Léo Lam
5ca9933307
Merge pull request #8072 from Craftyawesome/r3m-ini
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Fix loading screens on Metroid Prime Trilogy
2019-05-08 11:18:03 +02:00
iwubcode
c513bb5309
VideoCommon: Implement passive stereoscopic 3D
2019-05-04 22:58:00 -05:00
Craftyawesome
e28c412c29
Fix loading screens on Metroid Prime Trilogy
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XFB to texture causes magenta loading screens. Defer efb causes the game to flicker between metroid prime loading and the place you are loading in to and other loading screen errors.
2019-05-03 10:29:38 -04:00
JosJuice
0ac642a537
Fix mistakes in RX4E4Z.ini
2019-04-30 15:20:10 +02:00
JosJuice
25eca5348f
Port Casper's Scare School: Spooky Sports Day dcache hack to PAL
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It's the same hack as we already have for the NTSC version,
except the instruction we overwrite is at a different location.
2019-04-30 15:19:42 +02:00
mimimi085181
97a1ad3130
Disable Defer EFB Copies to RAM for Baten Kaitos: Eternal Wings and the Lost Ocean
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The game crashes randomly after a fight against Kalas late in the game, if Defer EFB Copies to RAM is enabled.
2019-04-26 22:55:32 +02:00
JMC47
1fb0408a84
Disable Deferred EFB Copies in We Cheer 1 and 2
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They have issues with rendering character faces when it is enabled.
2019-04-19 13:27:33 -04:00
CrankySupertoon
9fcf2b1207
GameSettings: Mario Party netplay community codes
2019-04-15 17:00:49 -04:00
JMC47
42964e8531
Merge pull request #7921 from zackhow/fixir
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Android: Fix touch IR
2019-03-31 23:15:04 -04:00
Connor McLaughlin
95c7b5c635
Merge pull request #7894 from Tilka/massage_ini
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GameSettings: fix Enjoy your massage! textures
2019-03-29 20:05:57 +10:00
zackhow
fd323e7d4c
Android: Remove game specific IR values
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Most games map fine with the default values and I have yet to read a single
complaint on mapping the touch pointer. Going to just leave it up to the users
to setup mapping if the defaults are not correct.
2019-03-23 08:54:12 -04:00
master0fdisaster
cf9f0dc0ad
Disable Defer EFB Copies to RAM for Majora's Mask (VC)
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Defer EFB Copies to RAM being enabled causes graphical issues during Majora's Mask's screen shrinking effect.
2019-03-18 21:51:49 +01:00
Tillmann Karras
2581a139a9
GameSettings: fix Enjoy your massage! textures
2019-03-16 11:52:32 +00:00
JMC47
bb16f6b0ec
Enable Defer EFB Cache Invalidation for SMG1 and 2
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These games see ~50% to 120% performance increase in parts of the game
bottlenecked by EFB peeks, such as the lenses flare effects.
2019-03-13 08:36:31 -04:00
Stenzek
0e2397a1bc
GameIni: Disable EFB CPU tile cache on F-Zero GX
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In the Sand Ocean track, EFB peeks occur across the whole screen.
This leads to slow performance with the tile cache enabled, so disable it.
2019-03-10 01:24:05 +10:00
BuildTools
381f92f3cc
Created game INI file for Just Dance Disney Party and editited game INI file for Dance on Broadway
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Fixes https://bugs.dolphin-emu.org/issues/11541
2019-01-29 14:43:15 +01:00
JosJuice
4cd5667319
Merge pull request #7725 from JosJuice/non-widescreen-titles
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Mark more Wii titles as not supporting 16:9
2019-01-28 14:05:24 +01:00
Tillmann Karras
2bea723c57
Update wiitdb files
2019-01-27 00:52:52 +00:00
zackhow
8c3129697c
Android/GameSettings: Add IR defaults for RMG, RUU, RZD, RMC, SB4, and ROD
2019-01-23 17:16:32 -05:00
JosJuice
33b975a0a4
Mark more Wii titles as not supporting 16:9
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For a while now, we have used the INI setting SuggestedAspectRatio
to indicate that a Wii game doesn't support 16:9, making Dolphin
switch to 4:3 when playing those games (as long as the aspect ratio
setting is set to Auto). However, we didn't have a complete list of
games that don't support 16:9. Yesterday, I found what seems like
such a list in the vWii system menu (the PAL one, in case it matters).
This commit sets SuggestedAspectRatio = 2 in the INIs for all the
titles in that list, with a few exceptions:
E5Z E62 E63 E6W E6X E6Z: These titles are already covered by E.ini.
HAJ HAP HCB: HAJ and HAP do in fact support 16:9, but are not
installable on vWii without hacking. I don't know anything about HCB
other than what its GameTDB entry says, but since HAJ and HAP do
in fact support 16:9, it's probably best to not mark HCB unless
someone actually can check that it doesn't support 16:9.
All newly added files in this commit were automatically generated,
and all existing files that were edited were handled manually.
Interesting to note is that some of the titles in the vWii list
seem to be completely unknown. Perhaps they are unreleased games.
2019-01-21 22:52:50 +01:00
ytrezq
488d1c8fdf
Disable some Video settings for 1080° Snowboarding
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If enabled, in game virtual screens don’t works and camera might go below ground.
Also fix some graphical effects in menus.
2019-01-15 05:39:57 +01:00
JMC47
0aee9f5545
Disable Deferred EFB Copies on Mario kart Wii
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Can cause random hangs on track load.
2019-01-11 16:10:59 -05:00
JMC47
42c701d518
Fix "Vitual Console" Typo in M.ini
2019-01-08 04:46:56 -05:00
weihuoya
78cf6ae982
gamesetting for sengoku utage
2019-01-08 15:56:10 +08:00
JMC47
fd7d7431e4
Disable Deferred EFB Copies in Sonic Adventure 2
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Causes a crash during the final boss. This game is timing sensitive in
general though, so I wouldn't be surprised if certain other stages also
had crashing issues.
2019-01-07 15:53:11 -05:00
JosJuice
b235121b94
Merge pull request #7617 from weihuoya/spray-setting
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Gamesetting for SPRay
2019-01-02 17:09:52 +01:00
weihuoya
69723ff5d6
gamesetting for spray
2019-01-02 23:39:08 +08:00
JosJuice
5c957ec190
Merge pull request #7618 from weihuoya/wanted-setting
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Most Wanted mmu setting
2018-12-29 18:12:14 +01:00
Mat M
7509ade6d0
Merge pull request #7650 from JMC47/FF3EFB2RAM
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Enable EFB2RAM by default in Final Fantasy III
2018-12-28 06:23:25 -05:00
JosJuice
d1ce8aca9d
Merge pull request #7645 from JMC47/DeferEFBCopies
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Disable Defer EFB Copies for Rune Factory Frontier
2018-12-26 12:13:30 +01:00
JosJuice
2a1a09f57c
Merge pull request #7648 from JMC47/MonsterMayhemXFB
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Enable XFB2RAM by default for Monster Mayhem.
2018-12-26 11:31:23 +01:00
JMC47
102f25b259
Enable EFB2RAM by default in Final Fantasy III
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The game needs it to output correctly.
2018-12-26 05:26:05 -05:00
JMC47
f62fb8ae5d
Monster Mayhem requires XFB2RAM for Portraits.
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Monster Portraits are a pretty big part of the game as you actually
build them. If users really want performance, they can manually disable
it.
2018-12-26 05:15:06 -05:00
JMC47
eb7f492420
Disable Defer EFB Copies for Rune Factory Frontier
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Causes crashes when reading mail and opening menus.
2018-12-25 12:53:56 -05:00
weihuoya
5da0f823c7
most wanted mmu setting
2018-12-11 23:15:33 +08:00
Tillmann Karras
2b2aa89551
GameSettings: Immediate XFB off for MGS Special Disc
2018-12-06 21:08:51 +00:00
Pierre Bourdon
94c3570dfb
Merge pull request #7608 from stevoisiak/https-urls
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Use HTTPS for URLs in Readme & GameSettings INI
2018-12-04 21:15:34 +01:00
Steven M. Vascellaro
93d3016e31
Use HTTPS for URLs in Readme & GameSettings INI
2018-12-04 15:12:19 -05:00
Steven M. Vascellaro
32a5bb2fb4
Replace dead 'oreillynet' url with Wayback Machine archive
2018-12-04 14:41:21 -05:00
JMC47
48f6938ac4
Fix glitched corner in Nickelodeon Unite.
2018-11-07 12:42:31 -05:00
Techjar
11ba11b147
GameSettings: Set safe texture cache accuracy for Monster Hunter Tri (Japanese)
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Needed for fonts to appear correctly.
2018-11-07 05:14:47 -05:00
Pierre Bourdon
5508082345
Merge pull request #7524 from TryTwo/master
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Fix Gecko codehandler lag
2018-10-31 00:33:27 +01:00
TryTwo
701b5c4b03
Fix Gecko codehandler lag.
2018-10-28 13:45:10 -07:00
Tillmann Karras
79efa9515b
GameSettings: EFB format changes for Cyber Sled
2018-10-28 10:49:14 +00:00
dreamsyntax
e88c46453b
Update ShadowTheHedgehog config - GUP.ini
2018-10-24 00:37:00 -07:00
Rukario
5a2565ecee
Quick GameINI update for Sonic Heroes
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Closes emulator issue #10186
This adds Vertex Rounding to the Sonic Heroes' GameINI (allowing you enjoy Sonic Heroes in higher resolution without problem) and then removed the forced 1x Native and Anti-Aliasing settings as they are not needed when Vertex Rounding is enabled.
2018-10-09 17:14:43 -07:00
Mike Swanson
60da8fbe18
More cheat codes for Mario Golf: Toadstool Tour
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From https://www.cheathappens.com/7676-Gamecube-Mario_Golf_Toadstool_Tour_cheats
2018-08-21 14:23:56 -07:00
Mike Swanson
f38f51fce3
Add cheat codes for Mario Golf: Toadstool Tour
2018-08-09 14:31:01 -07:00
spycrab
7cb310791b
Cleanup: Remove some left over references to wxWidgets
2018-08-07 15:48:17 +02:00
JMC47
4e2b6e66e0
Update INI for Rubik's Rush
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Skip DCBZ was breaking a lot of 2D graphics for no reason and
Immediately Present XFB copies causes output issues.
2018-07-20 03:14:53 -04:00
JMC47
99180eaae3
Disable JITFollowBranch for Need For Speed: MW
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Need For Speed: Most Wanted crashes with JITFollowBranch enabled when
entering the garage, shop or other buildings from freeroam.
2018-07-15 21:18:11 -04:00
spycrab
cc6526f553
Merge pull request #6222 from iwubcode/emulated_input_improvements
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Emulated wii input improvements
2018-07-12 20:36:53 +02:00
spycrab
b2f1945187
GameINI/N: Disable branch following by default
2018-07-09 22:58:40 +02:00
iwubcode
b5db180ac4
Add 'Boom Blox Bash Party' ini that contains Hard/Soft/Medium shake speeds and Fast/Slow/Medium swing speeds. It mimics the 'Boom Blox' ini
2018-07-07 12:55:52 -05:00
iwubcode
6194badeda
Add 'Boom Blox' ini that contains Hard/Soft/Medium shake speeds and Fast/Slow/Medium swing speeds
2018-07-07 00:49:47 -05:00
Techjar
fe347851f1
Force arbitrary mipmap detection for some games known to use it
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This will avoid effects being unexpectedly broken in these games if the user disables the option globally. This list is by no means comprehensive, these are just the games I could confirm use custom mipmaps.
2018-07-01 04:42:47 -04:00
Admiral H. Curtiss
2b1bfc886a
Update GameINI settings for the Japanese Pokémon Colosseum Bonus Discs.
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These discs use the Pokémon Colosseum engine and thus need Safe Texture Cache for scrolling text to display correctly.
2018-06-03 01:50:29 +02:00
JosJuice
e8631dd68b
Sync wiitdb files with GameTDB
2018-05-27 22:26:02 +02:00