OatmealDome
1bb72f00b5
QuartzKeyboardAndMouse: Ensure windowNumber is fetched on the main thread
2021-07-06 04:46:27 -04:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
...
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Shawn Hoffman
7e1df34735
rename InputCommon/ControllerInterface/Device to CoreDevice
2021-01-27 14:29:48 -08:00
Jordan Woyak
da12f3eebc
InputCommon: Constify Device::Input::IsDetectable function.
2020-02-22 10:27:43 -06:00
Jordan Woyak
b92f6480a0
InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio.
2020-01-24 09:20:41 -06:00
Lioncash
ec60027f56
InputCommon: Use nested namespace specifiers where applicable
2019-06-17 16:51:41 -04:00
Léo Lam
fad17246db
InputCommon: Fix formatting issues in Quartz
...
This wasn't caught by the lint script because it was broken (by me) at
some point :(
If it had been rebased, it wouldn't have passed lint
2016-10-03 18:59:52 +02:00
Michael Maltese
0f5951e324
And pull KeycodeToName into its own function
2016-08-09 19:59:45 -07:00
Michael Maltese
d1594f9529
use a std::map instead of running through the AOS
2016-08-09 19:54:59 -07:00
Michael Maltese
6097d30288
clang-format and cleaning up Key::GetName
2016-08-09 17:23:30 -07:00
Michael Maltese
3889e4d4b2
style fixes
2016-08-09 15:52:02 -07:00
Michael Maltese
3dc8136e14
Add Quartz/CoreGraphics controller interface for default k&m events
2016-08-08 09:38:22 -07:00