Commit Graph

31687 Commits

Author SHA1 Message Date
Stenzek 33a6d265e5 PostProcessing: Use interface blocks for shaders 2019-10-02 12:59:50 +10:00
Stenzek af849126b3 Renderer: Use interface blocks for ImGui shaders 2019-10-02 12:52:45 +10:00
Stenzek c98a5f7dfd Renderer: Draw ImGui interface to both eyes 2019-10-02 12:19:47 +10:00
Stenzek b44a0980eb PostProcessing: Use correct layer in quad-buffered modes
Previously, only the left eye was being used.
2019-10-02 11:52:54 +10:00
Stenzek e754c8ab26 D3D11: Initialize shader cache before renderer
Otherwise the shaders we need for e.g. postprocessing are null.
2019-10-02 11:50:10 +10:00
Stenzek e88c269d02 PostProcessing: Don't use GS expansion shader for quad buffering w/ OpenGL
OpenGL doesn't render to a 2-layer backbuffer like D3D/Vulkan for quad-buffered
stereo, instead drawing twice with the eye selected by glDrawBuffer()
(see OGL::Renderer::RenderXFBToScreen).
2019-10-02 11:33:25 +10:00
Connor McLaughlin e6ae204600
Merge pull request #8373 from jordan-woyak/stereo-mode-fix
DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling.
2019-10-02 10:56:21 +10:00
Connor McLaughlin dafb0173b7
Merge pull request #8375 from stenzek/stereo-switch
Fix runtime stereoscopy mode switching
2019-10-02 10:54:53 +10:00
Connor McLaughlin b319f823bf
Merge pull request #8337 from CookiePLMonster/log-widget-improvements
Log widget improvements
2019-10-01 23:42:16 +10:00
JosJuice 66433cef6f Translation resources sync with Transifex 2019-10-01 15:36:00 +02:00
Stenzek 135f0a1385 ShaderCache: EFB2RAM pipelines should not use a geometry shader
Only the left eye is used when creating the RAM copy.
2019-10-01 11:44:31 +10:00
Stenzek c989e5c50c ShaderCache: Recompile shared pipelines on shader cache reload
Fixes broken stereoscopy when switching on/off at runtime.
2019-10-01 11:43:02 +10:00
JMC47 ee30fc9ad5
Merge pull request #8374 from AdmiralCurtiss/ace-attorney-inis
Rebase of 'Update game settings for all PWAA games'
2019-09-30 19:25:12 -04:00
teconmoon 0b083da9f9 Change SafeTextureCacheColorSamples from 512 to 0 (Safe) to prevent visual issues with evidence previews, scene transitions when unlocking a new case, and luminol fluid display issues in the 5th case of the first game. 2019-10-01 00:43:15 +02:00
Jordan Woyak d15f08c84a DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling. 2019-09-30 15:43:55 -05:00
Stenzek 6ae1ddabe1 Externals: Update Vulkan headers to 1.1.121.2 2019-10-01 01:30:51 +10:00
JMC47 d3a9104cee
Merge pull request #8355 from phire/qt_fix_fifo_range
QtFifoPlayer: handle FIFO load before window creation
2019-09-30 00:34:39 -04:00
JMC47 bec433cb40
Merge pull request #8333 from CookiePLMonster/screenshot-timestamp
Core: Generate screenshot name with timestamps
2019-09-30 00:32:07 -04:00
Miksel12 4e68e128cd Dualcore INI changes 2019-09-29 20:45:45 +02:00
JosJuice 06ab51bceb
Merge pull request #8324 from CookiePLMonster/adapter-combo-fix
Enable adapter combo only if adapters are supported by current backend
2019-09-29 00:13:55 +02:00
JosJuice de700eba4f
Merge pull request #8325 from Ebola16/35
Android Studio 3.5 Updates
2019-09-28 18:38:43 +02:00
JosJuice 9d648904ed
Merge pull request #8341 from CookiePLMonster/win-utf8-console-output
ConsoleListenerWin: Properly output console logging in UTF-16
2019-09-28 18:28:08 +02:00
Sepalani d8a3218726 HLE: Fix patching functions with the same name 2019-09-28 17:38:43 +04:00
JosJuice 20c6e1f71b Add a git blame.ignoreRevsFile file 2019-09-25 19:02:24 +02:00
JosJuice f8a4975274 DiscIO: Make company names match GameTDB's list better 2019-09-25 13:38:39 +02:00
JosJuice d8958fbdf7 GameFile: Use enums for custom/length parameters 2019-09-25 12:25:59 +02:00
JosJuice 59f27ae4e1 GameFile: Support HBC-style XML metadata
This feature was originally exclusive to the previous iteration of
DolphinQt (the one that was the reason for the current iteration
being named DolphinQt2 initially).

https://bugs.dolphin-emu.org/issues/8949
2019-09-25 12:25:33 +02:00
JosJuice e28fccffe4
Merge pull request #8368 from rukai/fix_window_title
Fix import gc save file window title
2019-09-24 16:02:51 +02:00
Rukai dbc0bf0ccb Fix import gc save file window title 2019-09-24 19:16:27 +10:00
JosJuice edfb0f66b6
Merge pull request #8363 from Fullmetal5/patch-1
Add Wii Mini system menu version detection
2019-09-23 20:18:45 +02:00
Admiral H. Curtiss ff90a5855d Qt/GCMemcardManager: Fix animation frame order and speed. 2019-09-23 01:55:46 +02:00
JosJuice 2300ce385e DiscIO: Add missing company IDs 2019-09-22 23:12:31 +02:00
Admiral H. Curtiss 8f573cf5f2 Qt/GCMemcardManager: Fix animation frame decoding. 2019-09-22 21:55:06 +02:00
Dexter Gerig 5c4b591536 Add Wii Mini system menu version detection 2019-09-21 12:55:49 -05:00
JosJuice 82fd7f576e
Merge pull request #8349 from Pokechu22/dtk-bugfix
Fix 2 DTK bugs
2019-09-15 23:01:23 +02:00
Pokechu22 3efa3d7a42 Fix 2 DTK bugs
Bug 1: subcommand 1 of 0xE1 does not actually reset the current position; it just stops playback.  0xE2 returns the same value it would have before stopping playback (other than reporting that the stream is stopped).

Bug 2: subcommand 3 of 0xE2 was incorrectly dividing the length by 4; while this makes sense for positions (which are multiplied by 4 earlier to get a byte offset), it is not correct for lengths.
2019-09-14 21:05:33 -07:00
Michael M 71c3c5626b AudioCommon: if backend is unknown, use default backend 2019-09-14 14:16:13 -07:00
Michael M 0f3695a14b Remove XAudio2
Audio on Windows is provided by the cubeb (shared mode) and WASAPI
(exclusive mode) backends, both of which exhibit lower latency.
2019-09-14 14:08:13 -07:00
Scott Mansell 677a0903a1 FifoPlayer: Use std::move for saving callbacks 2019-09-09 11:38:21 +12:00
Scott Mansell 46f4f69cfd QtFifoPlayer: handle fifo load before window creation
Fixes a bug where if you loaded a fifo before opening the fifo
player window (which you can do by dragging a .dff onto dolphin's
main window) then the player's widgets wouldn't be initilized
correctly.

Importantly, the object range widgets would be broken.
2019-09-09 10:36:31 +12:00
Mat M 828dc0f204
Merge pull request #8354 from JosJuice/editorconfig-java-spaces
.editorconfig: Use spaces for Java code
2019-09-07 13:06:31 -04:00
Miksel12 0d1afabaec Enable EFB access in INI 2019-09-07 18:59:32 +02:00
JosJuice 90ccee11df .editorconfig: Use spaces for Java code
We switched from tabs to spaces for Java code a year ago (PR 7364).
2019-09-07 16:34:25 +02:00
Mat M 40fc25b06d
Merge pull request #8353 from Ebola16/GID
Android: Add GameID to Game Settings title
2019-09-07 10:01:28 -04:00
Ryan Meredith 817fe9b799 Android: Add GameID to Game Settings title 2019-09-06 23:51:32 -06:00
JosJuice a9745400ec Translation resources sync with Transifex 2019-09-02 11:08:03 +02:00
Pierre Bourdon 55830bb8d3
Merge pull request #8344 from dolphin-emu/revert-7740-aram-experiments
Revert "DSP: ARAM cleanup experiments"
2019-09-01 22:55:44 -07:00
JMC47 c144cde825
Revert "DSP: ARAM cleanup experiments" 2019-09-02 01:47:50 -04:00
JMC47 03ea0eb27a
Merge pull request #7740 from booto/aram-experiments
DSP: ARAM cleanup experiments
2019-09-01 20:09:42 -04:00
Anthony ecef374cd8
Merge pull request #7810 from Ebola16/GFXUI
Android: Graphic setting description improvements
2019-09-01 12:16:38 -07:00