JMC47
a2df9beb9f
Merge pull request #7924 from jordan-woyak/info-widget-fix
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DolphinQt: Fix unused widgets in InfoWidget from being visible.
2019-04-02 19:59:44 -04:00
Connor McLaughlin
8e1fb126d7
Merge pull request #7953 from stenzek/lazy-d3d12-perf-queries
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D3D12: Fix case where perf queries weren't flushed
2019-04-01 21:40:20 +10:00
Stenzek
474500f07e
Vulkan: Prevent submission of command buffer with open queries
2019-04-01 20:49:42 +10:00
Stenzek
f2d8c8d2a8
D3D12: Fix rare case where command list was executed with open queries
2019-04-01 20:49:24 +10:00
Stenzek
92f1f553d1
D3D12: Fix case where perf queries weren't flushed
2019-04-01 20:13:39 +10:00
JMC47
42964e8531
Merge pull request #7921 from zackhow/fixir
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Android: Fix touch IR
2019-03-31 23:15:04 -04:00
Connor McLaughlin
32e330eb35
Merge pull request #7950 from stenzek/out-of-range-efb-copies
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BPStructs: Gracefully handle out-of-range EFB copies
2019-04-01 13:08:11 +10:00
Connor McLaughlin
a2a4694497
Merge pull request #7853 from stenzek/d3d12
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Re-implement D3D12 video backend
2019-04-01 13:02:57 +10:00
Stenzek
113bd60fe7
Implement D3D12 backend
2019-04-01 11:24:55 +10:00
Connor McLaughlin
6eb126b097
Merge pull request #7951 from jordan-woyak/win32-input-init-race-fix
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InputCommon: Fix Win32 init race.
2019-03-31 23:42:43 +10:00
Jordan Woyak
2b6d718636
InputCommon: Fix Win32 init race.
2019-03-31 07:46:58 -05:00
Stenzek
378b605669
BPStructs: Gracefully handle out-of-range EFB copies
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Since the copy X and Y coordinates/sizes are 10-bit, the game can configure a
copy region up to 1024x1024. Hardware tests have found that the number of bytes
written does not depend on the configured stride, instead it is based on the
size registers, writing beyond the length of a single row. The data written
for the pixels which lie outside the EFB bounds does not wrap around instead
returning different colors based on the pixel format of the EFB.
This suggests it's not based on coordinates, but instead on memory addresses.
The effect of a within-bounds size but out-of-bounds offset
(e.g. offset 320,0, size 640,480) are the same.
As it would be difficult to emulate the exact behavior of out-of-bounds reads,
instead of writing the junk data, we don't write anything to RAM at all for
over-sized copies, and clamp to the EFB borders for over-offset copies.
2019-03-31 22:05:53 +10:00
JosJuice
3e544f9637
Translation resources sync with Transifex
2019-03-31 09:50:31 +02:00
Connor McLaughlin
39139a52e7
Merge pull request #7939 from Techjar/no-more-disabled-gfx-features
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Qt/HacksWidget: Fix backend feature support checks
2019-03-31 11:59:34 +10:00
spycrab
0866ec3fb0
Merge pull request #7948 from spycrab/open_failed_warn
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Qt/GameConfigEdit: Show warning if opening in an external editor fails
2019-03-31 03:37:54 +02:00
spycrab
74c1e92640
Qt/GameConfigEdit: Show warning if opening in an external editor fails
2019-03-31 03:30:41 +02:00
JMC47
735a705e4d
Merge pull request #7776 from jordan-woyak/wm_devicechange
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Add hotplug support to DInput and XInput controller backends
2019-03-30 18:41:46 -04:00
spycrab
2dd564304e
Merge pull request #7947 from spycrab/issue_11637
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Qt/GCMemcardManager: Don't bold the header
2019-03-30 23:13:28 +01:00
spycrab
3d84dbe649
Qt/GCMemcardManager: Don't bold the header
2019-03-30 20:22:04 +01:00
JMC47
0bce1c509d
Merge pull request #7942 from jordan-woyak/gc-adapter-calib-fix
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HW/SI: GCAdapter calibration fix.
2019-03-30 06:37:23 -04:00
JMC47
5a10707a37
Merge pull request #7946 from stenzek/gl-msaa-efb-peeks
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FramebufferManager: Fix broken EFB peeks in GL with MSAA on
2019-03-30 00:45:52 -04:00
spycrab
963370d7e6
Merge pull request #7941 from 8times9/contextmenu
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Qt/GameList: Set consistent capitalization for context menu
2019-03-29 21:09:49 +01:00
Mat M
7952cc7dda
Merge pull request #7944 from jordan-woyak/md5-textbox-readonly
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DolphinQt: Make MD5 result text box read only.
2019-03-29 14:20:18 -04:00
Jordan Woyak
4ee999723e
DolphinQt: Make MD5 result text box read only.
2019-03-29 12:31:09 -05:00
Stenzek
3c455de799
FramebufferManager: Fix broken EFB peeks in GL with MSAA on
2019-03-30 03:14:29 +10:00
Connor McLaughlin
914aa7c506
Merge pull request #7943 from stenzek/vulkan-android-library-load
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Vulkan: Fix library load failure on Android
2019-03-30 00:35:40 +10:00
Stenzek
b685a66753
Vulkan: Fix crash when checking subgroup support on Mesa
2019-03-30 00:18:26 +10:00
Jordan Woyak
eadbdd6bc3
ControllerInterface/Win32: Prevent devcies from losing their "id" on a hotplug event.
2019-03-29 09:04:16 -05:00
Stenzek
a6bb06174f
Vulkan: Fix library load failure on Android
2019-03-29 23:36:53 +10:00
Michael M
d26c1ce24d
Add hotplug support to DInput and XInput controller backends
2019-03-29 08:01:40 -05:00
Michael M
92ca6e124e
Add ControllerInterface::Win32 to wrap XInput and DInput
2019-03-29 08:01:39 -05:00
Techjar
5d37b2b951
Qt/HacksWidget: Fix backend feature support checks
2019-03-29 08:45:21 -04:00
Connor McLaughlin
377615b06f
Merge pull request #7905 from stenzek/vulkan-cleanup
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Vulkan: Simplify command buffer fence tracking
2019-03-29 21:56:28 +10:00
Jordan Woyak
a015851b02
HW/SI: GCAdapter calibration fix.
2019-03-29 06:15:58 -05:00
Stenzek
604ab67c7f
Vulkan: Simplify perf queries using vkGetQueryPoolResults
2019-03-29 20:54:44 +10:00
Stenzek
6d40ea8553
Vulkan: Fix barrier validation layer errors for bounding box
2019-03-29 20:54:44 +10:00
Stenzek
23a655217c
Vulkan: Fix validation layer error for unbound texture layouts
2019-03-29 20:54:44 +10:00
Stenzek
087b11e780
TextureCacheBase: Fix possible crash on shutdown with deferred EFB copies
2019-03-29 20:54:44 +10:00
Stenzek
427dd45151
Vulkan: Simplify command buffer fence tracking
2019-03-29 20:54:44 +10:00
Connor McLaughlin
f3fadd7302
Merge pull request #7869 from stenzek/d3dcommon
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D3D: Move sharable D3D11/D3D12 code to common library
2019-03-29 20:40:06 +10:00
Connor McLaughlin
fbe57e8dbe
Merge pull request #7733 from stenzek/update-moltenvk
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Externals: Update MoltenVK to SDK version 1.1.101.0
2019-03-29 20:34:11 +10:00
Connor McLaughlin
78cf615a9b
Merge pull request #7937 from Techjar/netplay-defer-efb-invalidation
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NetPlay: Synchronize EFB access cache options
2019-03-29 20:31:15 +10:00
Connor McLaughlin
a50a34b94b
Merge pull request #7904 from stenzek/do-the-atomic-shuffle
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PixelShaderGen: Use subgroup reduction for bounding box
2019-03-29 20:29:00 +10:00
Stenzek
d66d778bae
PixelShaderGen: Use subgroup reduction operations for bounding box
2019-03-29 20:06:56 +10:00
Stenzek
6561850f2b
Vulkan: Support subgroup reduction operations via GL_KHR_shader_subgroup
2019-03-29 20:06:56 +10:00
Stenzek
86da282570
OGL: Support subgroup reduction operations via GL_NV_shader_thread_shuffle
2019-03-29 20:06:56 +10:00
Connor McLaughlin
95c7b5c635
Merge pull request #7894 from Tilka/massage_ini
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GameSettings: fix Enjoy your massage! textures
2019-03-29 20:05:57 +10:00
Connor McLaughlin
1304e963ad
Merge pull request #7895 from stenzek/framebuffer-corruption
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FramebufferManager: Don't discard in ReinterpretPixelData
2019-03-29 20:03:13 +10:00
Connor McLaughlin
154eeae8ae
Merge pull request #7915 from stenzek/bbox-scaled-update
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VideoBackends: Scale bounding box rectangle in the pixel shader
2019-03-29 19:59:25 +10:00
Stenzek
d0d010f854
D3D11: Make stateman a unique_ptr
2019-03-29 19:55:00 +10:00