Jordan Woyak
a11827cdf0
Use different reply delays for various DI commands.
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Fixes issue 5983.
2013-02-08 16:27:14 -06:00
NeoBrainX
95d08db46f
Revert "[bugfix] DX9::TextureCache: Use max_lod instead of min_lod where necessary."
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This reverts commit 6c8a22de24
.
2013-02-07 21:45:06 +01:00
NeoBrainX
ed0abc9dc5
Merge branch 'mipmap_fixes'.
2013-02-07 20:40:33 +01:00
NeoBrainX
6870c1fdd5
Fix some potential issues when blending on EFB formats without alpha.
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Clean up state transition tables.
2013-02-07 18:01:24 +01:00
Rachel Bryk
0ebe35e0ef
Disable play and record buttons if an iso was selected, but is later deselected.
2013-02-07 00:31:57 -05:00
Rachel Bryk
6bc9e7579c
Disable start/play recording buttons when no iso is selected.
2013-02-06 20:56:07 -05:00
Jordan Woyak
9cbfddd788
Only delay DI and fs IPC replies.
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Fixes issue 5982.
2013-02-06 16:52:51 -06:00
Jordan Woyak
ef9d7fb789
Fix compilation with SDL2. (based on a patch from matthewharveys)
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Fixes issue 5971.
2013-02-05 21:08:52 -06:00
Jordan Woyak
708fed92c8
Clean up SDL includes a bit. Maybe fix an SDL2 problem.
2013-02-05 15:34:23 -06:00
Jordan Woyak
f506783c37
Number "unknown" axes in OSX rather than call them all "unk".
2013-02-05 13:51:08 -06:00
Jordan Woyak
937d9e9007
Revert "Only delay DI command replies."
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Fix "Wii Party" again.
This reverts commit fb5b5e8b63
.
2013-02-05 02:51:34 -06:00
Jordan Woyak
d0190faded
Hopefully make wiimote speaker less crappy.
2013-02-04 22:11:13 -06:00
Jordan Woyak
bc35764ec2
Fixed issue 5973. (probably)
2013-02-04 21:25:14 -06:00
Jordan Woyak
a455abe00b
Merge branch 'more-ipc-hle-hacks'
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Fixes issue 5972.
2013-02-04 21:01:46 -06:00
Jordan Woyak
d5ec631337
Make real wiimote speaker not cause massive input delays.
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Fixes issue 5966.
2013-02-04 20:57:08 -06:00
Jordan Woyak
fb5b5e8b63
Only delay DI command replies.
2013-02-04 19:39:31 -06:00
Jordan Woyak
2ad30958d6
Stuck an IPC HLE Update call in WII_IPCInterface::Write32.
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While hacky, this seems to fix various problems without increasing IPC HLE freq to infinity.
Thanks to Aristar for helping test.
Increase IPC command reply delay to 1/100th of a second. (fixes DKCR hanging)
2013-02-04 17:41:10 -06:00
skidau
03d9cca2fe
Added a script to copy the OpenAL dll's to the main Dolphin folder on new builds.
2013-02-03 19:02:46 +11:00
Jordan Woyak
ca46a34dde
Merge branch 'ipc-hle-hacks'
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Thanks skid_au for testing and helping think of the solution!
Fixes Issue 4608.
Fixes Issue 5050.
Fixes Issue 5103.
2013-02-02 12:54:22 -06:00
Jordan Woyak
e3c6c6dd69
Increase IPC HLE freq a bit for DKCR.
2013-02-02 12:52:12 -06:00
Jordan Woyak
5c08df00b2
Re-increase max ACL queue size to 100. Better than possibly dropping a packet.
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Reduced IPC update freq some.
Removed some other nonsense.
2013-02-02 03:55:33 -06:00
Jordan Woyak
286392af9d
Reduce ACL max queue size back to 10. Increase IPC_HLE freq to 8 KHz to compensate.
2013-02-01 23:44:17 -06:00
Jordan Woyak
15936cb995
Change copy_n to copy and update the save state version because I forgot.
2013-02-01 23:27:49 -06:00
Jordan Woyak
11a4c92325
Remove "Alternate Wiimote Timing" option. It's no longer needed.
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Also kill some irrelevant comments.
2013-02-01 21:39:01 -06:00
Jordan Woyak
00a1f351e9
Delay IPC replies directly caused by requests by 150th of a second. Fixes everything.
2013-02-01 20:58:17 -06:00
Jordan Woyak
039bf27767
Allow Rhythm Heaven Fever's "Remix 1" to work by disallowing a simultaneous "Ack" and "Reply".
2013-02-01 19:01:47 -06:00
Jordan Woyak
e4588e2dfc
Workaround ACL overflow issues by not dropping packets until buffer reaches size of 100.
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It seems to work without causing input delays or anything bad.
2013-02-01 19:00:10 -06:00
Glenn Rice
f7fa33f2d6
Fix remaining compiler warnings.
2013-01-31 15:29:29 -06:00
Rachel Bryk
e199d21513
Revert "Toggle full screen when double clicking the render window."
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This reverts commit de27f0bea9
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2013-01-31 03:54:18 -05:00
Rachel Bryk
de27f0bea9
Toggle full screen when double clicking the render window.
2013-01-31 03:51:29 -05:00
Glenn Rice
0ffdd2607f
Fix the majority of the compiler warnings unearthed by the addition of
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the new warning flags.
2013-01-29 23:24:51 -06:00
Jordan Woyak
0e04e0c305
Fix some shadowing warnings.
2013-01-29 16:43:22 -06:00
Sonicadvance1
f13a07fb82
Remove this double flush in the idleskipping code.
2013-01-29 21:05:42 +00:00
skidau
2ab1cccbe4
Preset HBeamPos to -1. Fixes NTSC-U N64 VC games.
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Fixes issue 5950.
2013-01-29 22:43:56 +11:00
Lioncash
efe8c75424
Duplicate condition fix.
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Thanks j4ck.fr0st
2013-01-25 21:30:29 -05:00
Rachel Bryk
1e006b5b99
Better implementation of revision 2cc1a97a66
. Works with .gcz files now.
2013-01-25 21:28:04 -05:00
Glenn Rice
f660077d06
Remove deprecated method for accessing a gtk widgets window.
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Fix a debug build compiler warning.
2013-01-25 20:11:17 -06:00
Rachel Bryk
74a5ad542b
Do not automatically refresh the game list for games that have "Emulation issues" written in their gameini after we open/close the iso properties.
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Fixes issue 5932.
2013-01-25 13:00:53 -05:00
Rachel Bryk
2cc1a97a66
Properly sort multi-disc games by title.
2013-01-25 03:08:28 -05:00
Ryan Houdek
10418d449f
Removed the need for this temporary variable.
2013-01-24 10:53:37 -06:00
Ryan Houdek
52ead25534
Cleans up EGL. Removes printf output with INFO_LOG and ERROR_LOG
2013-01-24 10:39:38 -06:00
Ryan Houdek
73eb98ed8e
Move swap control to the host specific GLInterface files.
2013-01-24 10:31:08 -06:00
lioncash
2db0c4270e
Fix a potential memory leak on non-windows systems.
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Also added a FIXME to BPStructs.cpp and BPMemLoader.cpp
2013-01-24 08:21:08 -05:00
degasus
f69b6b595e
change projection_type to u32
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Fix issue 5740
thx @ erwan_taf for debuging all the week
2013-01-24 13:10:13 +01:00
Lioncash
fe7e691d77
Revert "mem_fun -> mem_fn."
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This reverts commit b7d32b0a3d
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OSX C++ std library in charge of holding back progress (as usual).
2013-01-23 23:38:49 -05:00
Lioncash
b7d32b0a3d
mem_fun -> mem_fn.
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mem_fun is deprecated in C++11. Also it does everything mem_fun can do, but more conveniently.
2013-01-23 23:29:50 -05:00
skidau
cff8fe8f77
Revert the fix for the random static audio that would sometimes occur in DSP HLE and DSP LLE. The fix caused the music in Fast - Racing League to play random sounds.
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This reverts commit r7bf72a6c8476798ecbb9cdb13ec3a8f0b9858da6.
Fixes issue 5910.
2013-01-22 21:17:29 +11:00
Sonicadvance1
0ba1794df3
Fix AGL.cpp
2013-01-21 21:48:02 +00:00
Lioncash
2bae4345c5
Revert "Ctrl+A support in the action replay code editing menu."
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Guess it wasnt much of a solution as I'd hoped. (considering it seems to work on linux without this).
This reverts commit 0c1ea605d5
.
2013-01-21 00:11:53 -05:00
Lioncash
0c1ea605d5
Ctrl+A support in the action replay code editing menu.
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Makes adding/editing codes less of a pain in the ass. You don't need to manually highlight everything anymore.
2013-01-20 23:24:56 -05:00