Commit Graph

31556 Commits

Author SHA1 Message Date
Connor McLaughlin 428ae5a43d
Merge pull request #8172 from nokturnusmf/relative-input-hold
Added (held) key for relative input
2019-08-10 00:37:53 +10:00
JosJuice 8c8bab3657 VolumeVerifier: Show underdump warnings for WBFS/CISO too 2019-08-09 16:13:50 +02:00
Connor McLaughlin 5c3e9a34c3
Merge pull request #8226 from lioncash/fmt-core
Core/Core: Use fmt where applicable
2019-08-09 23:43:39 +10:00
Connor McLaughlin 8be5ee9fe2
Merge pull request #8277 from lioncash/code
DolphinQt/Config/ARCodeWidget: Avoid unnecessary disk operations
2019-08-09 23:42:55 +10:00
Connor McLaughlin 48ca2c6f2e
Merge pull request #8233 from JosJuice/stringutil-string-view
StringUtil: Use std::string_view more
2019-08-09 23:39:01 +10:00
Connor McLaughlin 0ab7e2eed7
Merge pull request #8223 from JosJuice/titledatabase-unknown-language
TitleDatabase: Don't crash on unknown language
2019-08-09 23:35:53 +10:00
Connor McLaughlin a50b53c37e
Merge pull request #8260 from chungy/master
Add more cheat codes for Mario Golf: Toadstool Tour
2019-08-09 23:07:20 +10:00
Connor McLaughlin f64f4a08c8
Merge pull request #8290 from lioncash/const-fn
UICommon/NetPlayIndex: Minor interface cleanup
2019-08-09 23:05:48 +10:00
Connor McLaughlin ec1fe41eb2
Merge pull request #8298 from CookiePLMonster/win-updater-hide-fix
WinUpdater: Properly hide window on startup as intended
2019-08-09 23:04:53 +10:00
Connor McLaughlin 7c1ca1fda1
Merge pull request #8306 from JosJuice/volumeverifier-dialog
VolumeVerifier: Allocate QProgressDialog on stack
2019-08-09 23:02:00 +10:00
JosJuice cd02ca17ce VolumeVerifier: Allocate QProgressDialog on stack
No reason to have it on the heap.

This also lets us skip calling reset, since the dialog closes
when the QProgressDialog object goes out of scope.
2019-08-09 14:47:15 +02:00
Connor McLaughlin e87a3f91a9
Merge pull request #8303 from JosJuice/volumeverifier-very-small
Fix problems with running VolumeVerifier on very small disc images
2019-08-09 22:16:33 +10:00
Connor McLaughlin 2df522d4eb
Merge pull request #8299 from JosJuice/volumeverifier-performance
VolumeVerifier: Performance improvements
2019-08-09 22:10:09 +10:00
Connor McLaughlin 22ed2c0e0c
Merge pull request #8269 from lioncash/osd-move
VideoCommon/OnScreenDisplay: Minor cleanup
2019-08-08 12:38:44 +10:00
Connor McLaughlin e5a4a86f59
Merge pull request #8297 from Miksel12/bugreport-qt
DolphinQt: Add bug tracker button
2019-08-08 12:27:05 +10:00
Connor McLaughlin 1bd8f03362
Merge pull request #8271 from lioncash/qstring
DolphinQt: Replace unnecessary QStringLiterals with alternatives where applicable
2019-08-08 12:25:30 +10:00
Connor McLaughlin 1092efa77a
Merge pull request #8276 from stenzek/adreno-efb-access
Fix CPU EFB access on Adreno with Vulkan backend
2019-08-08 12:23:27 +10:00
Connor McLaughlin 9477c8b0ed
Merge pull request #8293 from lioncash/ref
VideoCommon/TextureCacheBase: Make OnConfigChanged's parameter a const reference
2019-08-08 12:17:26 +10:00
JosJuice 107291dc5a Fix problems with running VolumeVerifier on very small disc images 2019-08-07 19:48:10 +02:00
JosJuice 2d316196c9
Merge pull request #8288 from allanxp4/master
Fix for Android version crashing when changing rotation on settings screen
2019-08-07 11:54:47 +02:00
Silent 8e79705854
WinUpdater: Wait in UI::Init until window is done creating to avoid losing UI::SetVisible signals 2019-08-06 19:24:38 +02:00
Miksel12 20891882f5 Update WiiWare INIs 2019-08-06 19:06:21 +02:00
JosJuice 34fb608dd6 VolumeVerifier: Multithreading 2019-08-06 16:42:59 +02:00
JosJuice f754a1a548 VolumeVerifier: Don't read data multiple times 2019-08-06 16:32:01 +02:00
Silent f70efbb963
WinUpdater: Create updater window as hidden by default
UpdaterCommon attempts to hide updater window directly after creating,
so creating it hidden avoids the window from showing for a split second
2019-08-05 21:47:05 +02:00
Pokechu22 7c892c0c6e Use valid IR calibration data
Previously, IR calibration data with an invalid checksum was used, because the calibration produced a strange offset.  I've replaced it with calibration data that encodes the same values as the data Nintendo falls back to when the checksum is bad.
2019-08-05 10:39:32 -07:00
Mike Kuijl 03b20c702d DolphinQt: Add bug tracker button 2019-08-05 18:45:14 +02:00
Connor McLaughlin 24718c1a38
Merge pull request #8294 from lioncash/render-const
VideoCommon/RenderBase: Make functions const where applicable
2019-08-05 16:25:21 +10:00
Connor McLaughlin 161a43d43e
Merge pull request #8295 from lioncash/tex-cache-global
VideoCommon/TextureCacheBase: Remove use of the texture cache global in interface
2019-08-05 16:23:24 +10:00
Connor McLaughlin 049d5ed443
Merge pull request #8291 from JosJuice/android-delete-game-ini-more-warning
Android: Add a bit more warning to the game INI deletion prompt
2019-08-05 16:22:14 +10:00
Lioncash 07aa18eb2b VideoCommon/TextureCacheBase: Collapse for loop into a fill() in Invalidate()
Same thing, less code.
2019-08-04 23:30:27 -04:00
Lioncash d52dd2e04f VideoCommon/TextureCacheBase: Use emplace_back where applicable
Same thing, less code.
2019-08-04 23:28:14 -04:00
Lioncash fd12ae1408 VideoCommon/TextureCacheBase: Remove use of the texture cache global
We can just call the functions that are part of the interface instead of
using the global in order to execute those functions.
2019-08-04 23:23:04 -04:00
Lioncash 7366b4281f VideoCommon/RenderBase: Remove dependency on renderer global within renderer
There's no need to have a dependency when we can simply call the
function itself as part of the instance itself.
2019-08-04 23:01:19 -04:00
Lioncash cfdfbbff38 VideoCommon/RenderBase: Use structured bindings where applicable
Same behavior, but immediately assigns to variables, allowing them to be
const.
2019-08-04 22:59:07 -04:00
Lioncash dd5b8895fe VideoCommon/RenderBase: Make functions const where applicable 2019-08-04 22:52:00 -04:00
Lioncash 86a651e27f VideoCommon/TextureCacheBase: Remove dependence on global variables from OnConfigChanged()
The active config will always be passed as the reference parameter, we
can make use of the parameter instead of accessing the global variable.
2019-08-04 22:33:18 -04:00
Lioncash 7d017be666 VideoCommon/TextureCacheBase: Make OnConfigChanged's parameter a const reference
This reference isn't actually modified within this function
2019-08-04 22:31:27 -04:00
JosJuice 4261e8d892 Android: Add a bit more warning to the game INI deletion prompt 2019-08-04 19:31:56 +02:00
Allan 7029ebd97b Fix for crash when switching to landscape mode
https://bugs.dolphin-emu.org/issues/10815
2019-08-04 13:47:19 -03:00
Lioncash 8285a94d93 UICommon/NetPlayIndex: Take std::vector by const reference in ParseResponse()
This variable isn't std::moved anywhere and is just read out of into a
string. Instead of making a copy, and then another copy of the data into
a std::string, we can take it by reference, only copying the data once.
2019-08-04 12:36:52 -04:00
Lioncash 75f3656804 UICommon/NetPlayIndex: Use a std::string_view for EncryptID()/DecryptID()
These parameters only acted as views into the provided strings, so these
can just be turned into non-owning string views.
2019-08-04 12:32:33 -04:00
Lioncash 2830fe820d UICommon/NetPlayIndex: Take NetPlaySession by const reference for Add()
This isn't std::moved wholesale into a member variable or further
std::moved into another function, so it's better to take it by const
reference here to avoid unnecessary reallocations of contained
std::string instances.
2019-08-04 12:29:17 -04:00
Lioncash 0a67a40e7c UICommon/NetPlayIndex: Move NetPlaySession variable closer to its usage point in List()
Moves it closer to where its used, narrowing its visible scope, as well
as preventing unnecessary std::string constructor executions in the
event invalid data is encountered (the continue branch).
2019-08-04 12:24:04 -04:00
Lioncash 13292563ee UICommon/NetPlayIndex: Use std::move within SetErrorCallback()
std::function is allowed to heap allocate in order to store captured
variables, etc, so std::function isn't a trivial type. We can std::move
here in order to avoid potential reallocating.

While we're at it, make the definition's parameter name match the
declaration's parameter name for consistency.
2019-08-04 12:21:02 -04:00
Lioncash 5220922a22 UICommon/NetPlayIndex: Allow move semantics in SetGame()
If the parameter is const, then a move won't actually be able to occur,
making the std::move non-functional. We can remove the const qualifier
to remedy this.
2019-08-04 12:16:19 -04:00
JosJuice 7f6abfb0bf
Merge pull request #8289 from Miksel12/nunchuk-reorder
DolphinQt: Reorder nunchuk mapping
2019-08-04 15:42:32 +02:00
Miksel12 9395d7ea08 DolphinQt: Reorder nunchuk mapping 2019-08-04 14:02:43 +02:00
Connor McLaughlin d3151d8808
Merge pull request #8278 from Miksel12/qt-changes
DolphinQt: Limit numeric widget width
2019-08-04 20:28:17 +10:00
Connor McLaughlin 7de6b57c13
Merge pull request #8284 from stenzek/logic-op-hack
RenderState: Approximate logic op with blending if unsupported
2019-08-04 14:39:38 +10:00