VideoCommon/RenderBase: Remove dependency on renderer global within renderer
There's no need to have a dependency when we can simply call the function itself as part of the instance itself.
This commit is contained in:
parent
cfdfbbff38
commit
7366b4281f
|
@ -629,8 +629,8 @@ void Renderer::ScaleTexture(AbstractFramebuffer* dst_framebuffer,
|
|||
BeginUtilityDrawing();
|
||||
|
||||
// The shader needs to know the source rectangle.
|
||||
const auto converted_src_rect = g_renderer->ConvertFramebufferRectangle(
|
||||
src_rect, src_texture->GetWidth(), src_texture->GetHeight());
|
||||
const auto converted_src_rect =
|
||||
ConvertFramebufferRectangle(src_rect, src_texture->GetWidth(), src_texture->GetHeight());
|
||||
const float rcp_src_width = 1.0f / src_texture->GetWidth();
|
||||
const float rcp_src_height = 1.0f / src_texture->GetHeight();
|
||||
const std::array<float, 4> uniforms = {{converted_src_rect.left * rcp_src_width,
|
||||
|
@ -1036,7 +1036,7 @@ bool Renderer::InitializeImGui()
|
|||
pconfig.framebuffer_state.samples = 1;
|
||||
pconfig.framebuffer_state.per_sample_shading = false;
|
||||
pconfig.usage = AbstractPipelineUsage::Utility;
|
||||
m_imgui_pipeline = g_renderer->CreatePipeline(pconfig);
|
||||
m_imgui_pipeline = CreatePipeline(pconfig);
|
||||
if (!m_imgui_pipeline)
|
||||
{
|
||||
PanicAlert("Failed to create imgui pipeline");
|
||||
|
|
Loading…
Reference in New Issue