Lioncash
958cbf38a4
Core: Convert logging over to fmt pt. 1
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Converts up to the DSP-related files for easier reviewing, the rest will
be progressively moved over after this change gets merged.
2020-11-19 14:21:06 -05:00
Léo Lam
4eecb8fd11
Merge pull request #9248 from lioncash/video-fmt
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VideoCommon: Migrate over to fmt
2020-11-18 11:10:48 +01:00
Lioncash
3d9b2aa005
VideoCommon: Migrate over to fmt
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Migrates off the printf-based formatting where applicable.
2020-11-17 21:23:58 -05:00
Léo Lam
eb1581bbcc
Merge pull request #9246 from JosJuice/translation-eot
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DolphinQt: Don't return 0x04 bytes from tr
2020-11-18 02:31:13 +01:00
Léo Lam
31d7be521c
Merge pull request #7714 from cristian64/avoid_leaking_gamelistmodel
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DolphinQt: Avoid leaking the GameListModel instance to gracefully shutdown the GameTracker and prevent a crash on exit
2020-11-18 02:14:51 +01:00
Léo Lam
0339889806
Merge pull request #9251 from sepalani/sockopt
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IP/Top: Add missing sockopt
2020-11-18 02:10:37 +01:00
JosJuice
52c615f1b1
Remove a redundant i18n comment
2020-11-17 18:23:27 +01:00
JosJuice
9a01c3fb9f
Use positional arguments in all translatable fmt strings
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We want to use positional arguments in translatable strings
that have more than one argument so that translators can change
the order of them, but the question is: Should we also use
positional arguments in translatable strings with only one
argument? I think it makes most sense that way, partially
so that translators don't even have to be aware of the
non-positional syntax and partially because "translatable
strings use positional arguments" is an easier rule for us
to remember than "transitional strings which have more than
one argument use positional arguments". But let me know if
you have a different opinion.
2020-11-16 13:28:11 +01:00
JosJuice
53da97208a
DolphinQt: Don't return 0x04 bytes from tr
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tr calls with more than one argument would have a 0x04 byte
in the returned string when no translation was found
(which always is the case when using Dolphin in English).
2020-11-12 19:44:44 +01:00
Léo Lam
8a621c2d5e
Merge pull request #9236 from lioncash/log-backend
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VideoBackends: Migrate logging over to fmt
2020-11-12 14:51:28 +01:00
Léo Lam
ec5313fe24
Merge pull request #9204 from fbastos1/master
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fix emulator issue #12139
2020-11-12 14:43:35 +01:00
Lioncash
d8e1921b57
InputCommon: Migrate over to fmt-capable panic alerts
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Continues the migration over to fmt.
2020-11-12 02:29:26 -05:00
Lioncash
689eec5304
DiscIO: Make use of fmt-capable panic alerts
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Migrates the DiscIO code over to fmt.
2020-11-11 01:09:42 -05:00
LC
ae83685b0b
Merge pull request #9237 from lioncash/msghandler
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Common/MsgHandler: Add fmt-capable variants of the alert macros
2020-11-11 00:34:45 -05:00
LC
0a2564a89d
Merge pull request #9234 from lioncash/rename-fmt
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ShaderGenCommon: Rename WriteFmt() to Write()
2020-11-09 22:08:42 -05:00
Lioncash
7b21f7af2e
Common/MsgHandler: Add fmt-capable variants of the alert macros
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Adds an interface that uses fmt under the hood, which is much more
flexible than printf, particularly for localization purposes, given fmt
supports positional formatters in a cross-platform manner out of the box
with no configuration necessary.
2020-11-09 08:48:17 -05:00
LC
43e2f0e88f
Merge pull request #9235 from lioncash/ui-log
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UICommon: Migrate logging over to fmt
2020-11-09 07:28:28 -05:00
JosJuice
ee52f465b1
Android: Fix rotating EmulationActivity after boot fails
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Time for yet another new iteration of working around the
"surface destruction during boot" problem...
This time, the strategy is to use a mutex in MainAndroid.cpp.
2020-11-09 10:38:49 +01:00
Lioncash
21dd7a8ebb
Vulkan: Migrate logging over to fmt
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Migrates the vulkan backend over to the fmt-capable logger.
2020-11-09 03:26:16 -05:00
Lioncash
23a8baa605
Software: Migrate logging over to fmt
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Migrates the software backend over to the fmt-capable logger.
2020-11-09 03:14:01 -05:00
Lioncash
413d64e7fc
OpenGL: Migrate logging over to fmt
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Migrates over to the fmt-capable logger.
2020-11-09 03:09:09 -05:00
Lioncash
4d9a7c7a54
D3DCommon: Migrate logging over to fmt
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Migrates the logging over to the fmt-capable logger.
2020-11-09 03:03:26 -05:00
Lioncash
2345d5f98d
D3D: Migrate logging over to fmt
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Migrates the logging over to the fmt-capable logger.
2020-11-09 03:02:00 -05:00
Lioncash
d7834bd6b4
D3D12: Migrate logging over to fmt
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Migrates the logging over to the fmt-capable logger.
2020-11-09 02:59:51 -05:00
Lioncash
52f2fadb36
UICommon: Migrate logging over to fmt
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A very simple change that continues the migration of the logs over to
fmt.
2020-11-09 02:39:55 -05:00
Lioncash
a5b28f1f07
ShaderGenCommon: Rename WriteFmt() to Write()
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Now that we've converted all of the shader generators over to using fmt,
we can drop the old Write() member function and perform a rename
operation on the WriteFmt() to turn it into the new Write() function.
All changes within this are the removal of a <cstdarg> header, since the
previous printf-based Write() required it, and renaming. No functional
changes are made at all.
2020-11-09 02:31:49 -05:00
LC
add2b44eb7
Merge pull request #9197 from lioncash/uber-pixel
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UberShaderPixel: Migrate over to fmt
2020-11-09 02:13:57 -05:00
altimumdelta
77dc289517
CPUDetect: Indicate slow PDEP/PEXT only for Zen1/+/2 (Family 23)
2020-11-08 14:27:24 +01:00
JosJuice
a348efe947
Fix dereferencing nullptr BootParameters
2020-11-06 09:34:53 +01:00
Sepalani
4e32ec35a7
IP/Top: Add missing sockopt
2020-11-05 19:51:20 +04:00
JosJuice
28aa04312c
Common/LinearDiskCache: Replace std::fstream with File::IOFile
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File::IOFile is better suited to this type of task.
Split out from a future PR.
2020-11-05 00:31:17 +01:00
Markus Wick
069840fb7e
Merge pull request #9218 from JosJuice/aarch64-hle-hooks
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JitArm64: Implement HLE function hooking
2020-11-04 10:29:37 +01:00
Jordan Woyak
3cd4c56645
Merge pull request #9203 from nick-michael/virtual-notches
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Logic & UI for "Virtual Notches"
2020-11-03 17:10:54 -06:00
Nick Michael
55dd3d7337
Virtual Notch settings and UI for octagonal stick
2020-11-03 22:06:27 +00:00
Jordan Woyak
d2f80a4595
Merge pull request #9138 from martymac/VK_NULL_HANDLE-fix
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Fix build on FreeBSD i386 - nullptr vs VK_NULL_HANDLE
2020-11-03 08:28:11 -06:00
JosJuice
fe986b6161
JitArm64: Implement HLE function hooking
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Closely based on the x86-64 implementation.
Fixes https://bugs.dolphin-emu.org/issues/10965 .
2020-11-03 09:48:22 +01:00
Ganael Laplanche
d456e2e391
Resolve VkDeviceMemory/nullptr type mismatch to fix build on FreeBSD i386
2020-11-03 07:47:43 +01:00
Léo Lam
cbaf8f82ec
Merge pull request #9214 from OatmealDome/macos-bind
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Top: Set port when connecting a socket to find the default interface
2020-11-02 22:17:38 +01:00
Léo Lam
5b9cd83137
Merge pull request #8758 from sepalani/so-shutdown
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Socket: Abort pending operations on shutdown
2020-11-02 21:52:28 +01:00
OatmealDome
dd688f4eb0
Top: Set port when connecting a socket to find the default interface
2020-11-02 13:27:38 -05:00
JosJuice
4bb0ac918b
Simplify Arm64GPRCache::Flush
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`flush = cond ? flush : true` makes little sense when `flush`
is always true at that point.
2020-11-01 19:48:57 +01:00
Thomas May
72e1131123
Common: Fix logger related crash when HTTP response is empty
2020-10-29 21:20:59 +01:00
Felipe
d7fa75ef64
modify file export to create folder in OS when explicitly extracting a directory
2020-10-29 15:20:46 -04:00
LC
fe727ed1d0
Merge pull request #9194 from leoetlino/offsetof-warning
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IOS/USB: Fix -Winvalid-offset warnings
2020-10-29 12:53:11 -04:00
LC
752b1048df
Merge pull request #9196 from Dentomologist/update-register-view-debug-font
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DolphinQt: Update register view font when Debug Font changes
2020-10-29 12:52:02 -04:00
Dentomologist
5fe7528855
DolphinQt: Update register view font when Debug Font changes
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Resolves https://bugs.dolphin-emu.org/issues/12261
Co-authored-by: Léo Lam <leo@leolam.fr>
2020-10-29 09:31:14 -07:00
JMC47
6a3a71cfd7
Merge pull request #9141 from Techjar/but-for-how-long
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Re-enable GPU Texture Decoding under MoltenVK
2020-10-29 01:22:13 -04:00
Sergei Trofimovich
447de580ab
Source/Core/Common/Config/Config.cpp: add missing <mutex> include
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Noticed missing include as a build failure on gcc-11:
```
[ 15%] Building CXX object Source/Core/Common/CMakeFiles/common.dir/Config/Config.cpp.o
Source/Core/Common/Config/Config.cpp:23:24:
error: 'unique_lock' in namespace 'std' does not name a template type
23 | using WriteLock = std::unique_lock<std::shared_mutex>;
| ^~~~~~~~~~~
Source/Core/Common/Config/Config.cpp:11:1:
note: 'std::unique_lock' is defined in header '<mutex>';
did you forget to '#include <mutex>'?
```
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-10-28 08:53:15 +00:00
Lioncash
dc72edf0e2
UberShaderPixel: Migrate over to fmt
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Completes the migration over to using the fmt-formatting WriteFmt
function. The next PR will rename all usages of WriteFmt, while
simultaneously getting rid of the old printf code.
2020-10-27 13:25:11 -04:00
Shawn Hoffman
2ebe02fd1b
dolphinqt msbuild: do not moc TASSlider.h
2020-10-26 18:37:46 -07:00