Commit Graph

23841 Commits

Author SHA1 Message Date
Matthew Parlane 6a17d87b07 Merge pull request #5136 from lioncash/ar
ARDecrypt: const correctness
2017-03-23 14:45:48 +13:00
Lioncash 1d6d85963f ARDecrypt: const correctness 2017-03-22 20:35:00 -04:00
Lioncash 29ca22905b IniFile: Replace a character erase with pop_back()
Same thing, more straightforward.
2017-03-22 19:32:10 -04:00
Lioncash 35959bdaf9 IniFile: Replace string joining code with JoinString 2017-03-22 19:30:15 -04:00
Lioncash b92871111a IniFile: std::move a std::string in GetLines
Also gets rid of an unnecessary string copy.
2017-03-22 19:09:25 -04:00
Lioncash dbdf693c81 IniFile: Use character literals instead of string literals where applicable
Character overloads are generally better overall (range checks aren't
necessary, etc).
2017-03-22 19:03:17 -04:00
Lioncash d8998b6392 IniFile: Provide an rvalue reference overload for SetLines
Allows moving in vectors instead of performing an unnecessary copy.
2017-03-22 18:49:13 -04:00
Lioncash 46d74a7760 IniFile: Make Section's string constructor instances take strings by value
As the name is immediately stored into a class member, a move here is a
better choice.

This also moves the constructor implementations into the cpp file to
avoid an otherwise unnecessary inclusion in the header. This is also
likely a better choice as Section contains several non-trivial members,
so this would avoid potentially inlining a bunch of setup and teardown
code related to them as a side-benefit.
2017-03-22 18:47:19 -04:00
degasus ca8d9e2215 TextureCache: Don't lock freed rendertargets for one frame.
New Super Mario Bros on PAL still renders at 60 fps, but skips every 5th XFB copy.
So our detection of "per frame" fails, and we require twice the amound of texture objects.
But our pool frees unused textures after 3 frames, so half of them needs to be reallocated
every few frames.

This commit removes the lock for render targets. It was introduced to not update a texture
while it is still in use. But render targets aren't updated while rendering, so this
lock isn't needed. Non-rendertarget textures however aren't as dynamic, so the lock should
have no performance update.
2017-03-22 23:28:42 +01:00
Lioncash 99adc73383 IniFile: Make Section constructor explicit 2017-03-22 18:07:23 -04:00
Markus Wick 9ea59133b3 Merge pull request #5121 from MerryMage/children-happen
Jit64: Merge memory allocations into a single allocation
2017-03-22 22:42:46 +01:00
Michael Maltese c4bb452f2b InputConfigDiagBitmaps: add switch empty cases (fixes warning)
Fixes warning:

```
dolphin/Source/Core/DolphinWX/Input/InputConfigDiagBitmaps.cpp:170:13: warning: 7 enumeration values not handled in switch: 'Other', 'MixedTriggers', 'Buttons'... [-Wswitch]
    switch (g->control_group->type)
            ^
```
2017-03-22 13:00:54 -07:00
Matthew Parlane 8804f759b9 Merge pull request #5127 from lioncash/gcode
GeckoCodeConfig: Minor changes
2017-03-23 07:13:45 +13:00
Markus Wick 09f4d494ef Merge pull request #5132 from ligfx/commentoutpagetagshift
MMU: comment-out unused var HW_PAGE_TAG_SHIFT
2017-03-22 09:43:45 +01:00
Michael Maltese da6a1daef6 MMU: remove unused var HW_PAGE_TAG_SHIFT
It's not used, so produces a warning during compilation.
2017-03-21 23:47:10 -07:00
Michael Maltese 9e430cbdd6 Breakpoints.cpp: fix format string warnings
Fixes warnings:

```
dolphin/Source/Core/Core/PowerPC/BreakPoints.cpp:246:89: warning: format specifies type 'int' but the argument has type 'unsigned long' [-Wformat]
                 debug_interface->GetDescription(pc).c_str(), write ? "Write" : "Read", size * 8,
                                                                                        ^~~~~~~~
dolphin/Source/Core/Core/PowerPC/BreakPoints.cpp:245:50: warning: field width should have type 'int', but argument has type 'unsigned long' [-Wformat]
      NOTICE_LOG(MEMMAP, "MBP %08x (%s) %s%zu %0*x at %08x (%s)", pc,
                                              ~~~^
```
2017-03-21 23:25:17 -07:00
Lioncash 2f52d04e30 GeckoCodeConfig: Use compare instead of substr for comparing substrings
Gets rid of an unnecessary string construction.
2017-03-21 18:12:40 -04:00
Matthew Parlane a32a2d1a02 Merge pull request #5126 from leoetlino/version
UICommon: Don't print --version option twice
2017-03-22 11:10:36 +13:00
Lioncash 0d0e9f626d GeckoCodeConfig: Amend unnecessary string literals to char literals
Also gets rid of an unnecessary std::string construction in a loop.
std::string already has an operator+ overload to prepend characters.
2017-03-21 18:03:06 -04:00
Lioncash 28235b5cb6 GeckoCodeConfig: Remove unused commented out code 2017-03-21 18:03:06 -04:00
Lioncash f0fa692457 GeckoCodeConfig: Move gecko code title building to its own function
Keeps it separate from the rest of the saving code and also allows for
easy rvalue-reference moving into the lines vector as a side-benefit.
2017-03-21 18:03:02 -04:00
Léo Lam 3028158873 UICommon: Don't print --version option twice
cpp-optparse already has the --version option built-in, so having our
own version option results in --version being shown twice.
2017-03-21 22:29:01 +01:00
JosJuice 3be5373768 Merge pull request #5125 from lioncash/gcode
GeckoCodeConfig: Return vector by value for LoadCodes()
2017-03-21 22:03:05 +01:00
Lioncash f91292eff2 GeckoCodeConfig: Return vector by value for LoadCodes()
Using an out-param is a leftover from C++03. Action Replay codes already
return the vector of codes by value as well.
2017-03-21 16:58:13 -04:00
Michael Maltese 7c52b8f838 WiimoteEmu: refer to settings by name, not index
Fixes https://bugs.dolphin-emu.org/issues/10159 "Emulated Wii remote
options not working correctly," which was introduced by PR #4856: "Move
'Background Input' out of individual controller configurations."
2017-03-21 13:31:42 -07:00
MerryMage cb7d9556bf Jit64: Merge memory allocations into a single allocation
Instead of each component allocating their own memory, we instead allocate
the memory once and divvy that up among the components as required. This
ensures that relative memory offsets remain within architecture limits.
2017-03-21 20:16:12 +00:00
MerryMage da434e1a1c ConstantPool: Externalize memory allocation 2017-03-21 20:16:12 +00:00
MerryMage 615fcc621d CodeBlock: Add support for multiple children 2017-03-21 20:16:12 +00:00
Markus Wick 9ea255c04d Merge pull request #5122 from lioncash/init
FifoPlayer: In-class initialize member variables where applicable
2017-03-21 21:00:45 +01:00
Lioncash 780dffcb13 FifoDataFile: In-class initialize member variables where applicable 2017-03-21 15:41:05 -04:00
Lioncash 4e5e7cff0a FifoRecorder: In-class initialize member variables where applicable 2017-03-21 15:41:05 -04:00
Lioncash eda27ee397 FifoPlayer: In-class initialize member variables where applicable 2017-03-21 15:40:56 -04:00
Markus Wick 5854047e3a Merge pull request #5120 from lioncash/const
JitBase: Make MergeAllowedNextInstructions a const member function
2017-03-21 20:16:26 +01:00
Lioncash 0d1bc53e55 JitBase: Rename MergeAllowedNextInstructions to CanMergeNextInstructions
This is more indicative that it's checking for something
2017-03-21 13:50:03 -04:00
Lioncash f98211bfcf JitBase: Make MergeAllowedNextInstructions a const member function 2017-03-21 13:45:18 -04:00
Markus Wick f03fa54bcb Merge pull request #5116 from degasus/ArmRegCache
JitArm64: Fix usages in conditional code.
2017-03-21 18:14:16 +01:00
Markus Wick fc2c9d853f Merge pull request #5119 from MerryMage/JitAsm
JitAsm: Add missing forward declaration of X64CodeBlock
2017-03-21 18:06:45 +01:00
MerryMage 8a788ebdd9 JitAsm: Add missing forward declaration of X64CodeBlock 2017-03-21 16:56:43 +00:00
Anthony d2690568f9 Merge pull request #5110 from MerryMage/const-pool
Jit64: Implement a constant pool
2017-03-20 13:29:57 -07:00
MerryMage 4491e9b829 Jit_SystemRegisters: Add missing sizes to constant arrays 2017-03-20 20:21:43 +00:00
MerryMage 9058ccea3f IR_X86: Use MConst for constants 2017-03-20 20:21:43 +00:00
MerryMage 3dccc369d3 Jit64AsmCommon: Use MConst for constants 2017-03-20 20:21:43 +00:00
MerryMage 4814c4ac5a EmuCodeBlock: Use MConst for constants 2017-03-20 20:21:43 +00:00
MerryMage 8b93baefb7 Jit_SystemRegisters: Use MConst for constants 2017-03-20 20:21:43 +00:00
MerryMage 0fe234ec9b Jit_FloatingPoint: Use MConst for constants 2017-03-20 20:21:42 +00:00
MerryMage ff441efc26 EmuCodeBlock: Use ConstantPool 2017-03-20 20:21:42 +00:00
MerryMage 9951961338 ConstantPool: Implement a constant pool
Constants are copied into this pool so that they live at a memory
location that is close to the code that references it. The pool allocates
memory from a provided X64CodeBlock to use.

The purpose of the pool is to overcome the 32-bit offset limitation that
RIP-relative addressing has.`
2017-03-20 20:21:42 +00:00
MerryMage b0d6c29073 JitAsmCommon: Add missing sizes to constant arrays
This allows generic code to determine the size of these arrays.
2017-03-20 20:21:41 +00:00
degasus c5b9c740c9 JitArm64: Fix gpr.R() usages in conditional code. 2017-03-20 21:18:13 +01:00
degasus f7a52c0c35 JitArm64: Fix gpr.GetReg usages in conditional code. 2017-03-20 21:18:13 +01:00