comex
90638c6806
Switch to an unordered_map as a micro-optimization.
2014-09-28 21:23:29 -04:00
comex
f8452ff501
Fix threading issue with vertex loader JIT.
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VertexLoader::VertexLoader was setting loop_counter, a *static*
variable, to 0. This was nonsensical, but harmless until I started to
run it on a separate thread, where it had a chance of interfering with a
running vertex translator.
Switch to just using a register for the loop counter.
2014-09-28 21:23:28 -04:00
comex
63c62b277d
Some changes to VertexLoaderManager:
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- Lazily create the native vertex format (which involves GL calls) from
RunVertices rather than RefreshLoader itself, freeing the latter to be
run from the CPU thread (hopefully).
- In order to avoid useless allocations while doing so, store the native
format inside the VertexLoader rather than using a cache entry.
- Wrap the s_vertex_loader_map in a lock, for similar reasons.
2014-09-28 21:23:28 -04:00
Fiora
c102fed36a
GekkoDisassembler: show W and I in psq_l/psq_st disassembly
2014-09-28 17:01:35 -07:00
Steven Vascellaro
8e733d755d
Removed Project M .ini files
2014-09-28 19:56:21 -04:00
Steven Vascellaro
b956be20e3
Replaced generalized instances of GCM with ISO
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Renamed various commands to refer to ISO instead of GCM for consistency,
as the commands are used for both Wii and GameCube files.
CompressGCM --> CompressISO
DeleteGCM --> DeleteISO
MultiCompressGCM --> MultiCompressISO
MultiDecompressGCM --> MultiDecompressISO
SetDefaultGCM --> SetDefaultISO
Fixed COMPRESSISO
Fixed missing "COMPRESSISO"
Fixed more COMPRESSISO
Final fix for COMPRESSISO
2014-09-28 19:53:05 -04:00
Steven Vascellaro
b73bab223a
Changes to Rhythm Heaven Fever
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Removed overrides for Idle Frame Skipping and EFB Access.
2014-09-28 16:50:26 -04:00
Steven Vascellaro
466714d446
Settings files
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Added settings file for 2 Fast 4 Gnomz [W24EQU]
2014-09-28 16:33:10 -04:00
Lioncash
7e825fdca5
Jit_Integer: Get rid of some cast noise in boolX
2014-09-28 13:28:16 -04:00
Steven Vascellaro
7e110dd2e0
Game Settings Files
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Added Dokapon Kingdom [R2DEEB]
2014-09-28 13:06:26 -04:00
Steven Vascellaro
254ef9827c
More Game Settings Files
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Added settings files for Project M and Project M WiFi
2014-09-28 12:33:25 -04:00
Steven Vascellaro
18cb7865f9
Added .ini file for Rhythm Heaven Fever
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Added missing .ini file for SOME01
2014-09-28 12:24:15 -04:00
shuffle2
431fb4d82a
Merge pull request #1172 from shuffle2/qt-build-spaces
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Fix QtCompile.props to work if the repo path contains spaces.
2014-09-28 02:50:22 -07:00
Lioncash
ab639b41ab
DSPJitRegCache: Use std::array to represent the register arrays
2014-09-28 03:02:29 -04:00
Shawn Hoffman
9fe2d45ad4
Fix QtCompile.props to work if the repo path contains spaces.
2014-09-27 23:08:18 -07:00
Lioncash
ee076453ce
Merge pull request #1171 from lioncash/loop
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DSPJitRegCache: Merge two loops in popRegs.
2014-09-28 02:07:44 -04:00
skidau
8085af8a2d
Merge pull request #1175 from skidau/cleanup-dsparamaddr
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Clean-up the leftover dspARAMAddresses code that was no longer needed.
2014-09-28 15:40:53 +10:00
skidau
6bea53ab11
Clean-up the leftover dspARAMAddresses code that was no longer needed.
2014-09-28 15:38:35 +10:00
skidau
baeca3e03b
Merge pull request #1170 from lioncash/bounds
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SI: Fix bounds check in GetDeviceType
2014-09-28 14:57:38 +10:00
skidau
275226c2b6
Merge pull request #1147 from RachelBryk/unicode-tex
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Allow custom textures to load from unicode paths.
2014-09-28 14:54:56 +10:00
skidau
afccf2276d
Merge pull request #1012 from skidau/aram-dma-exceptions
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Compile the ARAM DMA exception checks into the JIT block
2014-09-28 14:48:38 +10:00
Lioncash
5b21818c81
Merge pull request #1173 from FioraAeterna/removeprintf
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Interpreter: remove debug printf in psq_l
2014-09-27 23:46:31 -04:00
Fiora
3878187721
Interpreter: remove debug printf in psq_l
2014-09-27 20:44:45 -07:00
skidau
7184019090
Increased the savestate internal version.
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Added a small note for instant dma.
2014-09-28 11:51:14 +10:00
Lioncash
8b578c7ba3
DSPJitRegCache: Merge two loops in popRegs.
2014-09-27 18:33:48 -04:00
Lioncash
1c42fd9928
SI: Fix bounds check in GetDeviceType
2014-09-27 16:44:21 -04:00
Lioncash
a8d8c9230b
CoreParameter: Kill off an snprintf usage
2014-09-27 14:45:03 -04:00
Lioncash
2f4d3961b3
CoreParameter: Use unique_ptr in place of raw pointers
2014-09-27 14:42:59 -04:00
skidau
86b6dfe4b3
Added a instant ARAM DMA mode which is enabled automatically when required.
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Detects a situation where the game is writing to the dcache at the address being DMA'd. As we do not have dcache emulation, invalid data is being DMA'd causing audio glitches. The following code detects this and enables the DMA to complete instantly before the invalid data is written.
Added accurate ARAM DMA transfer timing.
Removed the addition of DSP exception checking.
2014-09-27 20:47:29 +10:00
skidau
4b37fdfa45
Added a CompileExceptionCheck function to the JitInterface and re-routed the existing code to utilise the interface.
2014-09-27 20:16:26 +10:00
skidau
945d431171
Added OPTYPE_LOADPS and OPTYPE_STOREPS instruction types to the PPC table.
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Updated ARAM DMA and FIFO write exception checking to uses these types.
Conflicts:
Source/Core/Core/PowerPC/Interpreter/Interpreter_Tables.cpp
Source/Core/Core/PowerPC/PPCTables.h
2014-09-27 20:16:26 +10:00
skidau
0f256715e0
Re-added the ARAM DMA exception check. This fixes the audio cutting in and out of Resident Evil 2 and 3. Removed the special case for short transfers as it is no longer required.
2014-09-27 20:16:26 +10:00
skidau
d09e2abb0d
Compile the ARAM DMA exception checks into the JIT block in a similar style to FIFO writes. This ensures that the ARAM DMA is handled soon after the DMA completes. Fixes issue 7122 and issue 7342.
2014-09-27 20:16:25 +10:00
Fiora
fbbe9605a9
Debug: fix display of instructions in virtual memory in MMU games
2014-09-27 01:07:37 -07:00
Fiora
ac1fc9ad03
JIT+Emitter: support locking flags
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This helps us avoid accidentally clobbering flags between two instructions
when the flags are expected to be maintained. Dolphin will of course crash
immediately, but at least it will crash loudly and alert us of the mistake,
instead of forcing hours of bisecting to find the subtle way in which the JIT
has managed to sneak a flag-modifying instruction where there shouldn't be one.
2014-09-26 20:47:06 -07:00
skidau
23e2301223
Merge pull request #1154 from skidau/undeclared-uv0-fix
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Fixed the "Undeclared identifier: uv0" OpenGL shader compile error that appears in NBA2K11.
2014-09-27 13:25:16 +10:00
skidau
f5bbfa139d
Merge pull request #1146 from RachelBryk/netplay-input-display
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Make input display work properly with netplay.
2014-09-27 13:25:01 +10:00
Fiora
39d4306a2e
JIT: fix carry merging across breakpoints
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More precisely, don't do it.
2014-09-26 13:21:01 -07:00
skidau
943383c30e
Merge pull request #1163 from FioraAeterna/fixbranchmerge2
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JIT: fix branch merging, take 2
2014-09-26 15:38:15 +10:00
Fiora
ba39c35f24
JIT: fix branch merging, take 2
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NOT doesn't set flags.
2014-09-25 22:33:40 -07:00
skidau
30d77b38c5
Merge pull request #1127 from Sonicadvance1/QGR-BitField
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Change the QGR union over to a BitField union.
2014-09-26 14:53:24 +10:00
skidau
9d746b89a2
Merge pull request #1162 from FioraAeterna/fixmerges
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JIT: fix bugs with ComputeRC in branch merging patch
2014-09-26 14:46:53 +10:00
Fiora
f9ab25152c
JIT: fix bugs with ComputeRC in branch merging patch
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We really, really need to be sure the input to ComputeRC is a register.
2014-09-25 21:45:25 -07:00
skidau
146725f64a
Merge pull request #1125 from Sintendo/fresjumps
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Change fres/frsqrte jumps
2014-09-26 14:45:19 +10:00
comex
5a2114bb64
Merge pull request #1151 from comex/generic-build-fixes
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Fixes for _M_GENERIC build
2014-09-25 21:51:28 -04:00
Rachel Bryk
4fe1119e52
Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via ini.
2014-09-25 19:50:25 -04:00
comex
fb3d9c9d58
Fix warning in x64CPUDetect.cpp in generic build by not building it.
2014-09-25 18:48:00 -04:00
comex
9cdd842080
Add a fake SContext definition for _M_GENERIC.
2014-09-25 18:47:34 -04:00
Ryan Houdek
0a1855d2ca
Merge pull request #1158 from comex/its-like-i-have-it-out-for-jitil-or-something
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Fix fastmem in JitIL after 755bd2c4
.
2014-09-25 16:12:04 -05:00
Fiora
23fbcecf13
JIT: enable block linking and idle skipping in debug mode
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They can still be turned off, just don't force them off.
Also remove some dated comments.
2014-09-25 07:12:10 -07:00