MattKC
e16753472c
FileUtil: Don't try to retrieve size for FIFO pipe
2023-09-24 19:36:15 -07:00
Admiral H. Curtiss
f8445782bf
Merge pull request #12199 from noahpistilli/kd-hotfix
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IOS/KD: Fix crash with KD Scheduler
2023-09-25 03:07:39 +02:00
Sketch
def6cb0155
IOS/KD: Fix crash with KD Scheduler
2023-09-24 20:37:20 -04:00
Admiral H. Curtiss
15f42eb5d8
Merge pull request #12195 from LillyJadeKatrin/retroachievements-logging
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Added log statements across AchievementManager.
2023-09-24 17:13:36 +02:00
Admiral H. Curtiss
b5b28da39d
Merge pull request #12198 from rsgnz/require-fmt10
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Require system library fmt >= 10.1
2023-09-24 15:52:06 +02:00
rsgnz
1a9d946a33
Require system fmt >= 10.1
2023-09-24 15:46:39 +02:00
JosJuice
117bfd326d
Merge pull request #12197 from t895/double-numeric-settings-fix
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Android: Float slider settings fix
2023-09-24 15:33:24 +02:00
Admiral H. Curtiss
c67cd65b53
Merge pull request #12190 from AdmiralCurtiss/fmt10
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Update fmt to 10.1.1
2023-09-24 00:05:00 +02:00
Admiral H. Curtiss
c0f690b780
Merge pull request #12193 from malleoz/malleo/mem2_search
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Debugger/Memory: Fix mem2 search
2023-09-24 00:02:18 +02:00
Charles Lombardo
fa37336ba3
Android: Adjust settings slider dialog
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Move text above slider
2023-09-23 10:58:29 -04:00
Charles Lombardo
f205a20d3f
Android: Use 0.5 unit step size and show decimal for numeric settings
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In some settings where the default value could not be evenly divided by the step size for the slider, there would be a crash. This increases the precision of all double numeric settings to 0.5 and now shows the decimal that you couldn't see before.
2023-09-23 10:48:23 -04:00
LillyJadeKatrin
da00191eb6
Added log statements across AchievementManager.
2023-09-23 01:32:43 -04:00
JosJuice
853d93d14a
Merge pull request #12188 from t895/coil-loader
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Android: Use custom image loader for game covers
2023-09-22 19:23:14 +02:00
sowens99
98dd10a716
Debugger/Memory: Fix unable to search mem2
2023-09-21 23:54:07 -04:00
JosJuice
8dbbae76de
Jit64: Optimize ps_merge01 with Rd == Rb
2023-09-21 18:03:39 +02:00
get
63467559b2
fmt 10.0.0-10.1.1 compile fixes
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Implicit conversion operators and enums was removed for parity with std::format (fce74caa15
).
2023-09-21 01:19:23 +02:00
Admiral H. Curtiss
965283c263
Update fmt to 10.1.1 and convert to submodule.
2023-09-20 23:05:53 +02:00
Pokechu22
c0f4825a97
Disable Store EFB Copies to Texture Only for Mystery Case Files: The Malgrave Incident
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See https://bugs.dolphin-emu.org/issues/13356 . Testing there determined that forcing a specific value for SafeTextureCacheColorSamples is not needed.
2023-09-20 13:39:58 -07:00
Charles Lombardo
f13b29196d
Android: Use custom image loader for game covers
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This fixes a bug where custom cover loading was initiated but would finish by the time another image view would be in the place of the previous one.
2023-09-20 14:36:58 -04:00
Admiral H. Curtiss
579ccb0710
Merge pull request #12160 from AdmiralCurtiss/achievement-log
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Common/LogManager: Add logging category for Achievements.
2023-09-19 22:01:15 +02:00
JosJuice
9862ba4548
Merge pull request #12155 from krnlyng/jit_block_map_msr_fast
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JitArm64/Jit64: Extend the fast lookup mmap-ed segment further to avoid needing to check the msr bits.
2023-09-17 15:13:53 +02:00
JosJuice
a79fe768e3
Jit64: Simplify ps_sum1
2023-09-17 11:04:37 +02:00
Admiral H. Curtiss
cc7fadfa4b
Merge pull request #12181 from JosJuice/curl-response-code-long
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Common: Fix HttpRequest::GetLastResponseCode stack corruption
2023-09-16 16:48:47 +02:00
JosJuice
aa4de6516f
Common: Fix HttpRequest::GetLastResponseCode stack corruption
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Should fix https://bugs.dolphin-emu.org/issues/13353 .
2023-09-16 16:01:28 +02:00
Frajo Haider
fd9c970621
JitArm64/Jit64: Extend the fast lookup mmap-ed segment further to avoid needing to check the msr bits.
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And in order to avoid a double dereference in the dispatcher, directly store
the normalEntry in the map.
The index to the block map becomes ((((DR<<1) | IR) << 30) | (address >> 2)).
This has been chosen since the msr bits change less often than the address,
thus we keep nearby entries together.
Also do not call the C dispatcher in case the assembly dispatcher didn't
find a block, since it wouldn't find a block either due to the 1:1 mapping,
except when falling back to the non shm segment lookup table.
2023-09-15 19:46:15 +03:00
Admiral H. Curtiss
1a821465f4
Merge pull request #12166 from iwubcode/cubemap_shader_texture_integration
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VideoCommon: add cubemap to ShaderAsset and TextureAsset
2023-09-12 16:56:26 +02:00
Admiral H. Curtiss
308a52a782
Merge pull request #12165 from noahpistilli/scheduler-downloader
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IOS/KD: Implement Download Scheduler
2023-09-12 16:22:23 +02:00
Admiral H. Curtiss
3dada564bf
Merge pull request #12177 from AdmiralCurtiss/noreserve
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Common/MemArena: Set MAP_NORESERVE in LazyMemoryRegion on Linux.
2023-09-12 16:21:59 +02:00
Admiral H. Curtiss
d16bedd5c4
Merge pull request #12178 from JosJuice/jit-gp-pc
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Jit: Use correct address when checking fifoWriteAddresses
2023-09-10 15:58:23 +02:00
Admiral H. Curtiss
92d67df4e9
Merge pull request #12138 from JosJuice/jit-gp-check-discard
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Jit: Don't discard before gather pipe interrupt check
2023-09-10 15:10:37 +02:00
Admiral H. Curtiss
7869abf0e6
Common/MemArena: Set MAP_NORESERVE in LazyMemoryRegion on Linux.
2023-09-10 14:52:34 +02:00
Sketch
3f6a976e0f
IOS/KD: Implement Download Scheduler
2023-09-10 07:47:15 -04:00
JosJuice
34b0a6ea90
Jit: Check for discarded registers when flushing
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This adds a check for the bug addressed by the previous commit.
2023-09-10 12:54:52 +02:00
JosJuice
5902b5b113
PPCAnalyst: Don't discard before gather pipe interrupt check
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This bug has been lurking in the code ever since I added the discard
functionality. It doesn't seem to be triggered all that often,
and on top of that the emitted code only runs conditionally, so I'm not
sure if people have been affected by this bug in practice or not.
2023-09-10 12:54:52 +02:00
JosJuice
f7f4da2be8
Jit: Use correct address when checking fifoWriteAddresses
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We need to check for the address of the *previous* instruction, because
checking fifoWriteAddresses happens not at the end of the instruction
that triggered it but at the start of the next instruction.
2023-09-10 12:54:18 +02:00
Admiral H. Curtiss
1a0f0e7e96
Merge pull request #12081 from JosJuice/jitarm64-debug-exit-pc
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JitArm64: Store PC on debug exit
2023-09-10 02:10:29 +02:00
Filippo Tarpini
84c8eb5a01
Make AutoHDR work with color luminance instead of average
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This gives more consistent results.
My main ReShade has also been updated with the same change: https://github.com/Filoppi/PumboAutoHDR
2023-09-09 18:12:47 +03:00
Admiral H. Curtiss
5e0cf795e3
Merge pull request #12169 from jordan-woyak/widescreen-heuristic-gameini
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VideoCommon: Expose the widescreen heuristic's standard and widescreen values in onion config.
2023-09-09 16:51:11 +02:00
Admiral H. Curtiss
911c469cf5
Common/LogManager: Add logging category for Achievements.
2023-09-09 14:47:20 +02:00
R
860acfb15d
Steam Deck: Periodically reenable gyro
2023-09-07 19:56:58 +01:00
JosJuice
57e56f4bc2
Merge pull request #12174 from AdmiralCurtiss/jitcache-32bit
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Core/JitCache: Don't try to allocate the fast block map on 32-bit builds.
2023-09-07 19:29:04 +02:00
JosJuice
cc01b4b997
Merge pull request #12173 from AdmiralCurtiss/fixed-mapping-assert
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Common/MemArena: LazyMemoryRegion fixes.
2023-09-07 19:28:46 +02:00
Admiral H. Curtiss
cf2a1f29b7
Core/JitCache: Don't try to allocate the fast block map on 32-bit builds.
2023-09-07 14:48:57 +02:00
Admiral H. Curtiss
422bc7a627
Common/MemArena: A zero-byte allocation is invalid.
2023-09-07 14:41:24 +02:00
Admiral H. Curtiss
c14bc6ea4c
Common/MemArena: mmap returns MAP_FAILED on error, not nullptr.
2023-09-07 13:59:33 +02:00
Admiral H. Curtiss
a20bb3e05b
Common/MemArena: Assert return value of LazyMemoryRegion::Clear()'s mmap() call.
2023-09-07 04:00:22 +02:00
Jordan Woyak
7cc4304918
VideoCommon: Expose the widescreen heuristic's standard and widescreen ratio values in onion config.
2023-09-06 18:45:28 -05:00
JMC47
c0440df288
Merge pull request #12029 from LillyJadeKatrin/retroachievements-bugfix-2
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RetroAchievements - Rearranged startup process
2023-09-06 12:23:52 -04:00
JMC47
3b5b9e0fc0
Merge pull request #12028 from LillyJadeKatrin/retroachievements-bugfix
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RetroAchievements - Add Rich Presence to Achievement Dialog Header
2023-09-06 12:20:20 -04:00
LillyJadeKatrin
38bd04c439
Add Rich Presence to Achievement Dialog Header
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This refactors the Rich Presence generation to store to a member field that can be exposed to the UI to display the Rich Presence in the achievement header. It still updates at its original rate of once per two minutes, but calls an update on the dialog when that ticks.
2023-09-06 10:01:33 -04:00