Léo Lam
80525cfd4e
Merge pull request #6584 from lioncash/async-init
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AsyncRequests: In-class initialize class members
2018-04-02 10:37:07 +02:00
JosJuice
9d1c4401e5
Merge pull request #6583 from lioncash/enum-class
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CPUDetect: Make CPUVendor enum an enum class
2018-04-02 09:17:34 +02:00
Lioncash
672665dec0
AsyncRequests: In-class initialize class members
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Prior to this change, it's possible for m_wake_me_up_again to be used
while it's in an uninitialized state from the exposed API.
e.g.
- Using SetEnable after construction would perform an uninitialized read.
- Using PushEvent would perform an uninitialized read by way of operator |=.
internally, an uninitialized read can happen if PullEventsInternal() is
executed before other functions.
Just to avoid the whole possibility of performing uninitialized reads,
we just give the class member a default value of false.
2018-04-01 19:06:43 -04:00
Lioncash
fd9eab73fb
CPUDetect: Make CPUVendor enum an enum class
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Avoids dumping the enum contents into the global namespace.
2018-04-01 17:47:50 -04:00
Léo Lam
bf8ffe5bfb
Merge pull request #6582 from lioncash/const
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Jit64/JitRegCache: Make member functions const qualified where applicable
2018-04-01 23:32:58 +02:00
Léo Lam
7d561c7e0e
Merge pull request #6579 from lioncash/socket
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IOS/Socket: Minor changes to WiiSocket
2018-04-01 23:31:47 +02:00
Lioncash
0f6c3c7b35
Jit64/JitRegCache: Make member functions const qualified where applicable
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None of these member functions modify class state.
Also makes the parameter name for ScoreRegister's implementation
consistent with its declaration.
2018-04-01 16:53:00 -04:00
JosJuice
c6931ee5b8
Merge pull request #6577 from lioncash/memcard
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EXI_DeviceMemoryCard: Get rid of magic number in SetCS()
2018-04-01 22:08:36 +02:00
JosJuice
621e1758fb
Merge pull request #6581 from lioncash/const
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DSPJitRegCache: Make FindFreeReg() a const member function
2018-04-01 22:05:48 +02:00
Lioncash
6cfa9fda6b
DSPJitRegCache: Make FindFreeReg() a const member function
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This member function doesn't modify class state.
2018-04-01 16:01:25 -04:00
JosJuice
3187d1ddf6
Merge pull request #6580 from lioncash/dspjitreg
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DSPJitRegCache: Remove unnecessary casts in FlushRegs()
2018-04-01 21:53:52 +02:00
Lioncash
fe9d989765
DSPJitRegCache: Remove unnecessary casts in FlushRegs()
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We can just use the proper printf specifiers instead.
2018-04-01 15:49:21 -04:00
Lioncash
ad17d9a979
IOS/Socket: Delete WiiSocket's copy constructor
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If the copy assignment operator is deleted, then the copy constructor
should be deleted as well, otherwise it's a hole in the API where copies
can be made (and if this were an intended case, it should be
documented).
So we delete the copy constructor and explicitly default the move
assignment and move constructor to signify this is intended to be a
move-only type.
2018-04-01 15:38:37 -04:00
Lioncash
ad575a1556
IOS/Socket: Place WiiSocket's private interface below the public interface
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In the rest of the codebase we try to position the private interface
below the public interface (unless it's otherwise not possible).
2018-04-01 15:38:33 -04:00
Lioncash
abb33637a3
IOS/Socket: In-class initialize WiiSocket members
2018-04-01 15:27:58 -04:00
Lioncash
8fbd6e2a87
EXI_DeviceMemoryCard: Get rid of magic number in SetCS()
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Keeps the code consistent with other usages of the same constant
2018-04-01 15:21:20 -04:00
Mat M
d8dd7b9e66
Merge pull request #6533 from spycrab/qt_desc_box
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Qt/GraphicsWindow: Decrease description box size
2018-04-01 14:06:50 -04:00
Léo Lam
92a37a40ca
Merge pull request #6575 from lioncash/enet
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CMakeLists: Remove enet from the LIBS variable
2018-04-01 17:45:57 +02:00
Léo Lam
592b20c78e
Merge pull request #6574 from stenzek/framedump-texture
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Renderer: Only recreate frame dump texture if dimensions differ
2018-04-01 17:45:11 +02:00
Lioncash
677b9b717f
CMakeLists: Remove enet from the LIBS variable
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All libraries that use enet already link it in explicitly. This reduces
the usages of the LIBS variable.
2018-04-01 11:18:08 -04:00
Stenzek
2687c55cf6
Renderer: Only recreate frame dump texture if dimensions differ
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This was a typo, been around for a while. == should be !=. May improve
frame dumping performnace slightly, but I doubt much if any.
2018-04-02 01:15:48 +10:00
Léo Lam
aaf9f4759f
Merge pull request #6570 from lioncash/lzo
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CMakeLists: Remove lzo from the LIBS variable and make linkage private
2018-04-01 11:51:06 +02:00
JosJuice
40f3af22bb
Merge pull request #6572 from lioncash/const
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Jit64: Make CheckMergedBranch() a const member function
2018-04-01 08:45:28 +02:00
Lioncash
a4420d6d94
Jit64: Make CheckMergedBranch() a const member function
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This function doesn't modify class state.
2018-03-31 20:12:53 -04:00
Lioncash
eee32c030b
CMakeLists: Remove lzo from the LIBS variable and make linkage private
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The only place this library is needed (core) is already linked in the core target.
Also make the linkage private to create linkage failures if the dependency isn't
explicitly linked in elsewhere where it should be.
Reduces the dependency on the LIBS variable.
2018-03-31 15:01:05 -04:00
Mat M
76e1a5b892
Merge pull request #6569 from JosJuice/kill-emu-state
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Remove EmuState
2018-03-31 14:04:30 -04:00
Mat M
a6f1c6e2e9
Merge pull request #6568 from leoetlino/dead
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Remove dead code
2018-03-31 14:02:40 -04:00
Shawn Hoffman
6a0c15491b
Remove EmuState
2018-03-31 16:21:17 +02:00
Shawn Hoffman
180eb35876
Remove EmuState from packaged GameSettings ini files
2018-03-31 16:06:04 +02:00
Léo Lam
df0d1c8138
Merge pull request #6563 from JosJuice/fix-wii-banner-load
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Fix loading Wii banners for games that initially were cached without banners
2018-03-31 14:59:09 +02:00
Léo Lam
c82da2b978
Remove dead code
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Unused, old code that is intended to be removed should not be left in
comments -- that is what version control is for.
2018-03-31 14:56:27 +02:00
JosJuice
5847e213af
Clean up the end of GameFile::BannerChanged
2018-03-31 14:52:21 +02:00
Léo Lam
329622120f
Merge pull request #6567 from JosJuice/discio-enums-case
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DiscIO: Don't use all uppercase for enum values
2018-03-31 14:37:26 +02:00
JosJuice
4387432436
DiscIO: Don't use all uppercase for enum values
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Also removing some prefixes that we don't need now that we're
using enum classes instead of plain enums.
2018-03-31 14:11:32 +02:00
Léo Lam
127c2ce394
Merge pull request #6566 from lioncash/maclibs
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CMakeLists: Link in system framework libraries explicitly on macOS
2018-03-31 11:45:01 +02:00
Lioncash
e93159e54a
CMakeLists: Link in system framework libraries explicitly on macOS
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Makes our libraries explicitly link in which libraries they need.
This makes our dependencies explicit and removes the reliance on the
LIBS variable to contain the libraries that they need.
2018-03-30 16:14:10 -04:00
Léo Lam
7833f1a931
Merge pull request #6558 from lioncash/input
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InputCommon/CMakeLists: Link in ForceFeedback library explicitly on macOS
2018-03-30 14:05:36 +02:00
JosJuice
a7ba69e16a
Fix loading Wii banners for games that initially were cached without banners
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Fixes https://bugs.dolphin-emu.org/issues/10969
2018-03-30 12:04:01 +02:00
Mat M
c3398c9e2c
Merge pull request #6559 from spycrab/qt_crashes
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Qt/PatchesWidget: Fix segfault
2018-03-29 18:51:22 -04:00
Mat M
fc99b21080
Merge pull request #6560 from JosJuice/invalid-games-in-game-list
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DolphinQt2: Don't show invalid games in game list
2018-03-29 18:49:38 -04:00
Mat M
65a1065cde
Merge pull request #6561 from JosJuice/uid-version-last-changed
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Put a "last changed in PR" comment next to UID cache version
2018-03-29 18:48:12 -04:00
Mat M
8185b5f1fd
Merge pull request #6562 from JosJuice/translate-qos
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Translate the netplay chat info message about QoS
2018-03-29 18:47:29 -04:00
JosJuice
b065f86270
Translate the netplay chat info message about QoS
2018-03-29 22:44:23 +02:00
JosJuice
01ea10824d
Put a "last changed in PR" comment next to UID cache version
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This will create a merge conflict if two PRs try to increment the
cache version at the same time, which makes it noticeable that the
PR that gets merged last needs to increment the cache version again.
We already use this for savestates and the game list cache.
2018-03-29 22:38:37 +02:00
JosJuice
ff2fe73ec9
DolphinQt2: Don't show invalid games in game list
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Regression from 1f1dae3
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This problem doesn't happen in DolphinWX as far as I know, but if
you've ran into the problem in DolphinQt2, it will carry over to
DolphinWX because of the shared game list cache.
2018-03-29 21:52:21 +02:00
spycrab
55d9df379a
Qt/PatchesWidget: Fix segfault
2018-03-29 21:33:36 +02:00
Lioncash
b8a4ab23dd
InputCommon/CMakeLists: Link in ForceFeedback library explicitly on macOS
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Makes an implicit dependency explicit. Also makes the macOS libraries link privately
as they aren't used in the exposed interface.
2018-03-29 11:53:50 -04:00
Léo Lam
53b3da7301
Merge pull request #6555 from Ebola16/ASU
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Android: Updates for Android Studio 3.1
2018-03-29 15:13:42 +02:00
Léo Lam
e4f2ff0f32
Merge pull request #6557 from spycrab/qt_log_font
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Qt/LogWidget: Add "Debugger Font" option
2018-03-29 15:12:33 +02:00
Markus Wick
c697b7d435
Merge pull request #6556 from lioncash/video-libs
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VideoCommon/Vulkan: Explicitly link in xxhash
2018-03-29 13:25:30 +02:00