Commit Graph

38 Commits

Author SHA1 Message Date
Lioncash cbeb7034eb Volume: Make GetTMD return a vector 2015-12-19 18:00:44 -05:00
Markus Wick c310b3f0e6 Merge pull request #3309 from JosJuice/reload-banner-without-volume
Don't read from volume when reloading Wii banners
2015-12-15 18:48:49 +01:00
Lioncash 6295297ab3 DiscIO: Get rid of a few explicit deletes 2015-12-08 04:35:56 -05:00
JosJuice a0cd753060 Don't read from volume when reloading Wii banners
Should make loading cached Wii games that lack banners slightly faster.
2015-12-03 17:29:59 +01:00
shuffle2 a6f04b0e15 Merge pull request #3091 from Tilka/mbedtls
Update mbed TLS (PolarSSL)
2015-10-03 18:00:58 -07:00
JosJuice be7e0554d2 DiscIO: Add a way to get blob type 2015-09-27 20:54:31 +02:00
JosJuice 6935d28112 Display all compressed formats in blue in GUI
In the past, only GCZ was shown as compressed, not CISO and WBFS.
2015-09-26 15:24:29 +02:00
Tillmann Karras 063446c46f mbedTLS: run rename.pl script and fix errors 2015-09-25 03:46:41 +02:00
Lioncash 4b9b82e000 DiscIO: Do swapping in GetTitleID implementations
Gets rid of external swaps at every usage.
2015-09-22 13:50:35 -04:00
Lioncash 113cc119de Merge pull request #2829 from JosJuice/fix-wii-fst-size-2
Fix reading Wii FST size (for real this time)
2015-09-12 00:50:00 -04:00
Lioncash 1db1a8aacf VolumeCreator: Use a unique_ptr in CreateVolumeFromFilename 2015-08-31 20:01:44 -04:00
JosJuice e0a47c11f5 Fix reading Wii FST size (for real this time)
04fcb72 fixed an issue with reading the Wii FST size, but I found a second
issue when working on PR #2820 - the size must be shifted left by 2.
DiscScrubber and Boot already do this correctly using separate code.
2015-08-10 16:35:23 +02:00
Lioncash 7ee0e75633 Remove unnecessary virtual keywords 2015-07-30 10:33:08 -04:00
JosJuice ec0370d2d1 Volume: Add prefer_long parameter to GetNames
GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
2015-06-08 12:00:34 +02:00
JosJuice 0ed3118141 Volume: Return volume type as an enum
ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set
an enum value. The volume might as well return an enum directly.

I increased the Qt CACHE_REVISION because m_platform now is saved as u32
instead of int, but increasing the wx CACHE_REVISION is not necessary.
2015-06-04 16:26:36 +02:00
JosJuice 301218a103 Volume: Use more appropriate types for some returned values
Disc number is changed from bool to u8, and revision is changed from
int to u16 (WADs can use all 16 bits, but discs can only use 8 bits).
2015-05-29 21:14:02 +02:00
Tillmann Karras 30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
JosJuice bad09fc358 Volume: Rename GetName to GetInternalName
This is intended to better separate it from GetNames and to clarify
that this name originally wasn't meant to be shown to users.
The ISOProperties GUI is also updated, mainly because labeling
the long banner name "short name" was confusing.
2015-05-11 11:19:30 +02:00
JosJuice ee694e327a Get rid of banner loaders and move their functionality to volumes
Having some data available in banner loaders and some other data
data available in volumes gets messy, especially with GetNames(),
which is available in both but returns different results
depending on which one is used. This change drops support
for reading names and descriptions from Wii save data.
2015-04-28 23:44:29 +02:00
JosJuice 235ecfbed7 Return GetNames languages, to avoid hardcoded language lists in callers
This makes the code cleaner and also leads to some user-visible changes:

The wx game properties will no longer let the user
select WAD languages that don't have any names.

The Qt game list will now display names using the languages
set in the configuration instead of always using
English for PAL GC games and Japanese for WADs.

If a WAD doesn't have a name in the user's preferred language,
English is now selected as a fallback before Japanese.
2015-04-23 08:14:39 +02:00
Stevoisiak ede4977d12 VolumeWiiCrypted: Implement IsDiscTwo()
Allows us to check if a Wii game is marked as Disc 2.
2015-02-26 17:10:18 -05:00
Stevoisiak f72a559958 Rearranged Volume header files 2015-02-26 16:57:32 -05:00
JosJuice 28b441ebea VolumeWiiCrypted: Replace some hardcoded values with constants 2015-02-08 10:31:17 +01:00
JosJuice 521ccd7b44 VolumeWiiCrypted: Decryption optimization
The block doesn't have to be read if it already is in m_pBuffer.
2015-01-26 15:59:25 +01:00
JosJuice ace060748b Don't read from disk when checking volume type
Should be faster than relying on the OS to cache the magic words.
Also gets rid of the odd recursive call in VolumeDirectory.
2015-01-17 13:21:02 +01:00
JosJuice bb93336ecf DiscIO: Replace "raw" functions with "decrypt" parameters
This is intended to make decryption look less implicit in the code.
2014-12-28 10:35:48 +01:00
magumagu 4bb48d09dd DiskIO: Clean up GetTMD() API. 2014-11-30 16:38:13 +01:00
magumagu b1df4e5986 Make DVDLowOpenPartition actually change partitions. 2014-11-30 16:01:05 +01:00
Rachel Bryk fa5e3ec292 Implement GetRevision() for wii disks. 2014-11-14 21:06:26 -05:00
Lioncash 1977ea42ae DiscIO: Prefix class member variables with "m_" 2014-09-01 15:48:02 -04:00
Lioncash 4cb46879bc DiscIO: Move some raw pointers over to unique_ptr 2014-08-31 14:48:57 -04:00
Tillmann Karras f28116b7da clang-modernize -add-override 2014-03-09 21:12:01 +01:00
Pierre Bourdon c698c07755 Make DiscIO/ mostly IWYU clean (and fix errors in rest of the project detected by this change). 2014-02-22 23:37:29 +01:00
Lioncash 2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Lioncash 3fd87a7636 Second and final pass of clearing out tabs. 2014-02-17 02:19:41 -05:00
lioncash d2038049f5 Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
Jasper St. Pierre 34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00