Dentomologist
77d33d61de
GCAdapter: Fix spelling of constants
2023-08-12 20:20:41 -07:00
Admiral H. Curtiss
bc47a28653
Merge pull request #12093 from Hark64/exportWiiSaveErrorFix
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Disable Wii Save Options When Emulation Is Running
2023-08-12 20:34:47 +02:00
Harkaran Mann
783ff26edd
DolphinQt: Turn of wii save options during emulation
2023-08-12 20:18:22 +02:00
Admiral H. Curtiss
24012cfc7f
DolphinQt: Adjust panel-specific colors and syntax highlighting for dark theme.
2023-08-12 19:43:12 +02:00
Admiral H. Curtiss
c2e29153e9
DolphinQt: Set the theme before constructing the MainWindow, some panels that explicitly request palette colors get the wrong colors otherwise.
2023-08-12 16:54:54 +02:00
Admiral H. Curtiss
d725aaa5bc
DolphinQt: Set the application palette to a matching one when the Windows dark theme is in use.
2023-08-12 16:54:54 +02:00
Admiral H. Curtiss
250d5f55de
DolphinQt: Switch dark/light theme when Windows theme changes.
2023-08-12 16:54:54 +02:00
Admiral H. Curtiss
e2fb8fab2f
DolphinQt: Set window decorations for all top-level QWidgets.
2023-08-12 16:54:54 +02:00
Admiral H. Curtiss
e8d23af0f2
DolphinQt: Add function to set a QWidget's window decorations to dark ones on Windows.
2023-08-12 16:54:53 +02:00
Admiral H. Curtiss
adbe56ce15
DolphinQt: Auto-load embedded dark theme on Windows if the user uses a system-wide dark theme.
2023-08-12 16:54:53 +02:00
Admiral H. Curtiss
ea30651cd7
DolphinQt: Embed custom dark theme for Windows.
2023-08-12 16:54:53 +02:00
Admiral H. Curtiss
5d33f2abd1
DolphinQt: On Windows, detect whether the system is using a dark theme.
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Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2023-08-12 16:54:53 +02:00
Admiral H. Curtiss
f2300d89cc
CMake: Turn on rcc file embedding.
2023-08-12 16:54:53 +02:00
iwubcode
246b7c5bdb
VideoCommon: fix regression with texture load order where the custom texture code was always updating the asset map for each texture with each entry, making it so the last value actually would be loaded instead of the first
2023-08-11 00:36:41 -05:00
JMC47
5512d19d4b
Merge pull request #12061 from iwubcode/cubemap_backends_only
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VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
2023-08-10 18:36:48 -04:00
JMC47
032c77b462
Merge pull request #12064 from noahpistilli/wc24-standby
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Remove force disable WC24 Standby
2023-08-10 16:07:47 -04:00
Admiral H. Curtiss
b0dc067717
Merge pull request #12087 from Dentomologist/dx12_use_correct_framebuffer_descriptor
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D3D12: Only use framebuffer integer descriptor if allocated
2023-08-10 19:09:25 +02:00
JosJuice
1ebec40e4d
JitArm64: Prefer MOVI with 64-bit elements for zeroing
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The Cortex-X2 and Cortex-X3 (and possibly others) recognize MOVI with
64-bit elements as a zeroing idiom, but not MOVI with other sizes.
2023-08-06 12:11:37 +02:00
Dentomologist
83f307ec7e
D3D12: Only use framebuffer integer descriptor if allocated
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Verify that DXFramebuffer's integer RTV descriptor's cpu_handle has been
allocated before using it, and if it hasn't use the non-integer RTV
descriptor instead. This fixes a Dolphin crash in Twilight Princess, and
possibly other games (Issue 13312).
As an optimization to save space in the descriptor heap, DXFramebuffer's
integer descriptor is only initialized if the given abstract texture
format has different integer and non-integer RTV formats. This
previously wasn't accounted for by GetIntRTVDescriptorArray, which could
cause DX12::Gfx::BindFramebuffer to call OMSetRenderTargets with an
invalid descriptor which would lead to a crash.
Triggering the bug was fortunately rare because integer formats are only
used when blending is disabled and logic ops are enabled. Furthermore,
the standard integer abstract format is RGBA8 which has different
integer and non-integer RTV formats, causing the integer descriptor to
be initialized and avoiding the bug.
The crash started appearing in a2702c6
because it changed the
swapchain's abstract texture format from RGBA8 to RGB10_A2. Unlike
RGBA8, RGB10_A2 has the same integer and non-integer RTV formats and so
the bug can be triggered if the other requirements are met.
2023-08-04 13:17:33 -07:00
JosJuice
a912a2c3f5
Merge pull request #12047 from AdmiralCurtiss/nand-stats-user
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Add file size stats to NAND Check.
2023-07-30 21:51:07 +02:00
JosJuice
30c4ac34b0
Merge pull request #12073 from AdmiralCurtiss/wiimote-win32error
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WiimoteReal/IOWin: Use correct error type in the default case.
2023-07-29 18:54:10 +02:00
iwubcode
dca7c67105
VideoCommon: update NetplayChatUI's chat message input to use a hidden label. This avoids an error thrown by imgui
2023-07-29 00:27:07 -05:00
JMC47
a2a6473962
Merge pull request #12065 from iwubcode/imgui_update
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Externals / VideoCommon: update imgui to 1.89.7 (and implot to 0.15)
2023-07-28 17:22:20 -04:00
Admiral H. Curtiss
fb9274c359
WiimoteReal/IOWin: Use correct error type in the default case.
2023-07-28 08:10:54 +02:00
Admiral H. Curtiss
cd923718c3
CommonFuncs: Add GetWin32ErrorString().
2023-07-28 08:10:01 +02:00
Dentomologist
3c6ea825c2
GekkoDisassembler: Remove unused parameter dmode from fdabc function
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With the removal of m_flags, dmode is no longer used in fdabc.
2023-07-27 10:47:46 -07:00
Dentomologist
33dc2a9e6a
GekkoDisassembler: Remove unused parameter dmode from ldst function
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With the removal of m_flags, dmode is no longer used in ldst.
2023-07-27 10:47:46 -07:00
Dentomologist
b3c5021fc4
GekkoDisassembler: Remove unused parameter dmode from rrn function
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With the removal of m_flags, dmode is no longer used in rrn.
2023-07-27 10:47:46 -07:00
Dentomologist
a177c8bcb1
GekkoDisassembler: Remove unused parameter dmode from dab function
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With the removal of m_flags, dmode is no longer used in dab.
2023-07-27 10:47:45 -07:00
Dentomologist
a732647e5a
GekkoDisassembler: Remove unused parameter dmode from nooper function
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With the removal of m_flags, dmode is no longer used in nooper.
2023-07-27 10:47:45 -07:00
Dentomologist
317bb629b9
GekkoDisassembler: Remove unread variable m_flags
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Writes to m_flags are pointless as it's never read.
2023-07-27 10:47:41 -07:00
iwubcode
350e51951b
VideoCommon: update imgui to 1.89.7 (and implot to 0.15); fix issues with upgrade; keep the demo code in case someone wants to reference it but don't compile it by enabling 'IMGUI_DISABLE_DEMO_WINDOWS' in config
2023-07-27 11:47:34 -05:00
Martino Fontana
1e5e319783
Qt/GameConfigWidget: Add Manual Texture Sampling
2023-07-25 00:45:13 +02:00
Martino Fontana
41f81aca69
Qt/GameConfigWidget: Rename `m_enable_fast_disc` to `m_emulate_disc_speed`
2023-07-25 00:45:10 +02:00
Martino Fontana
0892998af1
Qt/GameConfigWidget: Add `reverse` argument for `{Save,Load}CheckBox`
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In order to not hard code `if (key == "FastDiscSpeed")`
2023-07-24 20:48:32 +02:00
Admiral H. Curtiss
0a2afa48b7
Merge pull request #12045 from tupfold/master
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[Minor Bugfix] Extremely rare HostID collision bugfix
2023-07-24 03:55:45 +02:00
Admiral H. Curtiss
2b80605e7e
Merge pull request #12067 from Pokechu22/debugging-ui-text-show-enable
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Rename "Show Debugging UI" to "Enable Debugging UI"
2023-07-24 01:15:04 +02:00
Admiral H. Curtiss
c468ca2107
Merge pull request #12057 from iwubcode/config_core_timing_refresh_only
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Core: save core timing parameters into variables updated during refresh
2023-07-24 01:14:18 +02:00
Pokechu22
7e38ff496c
Rename "Show Debugging UI" to "Enable Debugging UI"
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This will hopefully reduce confusion on e.g. https://bugs.dolphin-emu.org/issues/13306 .
2023-07-23 15:17:04 -07:00
iwubcode
e54b7ac356
Core: save core timing parameters into variables updated during refresh
2023-07-23 14:03:21 -05:00
JosJuice
eb79bf37e2
Merge pull request #12052 from mitaclaw/profiling-is-something
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Announce RSCRATCH clobbering in Jit64::Cleanup() when profiling is enabled
2023-07-23 20:12:43 +02:00
Admiral H. Curtiss
a76cc146e1
Merge pull request #12055 from iwubcode/skip_dump_async
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VideoCommon: skip the texture dump if a custom texture is available, regardless if it is loaded or not
2023-07-23 19:53:25 +02:00
Admiral H. Curtiss
c1a4b3f350
Merge pull request #12051 from mandar1jn/J-documentation-improvements
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Skylanders: Update J command documentation
2023-07-23 19:23:29 +02:00
Admiral H. Curtiss
dd3caa48b2
Merge pull request #12063 from SuperSamus/audio-name
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cubeb: Change name to "Dolphin Emulator"
2023-07-23 19:15:24 +02:00
Sketch
8c2a1c191e
Remove force disable WC24 Standby
2023-07-22 22:24:09 -04:00
Admiral H. Curtiss
e3ef3cb752
Merge pull request #12062 from iwubcode/custom_textures_debug
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VideoCommon: add startup message to know if custom textures are installed
2023-07-23 03:45:22 +02:00
Martino Fontana
b5be399fd4
cubeb: Change name to "Dolphin Emulator"
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To avoid conflicts with KDE's file manager.
2023-07-22 23:12:34 +02:00
Admiral H. Curtiss
fb2b3753b5
Merge pull request #12015 from nyanpasu64/gc-adapter-sleep-detach
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Fix GC Adapter breaking and burning a full CPU core after sleep-wake on Linux
2023-07-22 03:38:45 +02:00
iwubcode
fd74244339
VideoCommon: add custom texture message to provide a dirty means of debugging whether custom textures are installed correctly
2023-07-21 20:13:27 -05:00
iwubcode
e892b7f1ac
VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
2023-07-21 19:09:40 -05:00